X4: Foundations - Technical Support
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Technical Support Requests - Please read this before posting!
by Alan Phipps » Thu, 29. Nov 18, 23:19 - 0 Replies
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Last post by Alan Phipps
Thu, 29. Nov 18, 23:19
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- 1 Replies
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Last post by Alan Phipps
Thu, 29. Nov 18, 23:13
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- 5 Replies
- 606 Views
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Last post by Ordogg
Wed, 15. May 19, 21:38
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[2.21] applying preset for a module results in varying configuration - explained
by Faustov » Wed, 24. Apr 19, 13:52 - 14 Replies
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Last post by Faustov
Wed, 15. May 19, 12:15
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- 0 Replies
- 473 Views
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Last post by Ordogg
Wed, 15. May 19, 02:09
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- 7 Replies
- 4967 Views
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Last post by RainerPrem
Wed, 15. May 19, 07:47
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Stations spawn drones / pods allied to the sector they're in - Fixed in 2.50
by blackbow » Mon, 13. May 19, 04:06 - 1 Replies
- 181 Views
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Last post by Imperial Good
Mon, 13. May 19, 07:44
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[2.21] no longer possible to buy equipment - known issue + workaround
by Faustov » Sun, 12. May 19, 23:23 - 2 Replies
- 1281 Views
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Last post by Faustov
Sun, 12. May 19, 23:53
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[BUG v2.21] Ships jumping far of map when going through gate - Save
by furirkeeper » Sun, 12. May 19, 22:44 - 0 Replies
- 573 Views
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Last post by furirkeeper
Sun, 12. May 19, 22:44
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- 1 Replies
- 538 Views
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Last post by furirkeeper
Sun, 12. May 19, 22:22
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- 2 Replies
- 605 Views
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Last post by Imperial Good
Sun, 12. May 19, 07:07
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- 3 Replies
- 656 Views
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Last post by eMYNOCK
Sun, 12. May 19, 04:54
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- 10 Replies
- 2064 Views
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Last post by Faustov
Sat, 11. May 19, 21:34
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- 3 Replies
- 1045 Views
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Last post by alt3rn1ty
Sat, 11. May 19, 12:53
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Player HQ no-clipping issue - save provided - Seems OK in new game now
by CosmicBox » Sat, 27. Apr 19, 00:27 - 5 Replies
- 1691 Views
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Last post by CosmicBox
Sat, 11. May 19, 12:28
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Very minor text error (not really a problem until we get Terrans) - Partial fix in 2.50 b4
by Berserk Knight » Thu, 25. Apr 19, 00:18 - 2 Replies
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Last post by Alan Phipps
Fri, 10. May 19, 10:38
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Two 2.0 gamebreakers have ended my second game prematurely - Resolved
by Gregorovitch » Fri, 15. Mar 19, 23:45 - 10 Replies
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Last post by Gregorovitch
Fri, 10. May 19, 02:12
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- 0 Replies
- 231 Views
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Last post by SPiDER
Thu, 9. May 19, 14:05
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- 1 Replies
- 665 Views
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Last post by Mysterial
Thu, 9. May 19, 01:19
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mineral miners with negative cargo - Fixed by installation verify
by daren_hobbs » Wed, 1. May 19, 14:32 - 2 Replies
- 437 Views
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Last post by daren_hobbs
Wed, 8. May 19, 06:08
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- 0 Replies
- 184 Views
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Last post by erago
Tue, 7. May 19, 19:45
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construct menu keep scrolling up (no pad) - Fix possibly in a future build
by Warel » Fri, 3. May 19, 21:52 - 4 Replies
- 687 Views
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Last post by Warel
Mon, 6. May 19, 12:46
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- 3 Replies
- 1357 Views
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Last post by Alan Phipps
Sun, 5. May 19, 16:33
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- 2 Replies
- 914 Views
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Last post by user1679
Sun, 5. May 19, 10:10
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- 3 Replies
- 359 Views
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Last post by Derp
Fri, 3. May 19, 20:51
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- 1 Replies
- 410 Views
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Last post by bogate
Fri, 3. May 19, 20:31
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- 3 Replies
- 331 Views
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Last post by SPiDER
Wed, 1. May 19, 00:27
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- 5 Replies
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Last post by Alan Phipps
Tue, 30. Apr 19, 23:52
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- 1 Replies
- 248 Views
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Last post by Alan Phipps
Tue, 30. Apr 19, 14:56
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[2.21] Build defence non-guild mission does not complete - Needs turrets?
by Faustov » Fri, 26. Apr 19, 18:48 - 1 Replies
- 566 Views
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Last post by Faustov
Mon, 29. Apr 19, 11:52
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- 6 Replies
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Last post by Plärr Jörgenson
Mon, 29. Apr 19, 10:36
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[2.21] Station planning - modules not sorted alphabetically - Reasons given
by mr.WHO » Fri, 26. Apr 19, 17:28 - 1 Replies
- 184 Views
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Last post by florianlt
Mon, 29. Apr 19, 08:21
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- 0 Replies
- 304 Views
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Last post by Eeroth
Sat, 27. Apr 19, 12:00
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- 9 Replies
- 1040 Views
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Last post by nubular
Sat, 27. Apr 19, 08:09
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- 4 Replies
- 583 Views
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Last post by Dufeu
Fri, 26. Apr 19, 20:43
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- 4 Replies
- 794 Views
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Last post by alt3rn1ty
Fri, 26. Apr 19, 20:28
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- 0 Replies
- 591 Views
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Last post by mr.WHO
Fri, 26. Apr 19, 17:31
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Potential problem with large capital ships traveling through the gate
by razor202 » Fri, 26. Apr 19, 13:28 - 1 Replies
- 361 Views
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Last post by CBJ
Fri, 26. Apr 19, 16:30
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- 1 Replies
- 445 Views
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Last post by EmperorDragon
Thu, 25. Apr 19, 11:03
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- 1 Replies
- 249 Views
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Last post by Alan Phipps
Wed, 24. Apr 19, 11:52
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- 0 Replies
- 334 Views
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Last post by Faustov
Wed, 24. Apr 19, 09:44
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[1.6] Change Loadout of Modules duplicates all modules - Fix in a future build
by float » Tue, 19. Feb 19, 09:21 - 7 Replies
- 1355 Views
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Last post by florianlt
Wed, 24. Apr 19, 08:55
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[2.21] question: memory increase usage vs the longer we play the same game session?
by Browser_ice » Tue, 23. Apr 19, 16:10 - 3 Replies
- 1156 Views
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Last post by Browser_ice
Tue, 23. Apr 19, 20:16
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- 1 Replies
- 779 Views
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Last post by SPiDER
Tue, 23. Apr 19, 18:37
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- 6 Replies
- 390 Views
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Last post by mr.WHO
Tue, 23. Apr 19, 14:13
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- 3 Replies
- 477 Views
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Last post by mr.WHO
Mon, 22. Apr 19, 21:37
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[2.21]NPC in non pilot chairs changing randomly when crossing a gate
by Browser_ice » Mon, 22. Apr 19, 20:54 - 0 Replies
- 388 Views
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Last post by Browser_ice
Mon, 22. Apr 19, 20:54
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- 1 Replies
- 471 Views
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Last post by Mileron
Mon, 22. Apr 19, 03:19
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- 4 Replies
- 683 Views
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Last post by Mysterial
Sun, 21. Apr 19, 21:36
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[2.20] Modules being deconstructed show nonsense ware amounts - Fixed in 2.50 beta 2
by Imperial Good » Sat, 23. Mar 19, 08:47 - 2 Replies
- 512 Views
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Last post by Imperial Good
Sun, 21. Apr 19, 03:52
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- 0 Replies
- 156 Views
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Last post by user1679
Sat, 20. Apr 19, 13:40