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X3 Economy Guide Version 1.6 (Updated 10 Jan 06)
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giskard





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PostPosted: Sat, 5. Nov 05, 03:29    Post subject: X3 Economy Guide Version 1.6 (Updated 10 Jan 06) Reply with quote Print

Hello all.

Updated 10 Jan 2006

This is a guide to the X3 economy and is now more or less complete. It will be updated to take into account any changes in future patches.

X3 Economy Guide For X3 Version 1.3
http://www.respawn.co.uk/content/view/317/70/

Russian Version of the guide.
http://www.*link disallowed*/x3/economy_guide.shtml

German Versions will appear here when completed.
http://www.x-tec-online.de/index_X.htm

Italian Version can be found here.
http://forum.egosoft.com/viewtopic.php?t=116242

Thanks to those who have done the translations, im sure it will help the players out there Smile

The guide is starting to get pretty big now but if your wondering what manual trading is like in X3 then I really recommend you at least read the section called "Time to get Filthy Rich", in paticular the short story called "Trading for a Living by J R Heartly" which I wrote because traditional trading trips dont work for X3 like they did in X2 due to new features that keeps the universe constantly changing.

In the mean time enjoy the guide.

(Permission to host the guide above on any X fan site can be assumed as Given. Though it would be nice to hear from you if you use it). Smile

Giskard


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Last edited by giskard on Wed, 18. Jan 06, 22:40; edited 8 times in total
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Yonder





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PostPosted: Sat, 5. Nov 05, 04:06    Post subject: Reply with quote Print

This thing should probably not be allowed to fall to page 2 for at least a little while. Awesome job Giskard, I really like that one guide you have stickied btw.


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giskard





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PostPosted: Sat, 5. Nov 05, 04:18    Post subject: Reply with quote Print

Well that guide was a strictly basic game with no spoilers jobby.

This one is much more indept and although it seems pretty long now, it will get much longer before ive finished Smile

I wanted to get the basic 3 trader types out there early and the complex kit work arounds too. The rest will wait until 1.3 i think.

Giskard


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Last edited by giskard on Sat, 5. Nov 05, 04:26; edited 1 time in total
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Tromador





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PostPosted: Sat, 5. Nov 05, 04:25    Post subject: Reply with quote Print

That's interesting and useful.

It'll be interesting to know if one can, indeed, add mines into the complex - if so, I wonder if we need to locate areas where asteroids are in favourable locations. This doubly so if (to use your example) a 100% self sufficient missiles complex was desired, requring of both ore and silicon. Such a complex would also be *ENORMOUS*, possibly the single biggest structure in the X-Universe. I wonder if there are limits on size of complex or numbers of modules.

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giskard





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PostPosted: Sat, 5. Nov 05, 04:29    Post subject: Reply with quote Print

Ive never hit a limit yet.

I once built an entire complex around an SPP and because energy wasnt a primary product (didnt know why at the time), i decided to keep adding stuff to it until the energy was used up.

Btw i got word that you can connect mines to complexes tonight.

I need to test it but it sounds very good to me Smile

Giskard


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Electric_Kola



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PostPosted: Sat, 5. Nov 05, 05:06    Post subject: Reply with quote Print

Nice little guide there but I know it all already cause of you Smile

P.S: Wheres the guineapig credits you promised? Very Happy


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giskard





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PostPosted: Sat, 5. Nov 05, 05:11    Post subject: Reply with quote Print

Ive not roasted that piggy yet, wouldnt be fare to offer it uncooked. Smile

No credits yet, besides credits in guides soon end up longer than the guide if your not carefuly. But if you want you i'll make you part of the guide by using you in an example of what to do or what not to do <GRIN>

RMK takes his freighter and goes xenon hunting, 10 seconds later he sits watching the main menu thinking. Ok that was a mistake, i should have used a paranid freighter hehehe.

Edit: actually using player names in the game does make it more personal. Better than credits anyway.

Giskard


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camera4
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PostPosted: Sat, 5. Nov 05, 05:16    Post subject: Reply with quote Print

Thank you giskard I have added your site to my faves list so I can read it later when the time is not 03:14. I should go to bed but my oldest daughter is leaving Scotland for a new life in in Australia at 05:00 (I'm her taxi) so there is not much point in going to bed now.

After perusing your site I can see I am in for a treat so thanks again for your efforts Thumb up

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strangelove





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PostPosted: Sat, 5. Nov 05, 05:30    Post subject: Reply with quote Print

I just skimmed parts and it looks like it'll be a must read down the road once I've gotten my fill of exploring the economy on my own. Now we just need a really good X3 capture guide from Al and we'll be all set Very Happy

Cheers!

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Yellowjack





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PostPosted: Sat, 5. Nov 05, 06:45    Post subject: Reply with quote Print

Thanks for the guide gives me something to read whilst waiting. No good General goes into battle without intel.

And for Camera4 - No good sending a daughter to Oz mate we haven't got X3 yet! Wink


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obi-HERMITMAN





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PostPosted: Sat, 5. Nov 05, 07:49    Post subject: Reply with quote Print

excellent work, that'll come in handy when I start the trade and factory side of my career:D

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kevenh





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PostPosted: Sat, 5. Nov 05, 12:39    Post subject: Reply with quote Print

Good work!
Don't forget to leave time to play X3 Surprised

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TSM





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PostPosted: Sat, 5. Nov 05, 13:20    Post subject: Reply with quote Print

Nice guide Giskard when I get time to play X3 I will use it Wink


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(/\)arped



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PostPosted: Sat, 5. Nov 05, 13:25    Post subject: Reply with quote Print

Whoa good guide there.

Posting a link to it on FACTS, sure they'll appreciate it.


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Yskonyn



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PostPosted: Sat, 5. Nov 05, 15:08    Post subject: Reply with quote Print

Hey Giskard, stop writing and play the damn game will you?!
Wink
You'll be having written more guides than I can possibly read while still leaving time to play in no time this way!

Keep up the good work, mate.


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