X4: Foundations - Public Beta Feedback
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X4 Foundations Public Beta - Version: 7.00 Beta 2 (528865) - Last updated: 2024-04-11
by CBJ » Thu, 6. Dec 18, 17:49 - 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:49
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- 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:48
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- 205 Replies
- 8064 Views
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Last post by taronas
Fri, 19. Apr 24, 07:25
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- 79 Replies
- 4608 Views
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Last post by PersonyPerson
Fri, 19. Apr 24, 06:31
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- 39 Replies
- 1238 Views
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Last post by arquebusx
Fri, 19. Apr 24, 05:46
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- 61 Replies
- 1671 Views
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Last post by curiaregis
Thu, 18. Apr 24, 13:46
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- 37 Replies
- 1420 Views
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Last post by zakaluka
Thu, 18. Apr 24, 12:15
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[beta 7.2] heavy impact of smoke/fire damage effects on performance
by TroubledRabbit » Tue, 16. Apr 24, 19:40 - 25 Replies
- 298 Views
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Last post by Buzz2005
Fri, 19. Apr 24, 13:54
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[7.0 Beta 2] Abandoned Xenon S/M Ships can't be claimed via a marine
by FatalKeks » Mon, 15. Apr 24, 16:24 - 6 Replies
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Last post by CBJ
Fri, 19. Apr 24, 13:51
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- 13 Replies
- 174 Views
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Last post by chew-ie
Fri, 19. Apr 24, 13:43
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- 3 Replies
- 42 Views
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Last post by chew-ie
Fri, 19. Apr 24, 13:31
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- 4 Replies
- 55 Views
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Last post by Ketraar
Fri, 19. Apr 24, 13:21
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- 1 Replies
- 28 Views
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Last post by Ketraar
Fri, 19. Apr 24, 13:11
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- 18 Replies
- 251 Views
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Last post by Ketraar
Fri, 19. Apr 24, 12:59
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- 2 Replies
- 48 Views
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Last post by Scoob
Fri, 19. Apr 24, 12:22
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[Feedback] Ships assigned to Station or on Behaviour generate Failure Orders
by Metran » Fri, 19. Apr 24, 01:00 - 1 Replies
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Last post by Scoob
Fri, 19. Apr 24, 12:06
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[#1898][7.00beta1] Leap of Faith black hole still missing visual effects.
by Mookau » Thu, 4. Apr 24, 19:10 - 7 Replies
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Last post by clenda
Fri, 19. Apr 24, 11:58
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[7.00 Beta 2][Feedback] NPC-controlled capital ship combat in high attention
by A5PECT » Thu, 18. Apr 24, 03:02 - 8 Replies
- 170 Views
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Last post by Scoob
Fri, 19. Apr 24, 11:57
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- 3 Replies
- 25 Views
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Last post by Hammerhirsch
Fri, 19. Apr 24, 11:43
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Extremely poor fps in Loomankstrat's Legacy - improved in a future update
by Falcrack » Mon, 8. Apr 24, 04:35 - 9 Replies
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Last post by HeinzS
Fri, 19. Apr 24, 10:27
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- 5 Replies
- 88 Views
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Last post by ZombyDog
Fri, 19. Apr 24, 03:22
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- 0 Replies
- 33 Views
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Last post by Socratatus
Fri, 19. Apr 24, 01:19
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New station scan colors are nice, but the mechanic needs an update.
by Manawydn » Thu, 18. Apr 24, 23:56 - 2 Replies
- 50 Views
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Last post by TroubledRabbit
Fri, 19. Apr 24, 00:24
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- 0 Replies
- 28 Views
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Last post by zakaluka
Thu, 18. Apr 24, 23:51
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- 0 Replies
- 65 Views
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Last post by TroubledRabbit
Thu, 18. Apr 24, 22:49
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- 2 Replies
- 42 Views
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Last post by SpaceCadet11864
Thu, 18. Apr 24, 22:18
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- 4 Replies
- 131 Views
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Last post by SpaceCadet11864
Thu, 18. Apr 24, 22:04
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- 20 Replies
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Last post by SpaceCadet11864
Thu, 18. Apr 24, 21:59
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- 4 Replies
- 140 Views
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Last post by Tataizer
Thu, 18. Apr 24, 21:26
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- 5 Replies
- 190 Views
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Last post by A5PECT
Thu, 18. Apr 24, 20:59
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- 0 Replies
- 22 Views
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Last post by arquebusx
Thu, 18. Apr 24, 19:58
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[7.0 Beta 2] Subordinate selection Priority / efficiency (query / feedback)
by Scoob » Thu, 18. Apr 24, 18:46 - 0 Replies
- 25 Views
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Last post by Scoob
Thu, 18. Apr 24, 18:46
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[7.00 Beta][Bug] Station Editor graphic glitches / modules disappearing
by Hupf » Thu, 18. Apr 24, 18:12 - 0 Replies
- 23 Views
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Last post by Hupf
Thu, 18. Apr 24, 18:12
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- 9 Replies
- 118 Views
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Last post by darklead
Thu, 18. Apr 24, 17:27
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[#2004] Bug: Pegasus Vanguard gun (Bolt Repeater projectile too far back)
by thedavid » Sun, 7. Apr 24, 03:31 - 1 Replies
- 80 Views
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Last post by linolafett
Thu, 18. Apr 24, 17:13
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- 2 Replies
- 107 Views
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Last post by linolafett
Thu, 18. Apr 24, 17:10
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[#2016][7.0 beta] floating turrets and shield on Boron defence platform - fixed in future update
by LameFox » Thu, 11. Apr 24, 09:00 - 1 Replies
- 57 Views
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Last post by linolafett
Thu, 18. Apr 24, 16:50
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[Feedback][7.00 b1] Scrap deliveries are still horribly inefficient
by Maelstrome26 » Sun, 7. Apr 24, 14:41 - 12 Replies
- 650 Views
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Last post by Scoob
Thu, 18. Apr 24, 16:21
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B7.2 (528865) - Coordinated Fleet combat feedback (Defense groups!)
by Myrath » Thu, 18. Apr 24, 15:24 - 2 Replies
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Last post by Khugan
Thu, 18. Apr 24, 15:48
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- 13 Replies
- 323 Views
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Last post by Khugan
Thu, 18. Apr 24, 12:32
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[7.00 Beta 2] Xenon F headlights on while docked - fixed in future update
by A5PECT » Tue, 16. Apr 24, 21:38 - 1 Replies
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Last post by linolafett
Thu, 18. Apr 24, 11:07
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- 0 Replies
- 24 Views
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Last post by patric124
Thu, 18. Apr 24, 10:23
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- 0 Replies
- 47 Views
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Last post by Pesanur
Thu, 18. Apr 24, 09:58
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7.00 Beta 2 (528865) The location of the Behemoth E bridge is incorrect - fixed in future update
by darklead » Sun, 14. Apr 24, 15:42 - 3 Replies
- 147 Views
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Last post by Arisaya
Thu, 18. Apr 24, 04:42
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- 2 Replies
- 78 Views
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Last post by Khugan
Thu, 18. Apr 24, 02:15
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[#2106][7.00 Beta 2] Xenon K turrets stop firing on targets in range
by A5PECT » Thu, 18. Apr 24, 01:48 - 0 Replies
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Last post by A5PECT
Thu, 18. Apr 24, 01:48
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- 3 Replies
- 92 Views
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Last post by Boronenkumpel
Thu, 18. Apr 24, 00:50
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- 0 Replies
- 37 Views
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Last post by Anomie
Thu, 18. Apr 24, 00:20
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- 0 Replies
- 40 Views
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Last post by A5PECT
Wed, 17. Apr 24, 23:24
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- 3 Replies
- 125 Views
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Last post by Mr.Killer
Wed, 17. Apr 24, 21:00
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- 6 Replies
- 148 Views
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Last post by Utsuho Reiuji
Wed, 17. Apr 24, 20:48
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[7.0 Beta 2] No "Load" option? Moving to single save? - no, it's in the Play Open Universe menu
by sd_jasper » Wed, 17. Apr 24, 20:25 - 2 Replies
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Last post by q111
Wed, 17. Apr 24, 20:39
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