EnglishGermanFrenchRussianItalianSpanish
Log inRegister
 
Ability to remove all ships voices and effects.
Post new topic Reply to topic
View previous topic :: View next topic
Author Message
zanosg





Joined: 27 Jun 2015
Posts: 141 on topic

Thank you for registering your game
PostPosted: Fri, 15. Dec 17, 22:33    Post subject: Ability to remove all ships voices and effects. Reply with quote Print

Voices like "Alert, alert, allalalalalalalalarrt" So annoying. Evil or Very Mad
Effects like the one you hear when the missile is fired at you in AP.

Please make it so we can shut the bitch off. Laughing

Back to top
View user's profile Send private message
[FFCW]Urizen





Joined: 09 Apr 2011
Posts: 219 on topic
Location: Munich, Germany
Thank you for registering your game
PostPosted: Sat, 16. Dec 17, 11:11    Post subject: Reply with quote Print

No! It wouldn´t be X if Betty doesn´t tell me every 5 seconds that one of my ships is under attack in the sector that I am in Laughing


_________________
Insanity is just another form of brilliance!
Back to top
View user's profile Send private message
Slashman





Joined: 12 Oct 2010
Posts: 2038 on topic
Location: Barbados
Thank you for registering your game
PostPosted: Mon, 18. Dec 17, 16:35    Post subject: Reply with quote Print

I've gotten kind of used to Betty over the years. She's a must have!


_________________
If you want a different perspective, stand on your head.
Back to top
View user's profile Send private message
iforgotmysocks





Joined: 08 Nov 2013



PostPosted: Mon, 18. Dec 17, 19:43    Post subject: Reply with quote Print

Or maybe add the ability in X4 to kill npcs on ships. Especially ur own. Oops


_________________
My mods
Back to top
View user's profile Send private message
Berhg





Joined: 25 Mar 2009
Posts: 163 on topic

Thank you for registering your game
PostPosted: Mon, 18. Dec 17, 23:01    Post subject: Reply with quote Print

Guys, he didn't ask to remove the voice, but for the option to silence the voice. I'm all for having that OPTION.


_________________
Save the bunnies! RTFM

Back to top
View user's profile Send private message
elexis





Joined: 01 Jan 2007
Posts: 509 on topic

Thank you for registering your game
PostPosted: Mon, 18. Dec 17, 23:05    Post subject: Reply with quote Print

As much as I hate the "make an option" argument, I think it's fine here. Mainly because that option already exists in X3.

Back to top
View user's profile Send private message
UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)

MEDAL

Joined: 20 Nov 2005
Posts: 13613 on topic

Thank you for registering your game
PostPosted: Mon, 18. Dec 17, 23:34    Post subject: Reply with quote Print

sounds to me like this can be done in a pretty simple mod...


_________________
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter Wink

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help Wink
Back to top
View user's profile Send private message
elexis





Joined: 01 Jan 2007
Posts: 509 on topic

Thank you for registering your game
PostPosted: Tue, 19. Dec 17, 00:45    Post subject: Reply with quote Print

You might be right

Back to top
View user's profile Send private message
Nikola515





Joined: 04 May 2012
Posts: 2850 on topic
Location: DeVries
Thank you for registering your game
PostPosted: Tue, 19. Dec 17, 03:32    Post subject: Reply with quote Print

I wish they do something about managers transferring money notifications. It is not just annoying but later in game when you have large empire it makes SETA and radar useless....


_________________
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
Back to top
View user's profile Send private message
Rice





Joined: 29 Apr 2010
Posts: 317 on topic
Location: Niederlich bei Splatternich
Thank you for registering your game
PostPosted: Tue, 19. Dec 17, 09:41    Post subject: Reply with quote Print

you had a radar? atleast it seems they decouppled the radar from the "text alert" box in atleast on ship. Wink
personally i would love a DnD ( Do not Disturb) button at last, which removes all incoming messages and other "stopping" messages and Silence them all into the Log Book. + options for modders to extract Outputs in different files outside of the game. Razz


_________________

Eine der hoffnungsreichsten Lebenslagen ist die, wenn es uns so schlecht geht, dass es uns nicht mehr schlechter gehen kann. [Felix Krull]
Back to top
View user's profile Send private message
Snafu_X3





Joined: 28 Jan 2009
Posts: 3842 on topic
Location: London, UK
Thank you for registering your game
PostPosted: Thu, 21. Dec 17, 04:27    Post subject: Reply with quote Print

Rice wrote:
personally i would love a DnD ( Do not Disturb) button at last, which removes all incoming messages and other "stopping" messages and Silence them all into the Log Book
Too easy to cheese, like leaving SETA on overnight in X3


_________________
Wiki X:R 1st Tit capping
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.

I know how to spell teladiuminumiumium, I just don't know when to stop!

Dom (Wiki Moderator) Cool DxDiag
Back to top
View user's profile Send private message
spankahontis





Joined: 02 Nov 2010
Posts: 2059 on topic

Thank you for registering your game
PostPosted: Thu, 21. Dec 17, 18:35    Post subject: Reply with quote Print

iforgotmysocks wrote:
Or maybe add the ability in X4 to kill npcs on ships. Especially ur own. Oops




A "Request radio silence" mode.


_________________
There is no.. WaaaHH!!
Back to top
View user's profile Send private message
zanosg





Joined: 27 Jun 2015
Posts: 141 on topic

Thank you for registering your game
PostPosted: Sun, 24. Dec 17, 21:26    Post subject: Reply with quote Print

elexis wrote:
As much as I hate the "make an option" argument, I think it's fine here. Mainly because that option already exists in X3.


Please do tell where that option is. The two things I have listed are not an option to be shut off as far as I know unless I turn the volume all the way down.

Back to top
View user's profile Send private message
zanosg





Joined: 27 Jun 2015
Posts: 141 on topic

Thank you for registering your game
PostPosted: Sun, 24. Dec 17, 21:28    Post subject: Reply with quote Print

Slashman wrote:
I've gotten kind of used to Betty over the years. She's a must have!


Personally, if i could I would remove that completely. But i understand that its has been part of the game for many years so I would love to be able just to shut her up. Thats it.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
Control Panel
Login Data
The time now is Fri, 20. Apr 18, 05:06

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2018
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.08687 seconds, sql queries = 28