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Alan Phipps
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Joined: 16 Apr 2004
Posts: 17679 on topic
Location: Stonehenge, UK
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PostPosted: Mon, 4. Jun 18, 11:44    Post subject: Reply with quote Print

Well if not outright slavery, then how about bringing captured offenders to a military station for summary justice and them *perhaps* being sentenced to do indentured community service as allied ship or station crew (as a relatively attractive alternative to hard labour and incarceration)?


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Vandragorax





Joined: 13 Feb 2004
Posts: 812 on topic
Location: Argon Prime
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PostPosted: Mon, 4. Jun 18, 12:13    Post subject: Reply with quote Print

In my personal opinion, I am not really bothered about trying to capture enemy "ejectees" or use them for anything. I'd be absolutely fine with just them ejecting into a pod and zooming off to the nearest station without being able to interact with them. As long as I can still capture their ship that is what matters.


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j.harshaw
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Joined: 23 Nov 2015



PostPosted: Mon, 4. Jun 18, 13:25    Post subject: Reply with quote Print

Warnoise wrote:
what devs did in Kenshi, make it not available "officially" but make it accessible through mods.

They removed slavery from Kenshi?!

sorry, OT. did a double-take and had to respond. please continue the discussion.

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The Q
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Joined: 20 Nov 2009



PostPosted: Mon, 4. Jun 18, 15:02    Post subject: Reply with quote Print

j.harshaw wrote:
Warnoise wrote:
what devs did in Kenshi, make it not available "officially" but make it accessible through mods.

They removed slavery from Kenshi?!


That would be news to me. Seeing that they still mention the option of slavery in the game description on Steam, fixed bugs regarding slavery in the latest patches, and even reviews telling about this option, I feel it's hard to believe that this feature isn't available anymore.

Warnoise wrote:
Why is that? Because unlike the times when X3 was released, now everything will be interpreted as a political agenda.


It's a game for crying out loud.

Nikola515 wrote:
To balance this it should be illegal and we should be able to do it only in hidden or pirate sectors....


If it's illegal the player should be able to do it anywhere, but has to deal with the consequences if they are caught.


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Warnoise





Joined: 08 Mar 2016



PostPosted: Mon, 4. Jun 18, 17:10    Post subject: Reply with quote Print

j.harshaw wrote:
Warnoise wrote:
what devs did in Kenshi, make it not available "officially" but make it accessible through mods.

They removed slavery from Kenshi?!

sorry, OT. did a double-take and had to respond. please continue the discussion.


Slavery exist in the game, but players can not "enslave". There is a mod though that makes it possible to do so.

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LordJorge





Joined: 20 Nov 2012



PostPosted: Mon, 4. Jun 18, 18:56    Post subject: Reply with quote Print

Alan Phipps wrote:
Well if not outright slavery, then how about bringing captured offenders to a military station for summary justice and them *perhaps* being sentenced to do indentured community service as allied ship or station crew (as a relatively attractive alternative to hard labour and incarceration)?


Hmmm... And maybe a smart entrepeneur could deal with indenturing contracts and "indentured personel" transport between stations.

Of course high profile contracts could prove to be more valuable

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nemesis1982





Joined: 29 Oct 2008
Posts: 632 on topic

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PostPosted: Mon, 4. Jun 18, 19:46    Post subject: Reply with quote Print

Well to get around the politically loaded definition "slave" we could just call them freedom impaired Wink


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adeine





Joined: 31 Aug 2017



PostPosted: Tue, 5. Jun 18, 00:04    Post subject: Reply with quote Print

Teladi saysss liberated asssssetssss.

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ajime





Joined: 15 May 2017
Posts: 124 on topic

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PostPosted: Tue, 5. Jun 18, 05:02    Post subject: Reply with quote Print

ah. it was fun to grab ejected pilots and sell them to Marine Training facilities after turning them into freedom impaired. I had 500 hundred of them still in a TP prison ship in X3. I really gotta boot that up sometime.

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