EnglishGermanFrenchRussianItalianSpanish
Log inRegister
 
Community Script & Mod Download Library for X3
Post new topic Reply to topic Goto page Previous  1, 2, 3 ... , 57, 58, 59  Next
View previous topic :: View next topic
Author Message
jlehtone



MEDALMEDALMEDAL

Joined: 23 Apr 2005
Posts: 16999 on topic
Location: GalNet BBS
Thank you for registering your game
PostPosted: Wed, 23. Sep 09, 18:58    Post subject: Reply with quote Print

lobogris1976 wrote:
What files can I extract from the last extended mod

That you must ask in the XTM threads, or at their own website.

Back to top
View user's profile Send private message
Anon loyalist





Joined: 03 Feb 2008



PostPosted: Mon, 26. Oct 09, 23:25    Post subject: Reply with quote Print

I appreciate that this is an old thread but Does anyone have any idea where there is an up to-date script for "Sector locking?" If there is one.
Question


_________________
Dont Panic!
http://www.thexuniverse.com/ - Visit us.
I'm sure Egosoft wont mind Wink
Back to top
View user's profile Send private message
The_Lost_Marauder





Joined: 07 Aug 2009

Location: Roma

PostPosted: Wed, 4. Nov 09, 21:05    Post subject: Reply with quote Print

I don't know if this is the best place to ask for, but is there a script (or a workaround) which allows the player to keep the bay open so he can gather more crates without having to wait each time to open it again?

Back to top
View user's profile Send private message
Anon loyalist





Joined: 03 Feb 2008



PostPosted: Wed, 4. Nov 09, 22:45    Post subject: Reply with quote Print

Hi TLM Surprised

Your ship has a comand to pick up crates and the like.

I've never heard of what your asking for, but It "may" be out there Smile


_________________
Dont Panic!
http://www.thexuniverse.com/ - Visit us.
I'm sure Egosoft wont mind Wink
Back to top
View user's profile Send private message
The_Lost_Marauder





Joined: 07 Aug 2009

Location: Roma

PostPosted: Thu, 5. Nov 09, 18:16    Post subject: Reply with quote Print

ehi Anon, you here too? Mr. Green

I know there is the command which does it with autopilot enabled, but it takes years to collect a single crate, and if there are more of them you can celebrate your 99th birthday.

A few times I had to collect some crates which were really too close each other in order to properly manouvre, especially when your cargobay closes everytime and the chances to hit a nearby crate are 100%.

The ingame command "collect crates" has never worked with me, don't know why... Sad

Back to top
View user's profile Send private message
Anon loyalist





Joined: 03 Feb 2008



PostPosted: Mon, 9. Nov 09, 18:46    Post subject: Reply with quote Print

Then it seems I am no help to you here Wink

Maybe this forsaken thread will have some other user take a look and answer one or two of our questions.

Question


_________________
Dont Panic!
http://www.thexuniverse.com/ - Visit us.
I'm sure Egosoft wont mind Wink
Back to top
View user's profile Send private message
The_Lost_Marauder





Joined: 07 Aug 2009

Location: Roma

PostPosted: Mon, 30. Nov 09, 18:21    Post subject: Reply with quote Print

The_Lost_Marauder wrote:
I don't know if this is the best place to ask for, but is there a script (or a workaround) which allows the player to keep the bay open so he can gather more crates without having to wait each time to open it again?


or it could just like be the "capture spacesuits", which instantly collects all astronauts within 4/5 km from your ship.
Instead of those pilots let's have crates and you have an amazing script! XD


Another request: I've seen that there is somewhere around here a script which allows to define Yaki Friend/Foe, but there is not only the .spk, but also the .xml files and a .dat one.
Any chance to see all packed in a single, more userfriendly, file? Rolling Eyes


Third request: a patrol command only for fighters: I can't believe yet that in X³ you can't order to M3/M4/M5 to patrol a sector without having to follow an M6 or a capital ship. I'm ---> Shocked

Back to top
View user's profile Send private message
Hellblazer





Joined: 07 May 2004
Posts: 126 on topic

Thank you for registering your game
PostPosted: Mon, 19. Apr 10, 08:44    Post subject: Links not working Reply with quote Print

is it me or none of the links for the trading scripts/mods works?

Back to top
View user's profile Send private message Send e-mail
jlehtone



MEDALMEDALMEDAL

Joined: 23 Apr 2005
Posts: 16999 on topic
Location: GalNet BBS
Thank you for registering your game
PostPosted: Mon, 19. Apr 10, 20:11    Post subject: Re: Links not working Reply with quote Print

Hellblazer wrote:
is it me or none of the links for the trading scripts/mods works?

A temporary issue due to the forum server having technical problems.

Back to top
View user's profile Send private message
zombie-uk





Joined: 04 Nov 2008

Location: Wales UK

PostPosted: Tue, 20. Jul 10, 19:39    Post subject: Reply with quote Print

Im curious if any of the German links have Content such as Scrips, Ship packages etc that mite not be available in the English links?

More Im interested in are Ships. Mite be some ship packages ya mite not find about here.

I know they mite solely be intended for the german version of the game tho any links that I mite browse about to see what I could be missing?


_________________
Nvidia GeForce 9500GT



X3 Reunion i love it.
Back to top
View user's profile Send private message Yahoo Messenger MSN Messenger
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)

MEDALMEDALMEDAL

Joined: 02 Apr 2006
Posts: 20683 on topic

Thank you for registering your game
PostPosted: Tue, 20. Jul 10, 20:28    Post subject: Reply with quote Print

zombie-uk wrote:
Im curious if any of the German links have Content such as Scrips, Ship packages etc that mite not be available in the English links?


Sure. Not all german scripters and modders release their scripts/mods in the english forums as well.

zombie-uk wrote:
Mite be some ship packages ya mite not find about here.


Not sure about ship packages. markus w is currently working (already released a first beta version) of his BSG Ship Mod V. Apart from that I don't know if their are many other ship packages only. Most ships are inlcuded in bigger mods such as JLs VölkerShipMod or are distributed as single download files as Sol X-Shadow v.1.0 by PredatorX. Not all (especially the newer ones) are listed in the german Script and Mod list, so they're not so easy to find.

zombie-uk wrote:
I know they mite solely be intended for the german version of the game


Only difference between german and english version of the game is the language. So, in case their shouldn't be more than text issues.


_________________
Besteht Interesse an einem Nopileos-Hörbuch?

Farnhams Legende und Nopileos als E-Books!

"People who think they know everything are a great annoyance to those of us who do." - Isaac Asimov

"If it's not impossible, there must be a way to do it." - Sir Nicholas Winton
Back to top
View user's profile Send private message Visit poster's website
PALADIN245





Joined: 11 Jan 2010
Posts: 83 on topic
Location: Australia
Thank you for registering your game
PostPosted: Tue, 5. Oct 10, 13:05    Post subject: Reply with quote Print

X2-Illuminatus wrote:
zombie-uk wrote:
Im curious if any of the German links have Content such as Scrips, Ship packages etc that mite not be available in the English links?


Sure. Not all german scripters and modders release their scripts/mods in the english forums as well.

zombie-uk wrote:
Mite be some ship packages ya mite not find about here.


Not sure about ship packages. markus w is currently working (already released a first beta version) of his BSG Ship Mod V. Apart from that I don't know if their are many other ship packages only. Most ships are inlcuded in bigger mods such as JLs VölkerShipMod or are distributed as single download files as Sol X-Shadow v.1.0 by PredatorX. Not all (especially the newer ones) are listed in the german Script and Mod list, so they're not so easy to find.

zombie-uk wrote:
I know they mite solely be intended for the german version of the game


Only difference between german and english version of the game is the language. So, in case their shouldn't be more than text issues.


I am currently developing some ship models, they are not overly wonderful however I am a beginner so you'll have to bear with me... I expect that as my experience grows my models will get more and more advance.

On a side note could someone please add my ship page...
http://forum.egosoft.com/viewtopic.php?t=288046
To the community list please... under Ship Pages

Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Canaris_PL





Joined: 18 Sep 2010

Location: Poland

PostPosted: Fri, 24. Dec 10, 00:30    Post subject: Reply with quote Print

Are there any mods changing sounds and looks of the Mass Driver for the MD to look more like actual GUN rather than fast laser firing blobs of energy ??
And are there any mods adding new kinds of kinetic weapons ( different types of mass driver , kinetic turrets , railguns etc ) ???

Thanks in advance for response and sorry for crappy english .

Back to top
View user's profile Send private message
Deeparth





Joined: 30 Apr 2010
Posts: 403 on topic
Location: Classified
Thank you for registering your game
PostPosted: Fri, 24. Dec 10, 13:32    Post subject: Reply with quote Print

Try the XTM mod.

Back to top
View user's profile Send private message Send e-mail Yahoo Messenger MSN Messenger
Graxster





Joined: 14 Oct 2006
Posts: 814 on topic

Thank you for registering your game
PostPosted: Sat, 1. Jan 11, 02:32    Post subject: Reply with quote Print

Let's see if I can remember how to do this... Confused

Code:
Script - Ship Commands and Other Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=294278]Move and Rotate Objects[/url] by Graxster



No T files or command slots or anything - just a bunch of hotkeys.

-Grax

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic Goto page Previous  1, 2, 3 ... , 57, 58, 59  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Sun, 20. May 18, 23:36

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2018
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.11620 seconds, sql queries = 29