Mobile Drilling System as combat weapon?

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verylargesnake
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Mobile Drilling System as combat weapon?

Post by verylargesnake » Sun, 3. Oct 04, 20:41

According to the info on Argonopedia, the mining laser will cause 4000 units of shield damage per shot and 6000 units of hull damage per shot. Compared to the Gamma HEPT 3000 units of shield damage and 2000 units of hull damage the mining laser would seem to be a formidable weapon for short range combat. Has anyone tried it out under combat? what were the outcomes? :? :?

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Post by The_Abyss » Sun, 3. Oct 04, 20:45

Nothing tends to stay still long enough, but I have used them for missile defence before.
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Post by Rapier » Sun, 3. Oct 04, 20:46

'Bullet' speed is far too low to hit anything except by luck. Repeat rate is also slow, in the same time you could have fired three or four HEPT shots that, together, would do more damage.
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Post by JTressy » Sun, 3. Oct 04, 20:51

Also you can only mount it on TLs and TSs and you generally don't dogfight with them...(at least i don't anyway!)
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Post by Constipated_Vigilante » Sun, 3. Oct 04, 21:38

Might it be good to equip on OOS ships, though? It has a high laser value, might let a TL be an extremely formidable sector defender.
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Post by Lordcd » Sun, 3. Oct 04, 23:03

it would become useful if you could target subsystems like engines and then after those are down unleash hell with the mining laser.

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Brianetta
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Post by Brianetta » Sun, 3. Oct 04, 23:05

It might be fun to get a bunch of Demeters to take down a station with them.
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Post by JaimeWolf » Mon, 4. Oct 04, 15:38

Demeters on Auto-pilot don't tend to get close enough to a station to use the Mining Laser on them.
I have personally dispatched many a target in my Demeter armed with a Mining Laser up front and an APSG in the rear.
The Mining Laser is a formidable weapon if you can get the timing right.
For quite a while I had a Demeter called "Heads or Rocks ..." and a following Dolphin called "Its all the same" implying that the duo were equally happy breaking rocks or breaking heads. Both were profitable ventures :)

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Post by bladeuk » Mon, 4. Oct 04, 15:50

Ive used it against a station before, it was ok but the range leaves a lot to be desired

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esd
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Post by esd » Mon, 4. Oct 04, 18:23

It saved my butt many a-time during my early mining career... 8)
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mike11
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Post by mike11 » Tue, 12. Jan 10, 15:45

Mobile Drilling System as Combat weapon? Can you post the picture of that? I am not familiar with that combat weapon.

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Re: Mobile Drilling System as combat weapon?

Post by Shadow-Thief » Tue, 12. Jan 10, 16:01

verylargesnake wrote:According to the info on Argonopedia, the mining laser will cause 4000 units of shield damage per shot and 6000 units of hull damage per shot. Compared to the Gamma HEPT 3000 units of shield damage and 2000 units of hull damage the mining laser would seem to be a formidable weapon for short range combat. Has anyone tried it out under combat? what were the outcomes? :? :?
slow ships with large amounts of shields. have them target something big like a station or frigate or what ever :D

Or fast ships. IDK

Sounds more like of a heavy weapon used against stationary or "slow" targets.
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Post by Alan Phipps » Tue, 12. Jan 10, 16:28

When OOS in X3R, just watch a freighter fitted with MDS take out an attacking typically under-equipped M3 in one shot (best if it fires first though). It is a great defensive weapon OOS as Constipated_Vigilante suggested.

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Post by esd » Tue, 12. Jan 10, 16:33

mike11 wrote:Mobile Drilling System as Combat weapon? Can you post the picture of that? I am not familiar with that combat weapon.
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