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X3AP: Solar Plants Cost more money than the goods they produce - modded, resolved
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DuckSoup





Joined: 20 Jan 2012
Posts: 29 on topic

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PostPosted: Sat, 6. Jan 18, 03:28    Post subject: X3AP: Solar Plants Cost more money than the goods they produce - modded, resolved Reply with quote Print

So I have me an Argon Solar Plant M built. But something doesn't seem right because the cost of Crystals means that the cells I produce are not profitable.

Here is an image showing what I mean
https://imgur.com/a/O1DU4

Let's say I buy Crystals at their lowest price of 1,432

1 Crystal produces 36 Cells at my power plant.

36 Cells sold at 20 cr will result in 720 cr....

So I'm taking a massive loss by producing Cells.

What am I doing wrong?

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ubuntufreakdragon



MEDALMEDALMEDAL

Joined: 23 Jun 2011
Posts: 3863 on topic
Location: Das Randland des Wahnsinns!
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PostPosted: Sat, 6. Jan 18, 03:51    Post subject: Reply with quote Print

An argon M SPP takes 8Cryst and outputs about 1100 E any mods installed(or other third party "tools")?


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In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist
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DuckSoup





Joined: 20 Jan 2012
Posts: 29 on topic

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PostPosted: Sat, 6. Jan 18, 04:10    Post subject: Reply with quote Print

Yeah I'm running XRM...But I think I fixed it. I restarted the game and all of a sudden it's producing the correct amount....Sorry bout that. Very Happy

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ubuntufreakdragon



MEDALMEDALMEDAL

Joined: 23 Jun 2011
Posts: 3863 on topic
Location: Das Randland des Wahnsinns!
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PostPosted: Sat, 6. Jan 18, 05:12    Post subject: Reply with quote Print

Than please ask such questions in the topic of biggest mod you are using in future.


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In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist
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