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letuandk





Joined: 08 Jan 2018



PostPosted: Mon, 8. Jan 18, 18:32    Post subject: refueling refusal Reply with quote Print

hello people,

recently I've found a Ranahas (container) transportship in an Argon zone.
the ship didn't have a crew, so I boarded it and added my own.
the vessel doesn't have any fuel and when I try to send it anywhere it says "jumping".
but it can't because it hasn't got the required fuel, and it will remain like that without moving.
all systems have been repaired by my Engineer and there's a fuel-recharge-station in the sector.
having him in my squad or not doesn't change the situation.
I've also assigned the Rahanas to one of my station managers but all the Rahanas does is sit idle.
when I order it to fly to the zone which has the recharge station , it'll go there but refuses to refuel.
does anybody have an idea why this is happening?

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RainerPrem



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PostPosted: Mon, 8. Jan 18, 18:39    Post subject: Re: refueling refusal Reply with quote Print

letuandk wrote:
hello people,

recently I've found a Ranahas (container) transportship in an Argon zone.
the ship didn't have a crew, so I boarded it and added my own.
the vessel doesn't have any fuel and when I try to send it anywhere it says "jumping".
but it can't because it hasn't got the required fuel, and it will remain like that without moving.
all systems have been repaired by my Engineer and there's a fuel-recharge-station in the sector.
having him in my squad or not doesn't change the situation.
I've also assigned the Rahanas to one of my station managers but all the Rahanas does is sit idle.
when I order it to fly to the zone which has the recharge station , it'll go there but refuses to refuel.
does anybody have an idea why this is happening?


Q1: Which mods have you activated (I can't remember a single L or XL ship without crew).

Q2: Do you have repaired the ship? If the drone bay is damaged, the ship can't trade.

Suggestion: Select an L-ship dealer and tell him to modify->repair the ship. The outfit it with some freight URVs.

cu
Rainer

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Alan Phipps
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PostPosted: Mon, 8. Jan 18, 19:14    Post subject: Reply with quote Print

There is free abandoned Rahanas in vanilla in an OL sector.

When a capital has a working jumpdrive but insufficient fuel to jump normally, it will eventually do a self-charging (fuelless) jump but that can take up to twenty minutes while charging. Obviously the ship cannot move at all until its engines are partially repaired, which you seem to have done, but now you need to wait for the charging to start and finish. Be patient.


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Last edited by Alan Phipps on Mon, 8. Jan 18, 19:15; edited 1 time in total
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RAVEN.myst





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PostPosted: Mon, 8. Jan 18, 19:14    Post subject: Reply with quote Print

Right, so I take it this is that Rahanas in
Spoiler
Drippy Ascent
Spoiler
, in Omicron Lyrae. The reason it won't refuel in the same sector is probably because it found a better price elsewhere, or possibly there is a queue of ships planning to refuel there. Fear not, this isn't a problem.

Ships without fuel can still jump, but the jump process takes somewhere around 10 minutes - you need to be patient, leave it be, and let it do its thing. However, a troubling thought occurs to me: given the amount of fiddling you've done with that ship, this may be disrupted in some way (bugs crop up most often when lots of conflicting actions/orders are issued, generally speaking.)

I suggest you do the following: Add the ship to your squad, cancel any orders it has and clear any trips it has listed, remove it from your squad, and give it the refuel command. Leave it be, and check in a quarter/half-hour.

Should the above fail: again, cancel all orders and clear trip-list, then give it an order to go somewhere in another sector (make sure the captain's auto-refuel option is enabled) - this will force the ship to auto-refuel, and it will either go to the local petrol station, or jump to another. Again, be patient - and try to resist the urge to keep checking (I don't know this for sure, but it seems looking at assets does subtly affect their behaviour, from what I've read in some other posts.)


EDIT: No repairs ought to be necessary, as the ship is found in pristine, mint condition.


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PostPosted: Mon, 8. Jan 18, 19:20    Post subject: Reply with quote Print

He says though that he boarded it, and that probably means that he obeyed Yisha and killed the jumpdrive and engines. Wink


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Rei Ayanami





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PostPosted: Mon, 8. Jan 18, 19:36    Post subject: Reply with quote Print

Try going to the ship captains detail window and set "auto-refuel" to "yes".

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RAVEN.myst





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PostPosted: Mon, 8. Jan 18, 19:43    Post subject: Reply with quote Print

Alan Phipps wrote:
He says though that he boarded it, and that probably means that he obeyed Yisha and killed the jumpdrive and engines. Wink

The word "board" is broader (heheh) than its narrow in-game usage - when you board a train or a plane or a boat, do you first attack with a strike team? Wink So I allow for ambiguity from inexactitude. [*] That being said, I think you're right, based on the fact that "everything has been repaired by the engineer" - this wouldn't need to be done if not for an actual "boarding action", so I did overlook some context... Smile


[*] Off-topic: there's many such oddly narrowed usages - take "relationship", for instance. "I'm in a relationship" is generally take to mean a very specific thing, and yet any relatives, friends, enemies, objects stacked near or atop each other, celestial bodies, people or objects or procedures or concepts involved in a particular activity to enterprise, and countless others, are all "in relationships"...

What's the point of all this? No point - just a little unsolicited insight into my demented little mind Very Happy


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Ezarkal





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PostPosted: Mon, 8. Jan 18, 19:47    Post subject: Reply with quote Print

If everything fails, and the ship's engines are repaired, then try changing the captain. Sometimes an NPC will get buggy. Just fire the useless sob and get a replacement.
Twisted Evil

Otherwise, just wait it out. Some low-ranking captains can be pretty slow to react.

Concerning stuff mentioned previously:
-I never saw a ship having to jump to another system in order to refuel as long as there's an allied/neutral refuel station in the system. Even if you haven't found it yourself, the ship will know where it is and go there anyway. If there's a line, it will simply wait for it's turn. (God know how many thing I tried to get my traders to avoid Fields of Opportunity). Maybe it's a price issue, but since refueling isn't quite the same as regular trading, I have some doubts about that.
(Actually, the only reason I could think of is the fuel station is empty... That would explain it.)

-Cargo drones shouldn't be an issue either: Since any trades can happen as long as at least one of the trading partners has drones, and refuel stations (or generally any NPC stations) will always have drones. Concerning the Rahanas, (or most traders), although it has a destructible drone bay, it's cargo drones are actually launched from the side-bays for trade related operations. So even when it's got no drone bay and no drones on board, it can still technically trade with stations. I don't remember any concrete examples of this situation, though. It's been a while since I traded with freshly captured ships...

-Otherwise, it might be some mod-related issues that interfere with the captain's AI.


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Rei Ayanami





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PostPosted: Mon, 8. Jan 18, 20:29    Post subject: Reply with quote Print

Ezarkal wrote:
If everything fails, and the ship's engines are repaired, then try changing the captain. Sometimes an NPC will get buggy. Just fire the useless sob and get a replacement.

I don't think firing is absolutely neccessary. Just recalling him to the player ship and reassigning him to the capital ship should reset his script.
Of course, if you enjoy firing people i won't stop you... Rolling Eyes Sometimes it's fun to find out what kind of dialogue they'll cry before leaving. Twisted Evil

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RainerPrem



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PostPosted: Mon, 8. Jan 18, 21:15    Post subject: Reply with quote Print

RAVEN.myst wrote:
Right, so I take it this is that Rahanas in Omicron Lyrae.


Hi,

I stand corrected. Learning something new every day.

cu
Rainer

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RAVEN.myst





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modified
PostPosted: Mon, 8. Jan 18, 22:40    Post subject: Reply with quote Print

Ezarkal wrote:

-I never saw a ship having to jump to another system in order to refuel as long as there's an allied/neutral refuel station in the system. ...
(Actually, the only reason I could think of is the fuel station is empty... That would explain it.)

I've seen it, more than once - it was either price or availability on all occasions (probably the latter, I'm also guessing - can't remember for sure.)


RainerPrem wrote:
RAVEN.myst wrote:
Right, so I take it this is that Rahanas in Omicron Lyrae.

Learning something new every day.

Every time I start a new game, I wish I could forget that location, as I don't like freebies, they upset my metering of my progress. So I have to simulate "not knowing" by not going for it unless I see it - of course, when I do get around to exploring
Spoiler
Drippy Ascent
Spoiler
(be it early or late, depending on the game-start), there it is, all pink and naked and looking at me... At that point I can't justify NOT putting it to use... Oops


EDIT: Thanks to the mod who added the spoiler tags - it's unlike me to not use them when appropriate (TWICE, no less!) - in fact, I tend to err on the side of caution! (My apologies.)


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Last edited by RAVEN.myst on Tue, 9. Jan 18, 00:18; edited 2 times in total
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Ezarkal





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PostPosted: Mon, 8. Jan 18, 22:59    Post subject: Reply with quote Print

RAVEN.myst wrote:

I've seen it, more than once - it was either price or availability on all occasions (probably the latter, I'm also guessing - can't remember for sure.)


I'll try to pay attention the next time I play. It might be in a while, though. I'm currently experiencing a relapse of my Dark Souls addiction. Very Happy


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RainerPrem



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PostPosted: Tue, 9. Jan 18, 06:17    Post subject: Reply with quote Print

RAVEN.myst wrote:

Every time I start a new game, I wish I could forget that location, as I don't like freebies, they upset my metering of my progress. So I have to simulate "not knowing" by not going for it unless I see it - of course, when I do get around to exploring
Spoiler
Drippy Ascent
Spoiler
(be it early or late, depending on the game-start), there it is, all pink and naked and looking at me... At that point I can't justify NOT putting it to use... Oops


Hi,

Oh, come on, a Rahanas is not the greatest gift on Earth. I started the current game in HoL with just a couple of M-freighters and now I'm seriously missing my Plot-Taranis's support when boarding larger ships. I really don't want to spend a full load of missiles to bring a Lyramekron's hull down, and the Skunk's weapons are not powered enough at the moment.

By the way: Since it seems I have to order a capital to be built on spec, which one would you propose (which is another of those words you mentioned above).

cu
Rainer

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RAVEN.myst





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PostPosted: Tue, 9. Jan 18, 08:11    Post subject: Reply with quote Print

RainerPrem wrote:
RAVEN.myst wrote:

Every time I start a new game, I wish I could forget that location, as I don't like freebies, they upset my metering of my progress. So I have to simulate "not knowing" by not going for it unless I see it - of course, when I do get around to exploring
Spoiler
Drippy Ascent
Spoiler
(be it early or late, depending on the game-start), there it is, all pink and naked and looking at me... At that point I can't justify NOT putting it to use... Oops

Oh, come on, a Rahanas is not the greatest gift on Earth.

Being a freighter that handles container goods, it's actually not that far from it - at lest, if "gifted" early enough in the game (if it comes much later, then yes, not a big game-changer.) A bit of personal context may be in order here: whenever I play any game, particularly any X-title, I don't want any helping hands or shortcuts in the early game, as they corrupt the growth curve - this is a bit hard to put into words, but essentially I feel robbed of sense of accomplishment for one thing, but that's not all, as it makes an apples-with-apples comparison of that game playthrough and others impossible (don't misunderstand - I don't obsessively or compulsively compare, but it's the best way I can put a very abstract notion into words, at least not yet having had my morning brain-juice...)

Regarding the plot Taranis: I usually take it out of the equation by keeping it as a station-guard if I build in Exhaustless Mines, as I often do (well, did - I haven't played XR since a half-hour upon release of 4.30.) Because my game-style tends to the economic rather than the military (I don't board much, btw, that to me is merely "proactive gift-accepting" heheheheh!), a free Rahanas has way more impact on my progression than does something such as the Taranis (in fact, the free Balor in [spolier]Cold Star[/spoiler] I don't mind getting [but again, I don't seek it out - if/when I see it I grab it], as it makes a convenient personal ship, but if not I can simply buy a suitable replacement or substitute.)


RainerPrem wrote:

Since it seems I have to order a capital to be built on spec, which one would you propose

I assume, from the preceding context, that you're looking for a ship to stand in for that Taranis. I further assume, given that you've started in HoL and thus have the Taranis as a purchase option, that you're looking to "broaden your palate" as it were by trying something different...

The tricky thing here is that the Taranis is "disproportionately" strong, due to its beam weapons - these allow it to pack an impressive punch for its size and nimbleness (not that its other weapons are insignificant!) I don't think you'll find another ship that is comparable in size AND power AND toughness. Your options are either to get something bigger (and thus also heavier and slower, which may well prove a bit cumbersome as a precision tool in a boarding operation), or to get a couple/few smaller ships (though that obviously cranks up the complexity of coordinating the operation - still, this is perhaps a blessing in disguise, adding extra challenge and skill-demand, and providing the opportunity to stretch skills.)

I guess it all depends on what targets your are planning on boarding - you mentioned Lyramekrons, and if they are representative, then the smaller ships are really too fragile, but you could send in 3 or 4 of them (let's say, for example, Light Suls, or something - Stromvoks are better, though, if your sphere extends to DeVries, due to the extra plasma cannons) to do some softening-up. Too bad that Balors can't be (in vanilla, at least) ordered to hold bombardment range - that would solve this chop-chop Very Happy I'm really flailing about some here, though - still no coffee yet, and also not my preferred way to do things (ship boarding).

What it boils down to is that it seems to me that the best functional substitute for a Taranis is... another Taranis! Oops


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RainerPrem



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PostPosted: Tue, 9. Jan 18, 09:41    Post subject: Reply with quote Print

RAVEN.myst wrote:

...

What it boils down to is that it seems to me that the best functional substitute for a Taranis is... another Taranis! Oops


Thank you very much. I appreciate the effort you take in helping me...

Thing is: I haven't bought a single L or XL ship in this game since the beginning. At the moment I own 10(+1) Rahanasses, 3 Titurels, 2 Sanahars and 3 Phoenixes all courtesy of different pirate factions.

cu
Rainer

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