Aegis Gunnery Crews

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dlryan
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Aegis Gunnery Crews

Post by dlryan » Thu, 10. Mar 05, 22:20

This script or mod is a great idea!
Unfortunately the good ideas stop there.
54million dollars for it? THEN you have to go out and get personell cmon man not all of us have 24 hours a day to find like 200 personel for a capital ship
Please, whoever made this get a grip, 54 million dollars i expect aegis gunnery crews to actually contain the crew.
You made alot of headaches for alot of people i'm sure.

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TSM
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Post by TSM » Thu, 10. Mar 05, 22:26

Yes but that is part of the fun of the game actually finding the crew, expecting the crew to be supplied is like expecting an M2 to be fully equiped with weapons and sheilds when you buy it!
Last edited by TSM on Fri, 11. Mar 05, 15:00, edited 1 time in total.
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dlryan
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Post by dlryan » Thu, 10. Mar 05, 22:28

Ok...well why than is the price of ....the software that does nothign without the crew...more expensive than some M2's?

frymaster
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Re: Aegis Gunnery Crews

Post by frymaster » Thu, 10. Mar 05, 23:05

dlryan wrote: 54million dollars for it? THEN you have to go out and get personell .
no no no NO NO NO!

you do not need AEGIS for the crews to work!

forget about the 54 million cred upgrade. Just get the crews, and start them up. Then later on, if you want, you can install AEGIS.
Math problems? Call 0800-[(10x)(13i)^2]-[sin(xy)/2.362x]

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TSM
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Re: Aegis Gunnery Crews

Post by TSM » Fri, 11. Mar 05, 15:01

frymaster wrote:
dlryan wrote: 54million dollars for it? THEN you have to go out and get personell .
no no no NO NO NO!

you do not need AEGIS for the crews to work!

forget about the 54 million cred upgrade. Just get the crews, and start them up. Then later on, if you want, you can install AEGIS.
I do believe you are trying to tell people something :lol:
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