NEWS: Stream? Did somebody say.... stream? (X3AP)

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

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X2-Illuminatus
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Post by X2-Illuminatus » Thu, 8. Mar 18, 19:35

Streaming Idea: Take the Unholy Traitor start and try to escape from Split space.
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-=SiR KiLLaLoT=-
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Post by -=SiR KiLLaLoT=- » Fri, 9. Mar 18, 00:17

DID START!! :lol: :lol: :lol: :lol:
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Post by ajime » Fri, 9. Mar 18, 05:51

Skeeter wrote:A cool challange idea i think could be to mod a ship so its speed is ludocrusly fast, something u can see in front of you a little bit. Make it so it can cross a sector in about 1 minute without seta on. And take the fans on a tour of the universe so people can enjoy all the nice backgrounds, the different music, different races and stations by flying past em quickly. See if you cant wiz around the whole x map within ur allotted time. Maybe if going too quick u can take time to do other requested things. No jump drive tho.

What do you think?
this sounds like subnautica's creative mode :D
i'll be looking forward to see the next stream.

On a side note, i personally think an event driven menu's are much better over object-based. I'd hate to see people struggle like for example
https://www.youtube.com/watch?v=dDVwk7rNg50

Unbekanntes Feindschiff
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Post by Unbekanntes Feindschiff » Sat, 10. Mar 18, 18:21

Idea for a stream could be to start with the "Lost Lar" start and fulfil the miniplot (safely make it to Boron space)
HGN

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Santi
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Post by Santi » Sun, 11. Mar 18, 04:11

Starting with a Kestrel, how far can you go in the ship hierarchy, could you finish with an M1?
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Post by Falcrack » Sun, 11. Mar 18, 08:22

What could be cool for an X3 stream is a series of staged battles between two sides. Have save games set up where fleets are approaching each other. The battles could be made progressively more challenging. It could be a competition between different players, seeing who could win the battles with the fewest losses.

To simply play from the beginning would be kinda boring. The game has a bit of a slow start, and and it is most fun for the person playing, not necessarily watching.

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Post by gbjbaanb » Sun, 11. Mar 18, 18:00

terrible idea, lol...

everyone is going to be comparing the old gameplay to Rebirth and asking questions of the devs, why X4 isn't going to have X Y and Z in it!

Hopefully, it'll remind the devs of all the good stuff in X3 that people like and want in X4.

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Post by Skeeter » Sun, 11. Mar 18, 18:57

But I didn't like x3, docking changed, no cockpits, loads of icons all on edges of the screen etc. Only good thing imo was the ships visuals.

Personally I'd hope x4 is more like xbtf-x2. Than x3.

Anyhow just saying not everyone thought x3 was the king version.
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Post by -Dna- » Sun, 11. Mar 18, 20:18

Falcrack wrote:What could be cool for an X3 stream is a series of staged battles between two sides. Have save games set up where fleets are approaching each other. The battles could be made progressively more challenging. It could be a competition between different players, seeing who could win the battles with the fewest losses.
I would like to suggest to search for the XFF - X Universe Fleet Fest. You will not be disappointed ;)
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hargn
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Post by hargn » Mon, 12. Mar 18, 14:15

I would suggest a stream where you finish the HUB plot, just to prove that it can be done :twisted:

Player
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Post by Player » Mon, 12. Mar 18, 15:42

No ofense. But I´ll wait for a X4 stream.

Karvat
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Post by Karvat » Mon, 12. Mar 18, 16:03

Player wrote:No ofense. But I´ll wait for a X4 stream.
Me too, but a stream on x3 may already be an excuse to be able to at least discuss with the developers about x4

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Post by Skeeter » Mon, 12. Mar 18, 16:42

If the 2 Devs on stream get clearance to chat about what them both are working on or responsible for during x4 development then that would be great to chat about, granted if it's not 100% certain it's going in or finished they probably can't talk about it but there might be things they can of course that's already in the build there up to. Do u think it's possible @devs?
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Ketraar
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Post by Ketraar » Mon, 12. Mar 18, 18:18

I'll just c&p a quote from page 1
Xenon_Slayer wrote:Sure, you can ask but I can't say we'll give much more info than what is already out there. We'll probably collect some of the unanswered X4 questions for the next X4 QA stream.
So maybe ask interesting stuff? Say for example, what type of pizza they like (I know they'l take any pizza, but its polite to ask), how much pizza is required to code the HUB Plot. How long does it take to get pizza? You know the REAL questions!

MFG

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koyuka
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Post by koyuka » Mon, 12. Mar 18, 22:56

Do a 'protect the caravan' mission.

You each start with a simple mission, escort a convoy of freighter ships from one system to another (travelling through say 10 sectors in total). Scripted multiple ship attacks.

Each member of staff has 100,000,000 (100million) credits to spend on there custom fleet that will provide escort for this convoy.

Whichever staff member who keeps the most freighters alive wins a £500 bonus for the month (don't scrimp on the exchange rate either!)....I'm feeling generous.

I think this would be good fun, but also it would really help to direct the team on advancing fleet controls and what works and what needs improving.

I might also point out that due to my more than generous offer of a £500 bonus for the winning staff member.....a free copy of X4 for the winning idea would also be suitable :lol:

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