X4: Foundations - Public Beta Feedback
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Last post by Ketraar
Fri, 14. Apr 23, 16:54
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X4 Foundations Public Beta - Version: 6.20 Release (511811) - Last updated: 2023-08-24
by CBJ » Thu, 6. Dec 18, 17:49 - 0 Replies
- 543111 Views
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Last post by CBJ
Thu, 6. Dec 18, 17:49
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- 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:48
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- 58 Replies
- 5750 Views
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Last post by timon37
Wed, 23. Aug 23, 10:49
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Removal of multiple ship dealerships is not an improvement - Further improvement in a build after 6.20.
by |-|Mohawk|-| » Sun, 13. Aug 23, 01:37 - 6 Replies
- 3841 Views
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Last post by florianlt
Wed, 6. Sep 23, 09:29
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6.20 - 508755 Mission unkown object = unkown ship - Explained and improved in a future update.
by LRVs » Sun, 16. Jul 23, 20:56 - 5 Replies
- 522 Views
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Last post by florianlt
Fri, 25. Aug 23, 11:26
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[6.20 beta 5] ships ordered to attack don't use travel mode
by rudi_pioneer » Sat, 29. Jul 23, 05:01 - 11 Replies
- 907 Views
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Last post by Gimbutz
Fri, 25. Aug 23, 10:39
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[#1413]Should pausing the game also pause the music? - Fix in 6.20 b9.
by Falcrack » Thu, 17. Aug 23, 06:51 - 15 Replies
- 1079 Views
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Last post by CBJ
Wed, 23. Aug 23, 16:14
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Ships are ignoring fire authorisation overrides - 6.20 Beta 8 - Explained but may be improved.
by atsmith66 » Wed, 23. Aug 23, 00:05 - 1 Replies
- 446 Views
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Last post by j.harshaw
Wed, 23. Aug 23, 11:06
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- 7 Replies
- 574 Views
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Last post by arragon0815
Wed, 23. Aug 23, 06:19
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- 4 Replies
- 477 Views
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Last post by dvyjns
Wed, 23. Aug 23, 02:34
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[#1440][6.20 beta 8] Xenon is rofling by reconstructing Power plants
by PV_ » Tue, 22. Aug 23, 12:29 - 2 Replies
- 455 Views
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Last post by Ketraar
Tue, 22. Aug 23, 12:40
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[#1431][Beta 7 510851] Grand Exchange 1 Headquarter Vendor is my Ship Pilot - Prevented in a future build.
by Telemachos » Wed, 16. Aug 23, 07:44 - 2 Replies
- 482 Views
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Last post by Xenon_Slayer
Tue, 22. Aug 23, 11:40
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6.20 Beta (511212) Xenon not attacking, Missions reset (perhaps related to DLC purchase?)
by AndiA » Mon, 21. Aug 23, 16:35 - 5 Replies
- 431 Views
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Last post by AndiA
Mon, 21. Aug 23, 23:02
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[6.20 beta 8] "Mirage" mod don't prevent police from finding illegals completely.
by PV_ » Sun, 20. Aug 23, 18:29 - 4 Replies
- 472 Views
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Last post by Alan Phipps
Sun, 20. Aug 23, 22:44
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- 1 Replies
- 401 Views
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Last post by dtpsprt
Sat, 19. Aug 23, 15:22
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[#1408][6.20 beta 8] Xenon rebuilding Wharf in species owned, always same system.
by PV_ » Thu, 17. Aug 23, 01:12 - 3 Replies
- 489 Views
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Last post by LandogarX4
Sat, 19. Aug 23, 02:29
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- 0 Replies
- 400 Views
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Last post by dtpsprt
Sat, 19. Aug 23, 01:25
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[#1435][6.20 Beta 8 (511212)] Builder ships work at max speed without construction drones
by FloW » Fri, 18. Aug 23, 18:57 - 1 Replies
- 428 Views
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Last post by Alan Phipps
Fri, 18. Aug 23, 21:17
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[6.20 beta 8] AI struggle to attack bugged Xenon plot - Explained but probably unintended.
by PV_ » Thu, 17. Aug 23, 00:25 - 2 Replies
- 449 Views
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Last post by PV_
Fri, 18. Aug 23, 18:00
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[#1432][6.20 B8] Corridor style mismatch with ship's source
by polarized_one » Fri, 18. Aug 23, 10:58 - 0 Replies
- 390 Views
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Last post by polarized_one
Fri, 18. Aug 23, 10:58
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[#1424]Controller drift / centering issue, Linux native V6.20 Beta 510529
by Quaxo76 » Wed, 9. Aug 23, 15:24 - 6 Replies
- 536 Views
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Last post by Quaxo76
Fri, 18. Aug 23, 01:14
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- 3 Replies
- 634 Views
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Last post by Alan Phipps
Thu, 17. Aug 23, 12:15
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[6.20 beta 8] Rattlesnake trying to destroy station with staring strike.
by PV_ » Thu, 17. Aug 23, 00:51 - 1 Replies
- 411 Views
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Last post by PV_
Thu, 17. Aug 23, 01:14
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- 4 Replies
- 444 Views
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Last post by alt3rn1ty
Wed, 16. Aug 23, 15:47
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V6.20 BETA BUG: No Trade Rooms in Trade Station - fixed after 6.20 Beta 7
by dtpsprt » Thu, 10. Aug 23, 13:11 - 8 Replies
- 513 Views
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Last post by Xenon_Slayer
Wed, 16. Aug 23, 11:33
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- 1 Replies
- 393 Views
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Last post by PV_
Tue, 15. Aug 23, 20:51
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- 0 Replies
- 372 Views
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Last post by PV_
Tue, 15. Aug 23, 20:49
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- 3 Replies
- 431 Views
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Last post by Ketraar
Tue, 15. Aug 23, 11:58
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- 10 Replies
- 661 Views
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Last post by CBJ
Tue, 15. Aug 23, 11:49
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[6.20 b7] indestructible velvet thunder (not abandoned one)
by rudi_pioneer » Mon, 14. Aug 23, 04:35 - 2 Replies
- 451 Views
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Last post by rudi_pioneer
Mon, 14. Aug 23, 17:15
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- 0 Replies
- 390 Views
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Last post by mcailleaux
Mon, 14. Aug 23, 10:35
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- 3 Replies
- 412 Views
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Last post by PV_
Sun, 13. Aug 23, 19:43
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[RES][#611][6.0 beta 1] Fleet logo resets to empire logo - Resolved in b2.
by Pejot » Wed, 25. Jan 23, 09:34 - 5 Replies
- 514 Views
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Last post by CBJ
Sun, 13. Aug 23, 17:06
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[6.20b6] filter selection and trade filter presets reset when loading a save - Explained
by rudi_pioneer » Sun, 6. Aug 23, 18:59 - 7 Replies
- 565 Views
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Last post by dtpsprt
Sat, 12. Aug 23, 22:58
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- 2 Replies
- 508 Views
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Last post by Elvenstyle
Fri, 11. Aug 23, 17:56
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[6.0 B6] Civilian(criminal) ships being able to pass through inner structures after being attacked
by charlie1024 » Fri, 11. Aug 23, 15:43 - 1 Replies
- 401 Views
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Last post by charlie1024
Fri, 11. Aug 23, 16:16
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- 3 Replies
- 488 Views
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Last post by alt3rn1ty
Fri, 11. Aug 23, 14:38
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- 3 Replies
- 461 Views
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Last post by alt3rn1ty
Fri, 11. Aug 23, 14:01
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[6.20 Beta 7] Carrier Defence Position - Attack target in range at carrier position
by Alexadre4444 » Fri, 11. Aug 23, 13:52 - 0 Replies
- 350 Views
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Last post by Alexadre4444
Fri, 11. Aug 23, 13:52
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- 5 Replies
- 481 Views
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Last post by Alexadre4444
Fri, 11. Aug 23, 13:20
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- 0 Replies
- 367 Views
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Last post by alt3rn1ty
Fri, 11. Aug 23, 09:10
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- 0 Replies
- 361 Views
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Last post by dtpsprt
Fri, 11. Aug 23, 07:52
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[BETA 6.20][built 510529] Bug with AMF-III e Terraforming mission? - resolved
by waadaa85 » Sat, 5. Aug 23, 17:59 - 5 Replies
- 464 Views
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Last post by |-|Mohawk|-|
Fri, 11. Aug 23, 03:01
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[6.20b6] from Company Regard to Jupiter: fly and wait uses travel drive, attack skips travel drive
by rudi_pioneer » Wed, 2. Aug 23, 18:52 - 1 Replies
- 427 Views
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Last post by |-|Mohawk|-|
Fri, 11. Aug 23, 02:15
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[6.20 Beta 7] Boron pilots vanish if too close - Minor issue (WAI)
by alt3rn1ty » Thu, 10. Aug 23, 13:42 - 2 Replies
- 421 Views
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Last post by CBJ
Thu, 10. Aug 23, 18:08
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- 3 Replies
- 451 Views
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Last post by CBJ
Wed, 9. Aug 23, 17:06
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[#1410][6.20 Beta] 509518 a reproducible bug related to the casino and non-responsive npcs
by Casishur » Sun, 23. Jul 23, 23:56 - 5 Replies
- 541 Views
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Last post by Casishur
Wed, 9. Aug 23, 17:01
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[#1411][6.20 Beta] shipbuilding blockage - Fix in a build after 6.20 b6.
by Jedi Pitter » Thu, 3. Aug 23, 01:02 - 7 Replies
- 624 Views
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Last post by Alexadre4444
Wed, 9. Aug 23, 16:59
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- 0 Replies
- 397 Views
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Last post by charlie1024
Wed, 9. Aug 23, 14:00
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- 1 Replies
- 384 Views
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Last post by alt3rn1ty
Wed, 9. Aug 23, 13:48
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[6.10 509827] Double music track playing throughout the entire game
by Vokial » Tue, 8. Aug 23, 22:27 - 5 Replies
- 390 Views
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Last post by Vokial
Wed, 9. Aug 23, 12:42
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- 2 Replies
- 359 Views
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Last post by Scoob
Tue, 8. Aug 23, 14:38