1. in this context it means move somewhere within the current zone and where the position is 500m to 1km away, direction doesnt matter.
2. subst_01.cat/dat - for testing ok, but i discourage this method for released Mods if there are other ways because it causes more incompatibilities than xml patches.
Also for entirely changing Vanilla Scripts i recommend to redirecting to another Script early in the Script (via a single replace) - this way you can change anything you want and reverting back to Vanilla works without breaking anything. If you change the Order of Blocking Actions and/or Labels in Vanilla Scripts the next Update from EGO will break it entierly. (also you have to maintain some upwards compatibility from Vanilla)
Example for move.generic redirection:
https://github.com/UniTrader/UTCommandA ... /aiscripts
(especially files move.generic for the replace action an move.generic.wrapper which accounts for the replaced move.undock and redirects further to my own nav script if applicable to the Ship Type - you could skip the wrapper part though)
3. afaik yes, but they only use these to flee currently, not for Travel
4. there is a list of both in the scriptproperties.html - but regarding flight control models only two (in rare cases threee) will be relevant: spline, steering and in very rare cases possibly linear - best reset them to default whenever you forced a certain one for some purpose (dont forget the on_abort case)
5. see libraries/parameters.xml:
Code: Select all
<aiflight>
<skills>
<skill value="0" strafespeed="0.5" strafeacc="0.5" steeringspeed="0.5" steeringacc="0.5" reactiontime="1.0" />
<skill value="1" strafespeed="0.6" strafeacc="0.6" steeringspeed="0.6" steeringacc="0.6" reactiontime="0.8" />
<skill value="2" strafespeed="0.7" strafeacc="0.7" steeringspeed="0.7" steeringacc="0.7" reactiontime="0.6" />
<skill value="3" strafespeed="0.8" strafeacc="0.8" steeringspeed="0.8" steeringacc="0.8" reactiontime="0.4" />
<skill value="4" strafespeed="0.9" strafeacc="0.9" steeringspeed="0.9" steeringacc="0.9" reactiontime="0.2" />
<skill value="5" strafespeed="1.0" strafeacc="1.0" steeringspeed="1.0" steeringacc="1.0" reactiontime="0.0" />
</skills>
</aiflight>
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help