DLC, will Egosoft return to the dark days of Rebirth?

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DLC, do you want it,yes, no or maybe?

Yes, I would love DLC
43
53%
NO, I hate DLC
14
17%
Maybe? The middleground seems nice
24
30%
 
Total votes: 81

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spankahontis
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Post by spankahontis » Sat, 2. Jun 18, 19:43

DLC needs to be a bare minimum.

Expansion sized content is okay, but a new system, a new voice pack etc., fluff like this needs to be rejected. Don't go nuts like Paradox and Creative Assembly with over 100 pounds worth of content that most should be in the game in the first place, you'll lose respect that way.
There is no.. WaaaHH!!

nemesis1982
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Post by nemesis1982 » Mon, 4. Jun 18, 19:23

Not voted because the answer is not there. I do not mind DLC as long as the original game is done and it adds something worth the extra amount.

Egosoft has a stallar track record when it comes to DLC:
- updates are free
- DLC packs actually add something and are priced fairly

I wouldn't even mind if they add a plot for the borons and the borons in a DLC pack and charge for it, nor the teladi. However if the game will go live with little content it would be a nice gesture to provide a small DLC as included with the game. As they did with XR.

If they're full blown expansions I do not even mind paying close to full price. Say X3 to X3R to X3TC
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Assailer
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Post by Assailer » Tue, 5. Jun 18, 20:31

Instead DLC nonsense, just take extra 6-12 months and release a complete game - like in the old days.

linolafett
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Post by linolafett » Tue, 5. Jun 18, 21:14

Assailer wrote:Instead DLC nonsense, just take extra 6-12 months and release a complete game - like in the old days.
And then get bad feedback for "selling two games which should have been one".
See Left4Dead and Left4Dead 2.
Too short relaease cycles are and were not appreciated by many.
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Warnoise
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Post by Warnoise » Wed, 6. Jun 18, 06:45

As long as the devs don't go full paradox on us bombarding us with dozens of worthless DLC's then I am ok. Adding new race, new ships, new systems as DLC would be fine imo

blotunga
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Post by blotunga » Wed, 6. Jun 18, 07:58

DLCs just make me wait longer for the "Complete" version of any game. I have nothing against them, except that I avoid most games until I'm fairly sure no more DLCs are coming.

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sd_jasper
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Post by sd_jasper » Wed, 6. Jun 18, 15:01

blotunga wrote:DLCs just make me wait longer for the "Complete" version of any game. I have nothing against them, except that I avoid most games until I'm fairly sure no more DLCs are coming.
Did you wait for Albion Prelude before getting Terran Conflict?

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spankahontis
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Post by spankahontis » Wed, 6. Jun 18, 15:13

blotunga wrote:DLCs just make me wait longer for the "Complete" version of any game. I have nothing against them, except that I avoid most games until I'm fairly sure no more DLCs are coming.

It's what put me off buying XCom 2, I bought the First XCOM, then they released a complete edition with the DLC I missed, Operation Slingshot and the one with the Psyonic women Ava (Until they added that DLC with Enemy Within).

It's also left me more cautious of games, Prefer the Game, a £25-30 Expansion a year later and just keep those coming. The way it used to be.
There is no.. WaaaHH!!

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Ketraar
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Post by Ketraar » Wed, 6. Jun 18, 16:23

Warnoise wrote:As long as the devs don't go full paradox on us bombarding us with dozens of worthless DLC's then I am ok. Adding new race, new ships, new systems as DLC would be fine imo
I will be one of those that will "defend" the Paradox model and would full support Ego for the same move, adjusted to the X reality.

EU4 is from 2013 and still today I play BECAUSE they change stuff around and add new features. Along with any paid DLC is lots of free stuff in patches. I find it a pretty balanced aproach for long term polishing and evolving of big games. Obviously this model does not agree with many games and does not mean its the right move for all of them. But Long lived games that benefit from extended polish and tweaking, have this way a good avenue for funding by breaking it up over time.

That you can pick and choose which DLC to buy at what time is also not to be discarded. Pizza aint free ;-)

MFG

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Honved
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Post by Honved » Wed, 6. Jun 18, 17:05

Being able to pick and choose is good in theory, but makes it difficult to mod the game extensively when you don't know what DLCs the individual player may be using or not using. It's not too bad when there's a year or two between versions, but when you have new DLCs out every few months, it's like shooting at a moving target.


The major redesigns of the program (X to X2 to X3 to X4) involve engine and major graphics/animation changes. The minor revisions (X3 to X3:R to X3:TC to X3:AP) add moderate amounts of content and new plots. Anything less than that belongs in the "patch" category, not DLC, or else is non-essential to the game, such as music, graphical improvements like exhaust trails or higher resolution textures, or external utilities (station design calculator, etc.).

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sd_jasper
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Post by sd_jasper » Wed, 6. Jun 18, 17:33

People use the term DLC for a lot of different things. Some DLC is no different from what use to be called "Expansions" or "add-on" in the past. Other is a lot closer to "micro-trans" type of small content. And there is a lot of space in-between these two.

So, when someone says, "No DLC"... they are basically saying no gimmicky micro-transactions... and also no Expansions. And that's fine. I like additional content being developed post-launch. (I also know a bit about how game development cycles work, and understand that it is often preferable to have just some staff work on the "Next Big Thing"... and need to find work for the remaining staff until NBT is ready for more work).

blotunga
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Post by blotunga » Thu, 7. Jun 18, 14:14

sd_jasper wrote:
blotunga wrote:DLCs just make me wait longer for the "Complete" version of any game. I have nothing against them, except that I avoid most games until I'm fairly sure no more DLCs are coming.
Did you wait for Albion Prelude before getting Terran Conflict?
As a matter of fact I didn't. But that's just because Egosoft didn't used to have DLCs. And also I almost regret not waiting and install a mod to include the TC plot into AP. All those hours building the HUB are in TC, while in AP I have a different save with different things.
Ketraar wrote:
Warnoise wrote:As long as the devs don't go full paradox on us bombarding us with dozens of worthless DLC's then I am ok. Adding new race, new ships, new systems as DLC would be fine imo
I will be one of those that will "defend" the Paradox model and would full support Ego for the same move, adjusted to the X reality.

EU4 is from 2013 and still today I play BECAUSE they change stuff around and add new features. Along with any paid DLC is lots of free stuff in patches. I find it a pretty balanced aproach for long term polishing and evolving of big games. Obviously this model does not agree with many games and does not mean its the right move for all of them. But Long lived games that benefit from extended polish and tweaking, have this way a good avenue for funding by breaking it up over time.

That you can pick and choose which DLC to buy at what time is also not to be discarded. Pizza aint free ;-)

MFG

Ketraar
So you're ok with paying 300 euros for the complete version of your game? I have bought Crusader Kings 2 years ago, but haven't bought any DLC after they started the flood.

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sd_jasper
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Post by sd_jasper » Thu, 7. Jun 18, 16:53

blotunga, the problem is that you can't know the future, so how can you ever buy any game? Postal 2 had a DLC pack come out 11 years after the game!

I think you just have to ask yourself if the base game is worth the price and if you can deal with either not buying the DLC or spending more to get post launch content.

To be honest, there are a lot of games that I don't buy the DLC for as I think they are overpriced for too little content. And I really don't like "season passes" (worse than pre-orders). When a game launches with a "season pass" option, I often find myself thinking that I'll just wait for the "Game of the Year Edition" to come out with the bundled DLC.

But there are plenty of games that I know will have DLC, but I still (1) trust the developer to create a "complete" game with just what ships at launch, and (2) find that game to be worth the asking price. Sometimes I get the post-launch DLC, sometimes I don't. But I'm not going to not buy a game that I want and will enjoy just because they will (or might) create DLC in the future.

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Ketraar
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Post by Ketraar » Thu, 7. Jun 18, 19:39

blotunga wrote:So you're ok with paying 300 euros for the complete version of your game? I have bought Crusader Kings 2 years ago, but haven't bought any DLC after they started the flood.
I'm pretty sure I made an in-depth explanation of my point, condensing it to an arbitrary number is silly on your part and show little interest in a real discussion.

Also what constitutes a "complete" game? Who defines this? You, the internet, GoD? :roll:

I buy games that interest me, some I'm willing to pay full price, some I only get when on sale, and anything in between. In the Case of EU4 you can get the game with most DLC on sale often for around 20 bucks. Yes many of us that bought the DLC that came up have potentially paid more, but without that there would not be any games to buy with all that content. Or you would have 4-5 separate games. If we count that 5 years worth of FIFA or CoD its going to be 300 bucks for the base game too no?

Games cost money to make, or pizza as we know. A movie ticket costs from 7-15 € for a 2h hour experience, why is 10 for 20h+ content not similarly worth it? As jasper said, its up to people to define what is worth for them and what not, making blanket statements is so 2016.

MFG

Ketraar

wellmadman
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Post by wellmadman » Sun, 10. Jun 18, 09:21

TO be fair I love playing as boron and I will probally wait until at least the boron DLC is release, by that point I will have seen if they hit the mark or missed it like a comet missed the earth millions of years ago.

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