<RefObj> = The ship you wish to set an 'attack target' for.
<Value> = Input the target of the <RefObj> here.
Sets the attack target for a ship. It has no function other than to change the text displayed on the ship's information screen beside the "Action" heading to "Attacking <Value>".
Example:
$ship set attack target to $this.target
$ship will now have $this.target set as its target.
Related Commands:
<RetVar/IF><RefObj> get attack target
Command Location:
- »» Fly Commands
<RefObj> set attack target to <Value>