X4: Foundations
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X4: Timelines and X4: Foundations 7.00 Update to be Released on June 20, 2024
by Gregory » Fri, 31. May 24, 17:16 - 9 Replies
- 293 Views
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Last post by mr.WHO
Sat, 1. Jun 24, 11:35
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- 95 Replies
- 15064 Views
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Last post by Gregory
Wed, 29. May 24, 15:16
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- 0 Replies
- 59858 Views
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Last post by CBJ
Thu, 31. Aug 17, 12:06
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[Request]Station editor setting to enable/disable build exclusion zones for docks & fabrication/maintenance bays
by GCU Grey Area » Wed, 8. May 24, 11:55 - 0 Replies
- 76 Views
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Last post by GCU Grey Area
Wed, 8. May 24, 11:55
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- 1 Replies
- 267 Views
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Last post by Virtualaughing
Wed, 8. May 24, 03:01
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- 8 Replies
- 724 Views
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Last post by Pilot_napping
Wed, 8. May 24, 01:54
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Poll-Suggestion: Put the "jet engine flame" that the boost uses onto travel drive.
by Omni-Orb » Sun, 5. May 24, 11:26 - 14 Replies
- 438 Views
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Last post by A5PECT
Wed, 8. May 24, 00:56
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- 6 Replies
- 297 Views
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Last post by Virtualaughing
Wed, 8. May 24, 00:49
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- 5 Replies
- 565 Views
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Last post by capitalduty
Tue, 7. May 24, 17:26
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- 3 Replies
- 214 Views
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Last post by CBJ
Tue, 7. May 24, 13:59
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- 5 Replies
- 193 Views
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Last post by Zloth2
Tue, 7. May 24, 03:50
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- 1 Replies
- 189 Views
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Last post by Zloth2
Tue, 7. May 24, 03:41
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X-TRA POLLS Round #2 | Which phase do you enjoy the most in X4: Foundations?
by Tomonor » Wed, 3. Apr 24, 20:36 - 57 Replies
- 3160 Views
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Last post by alt3rn1ty
Tue, 7. May 24, 01:17
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- 9 Replies
- 291 Views
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Last post by Falcrack
Tue, 7. May 24, 00:43
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- 9 Replies
- 300 Views
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Last post by Koizuki
Mon, 6. May 24, 19:53
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- 13 Replies
- 577 Views
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Last post by Ergoswot
Mon, 6. May 24, 13:26
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- 10 Replies
- 447 Views
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Last post by Panos
Mon, 6. May 24, 10:18
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- 0 Replies
- 97 Views
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Last post by bhorton22
Mon, 6. May 24, 02:52
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- 2 Replies
- 181 Views
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Last post by Zloth2
Mon, 6. May 24, 01:21
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- 19 Replies
- 758 Views
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Last post by TroubledRabbit
Sun, 5. May 24, 22:20
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- 2 Replies
- 161 Views
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Last post by TroubledRabbit
Sun, 5. May 24, 21:27
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- 11 Replies
- 793 Views
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Last post by Socratatus
Sun, 5. May 24, 17:43
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- 7 Replies
- 483 Views
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Last post by Omni-Orb
Sun, 5. May 24, 13:25
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[Suggestion] Ability to add sensors or repair lasers in weapon/turret slots
by Falcrack » Wed, 1. May 24, 16:51 - 1 Replies
- 151 Views
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Last post by Omni-Orb
Sun, 5. May 24, 13:10
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- 2 Replies
- 132 Views
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Last post by BitByte
Sun, 5. May 24, 12:14
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X4 Pub Beta 7.3 - Please put the [Load Game] Option back in the start menu
by Dreamora » Thu, 25. Apr 24, 01:11 - 7 Replies
- 470 Views
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Last post by CBJ
Sun, 5. May 24, 10:22
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- 0 Replies
- 100 Views
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Last post by EliteMikko
Sun, 5. May 24, 09:25
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Station Building - Modules do not need to be attached - Still true?
by alt3rn1ty » Sat, 4. May 24, 20:52 - 3 Replies
- 200 Views
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Last post by GCU Grey Area
Sat, 4. May 24, 22:47
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Blueprints for Astrid, Hydra Regal and Erlking turrets, Yasur, Xenon tech (7.0) and Timelines (DLC) ships
by Caedes91 » Sat, 4. May 24, 19:01 - 0 Replies
- 210 Views
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Last post by Caedes91
Sat, 4. May 24, 19:01
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- 3 Replies
- 198 Views
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Last post by Socratatus
Sat, 4. May 24, 18:10
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- 2 Replies
- 155 Views
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Last post by CBJ
Sat, 4. May 24, 14:52
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- 2 Replies
- 196 Views
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Last post by Zloth2
Sat, 4. May 24, 03:53
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- 4 Replies
- 226 Views
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Last post by TroubledRabbit
Sat, 4. May 24, 03:32
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- 6 Replies
- 288 Views
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Last post by kurushimi0
Sat, 4. May 24, 00:54
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- 4 Replies
- 191 Views
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Last post by GCU Grey Area
Fri, 3. May 24, 22:39
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- 2 Replies
- 194 Views
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Last post by nudasveritas
Fri, 3. May 24, 20:56
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- 0 Replies
- 112 Views
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Last post by Scoob
Fri, 3. May 24, 20:39
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- 32 Replies
- 1102 Views
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Last post by alt3rn1ty
Fri, 3. May 24, 20:28
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[See edits] Suggested fixes for inconsistent artificial progression & economy nerfs
by Arisaya » Tue, 30. Apr 24, 18:25 - 11 Replies
- 583 Views
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Last post by BitByte
Fri, 3. May 24, 00:01
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- 1 Replies
- 147 Views
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Last post by Starlight_Corporation
Thu, 2. May 24, 23:36
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X-TRA POLLS Round #3 | How long have you been playing your current savegame?
by Tomonor » Wed, 17. Apr 24, 20:37 - 32 Replies
- 2062 Views
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Last post by jlehtone
Thu, 2. May 24, 19:50
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Sometimes I feel that modular space stations are not a good idea
by sxh1998 » Wed, 17. Apr 24, 16:49 - 62 Replies
- 2631 Views
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Last post by jlehtone
Thu, 2. May 24, 19:47
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- 2 Replies
- 233 Views
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Last post by donzi
Thu, 2. May 24, 00:13
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- 3 Replies
- 256 Views
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Last post by vaguswarrior
Wed, 1. May 24, 20:49
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- 19 Replies
- 797 Views
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Last post by flywlyx
Wed, 1. May 24, 16:15
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- 1 Replies
- 236 Views
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Last post by charlie1024
Wed, 1. May 24, 13:07
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- 1 Replies
- 224 Views
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Last post by charlie1024
Wed, 1. May 24, 12:03
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- 2 Replies
- 199 Views
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Last post by charlie1024
Wed, 1. May 24, 11:05
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- 5 Replies
- 816 Views
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Last post by CBJ
Wed, 1. May 24, 09:35
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- 4 Replies
- 277 Views
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Last post by CBJ
Wed, 1. May 24, 09:07
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Suggestion/Discussion - SCA continue to use older non-E variants most of the time
by X4Starter » Wed, 1. May 24, 07:31 - 0 Replies
- 131 Views
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Last post by X4Starter
Wed, 1. May 24, 07:31
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- 1 Replies
- 101 Views
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Last post by Koizuki
Wed, 1. May 24, 06:09
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Why are Wretched Skies sectors connected by accelerators and not Superhighways?
by Falcrack » Tue, 30. Apr 24, 01:36 - 1 Replies
- 231 Views
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Last post by BitByte
Tue, 30. Apr 24, 22:21
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