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[4.22] Quick & drone menus laggy and slow - Need other Oculus/Nvidia user comments
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duncan idaho





Joined: 06 Nov 2002
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PostPosted: Mon, 13. Nov 17, 02:05    Post subject: [4.22] Quick & drone menus laggy and slow - Need other Oculus/Nvidia user comments Reply with quote Print

4.22 release, English, Oculus Rift version (unmodded) with Touch controls, i5 6600k, Geforce GTX 980Ti. Both the drone and quick menu are very slow and laggy, as if they suffer from huge FPS drops. It makes them basically unusable. The rest of the game however runs very smoothly even on ultra graphics.

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Alan Phipps
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PostPosted: Tue, 14. Nov 17, 17:30    Post subject: Reply with quote Print

Is anyone else with the Oculus Rift and Nvidia card seeing this issue?

The last time we had an issue like this (in non-VR earlier versions) was because of an issue introduced externally within a series of AMD graphics drivers. As the OP has a Nvidia card, we cannot really speculate about that type of issue though.

It might be worth seeing if toggling your graphics card vsync setting makes any difference though.


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duncan idaho





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PostPosted: Wed, 15. Nov 17, 02:53    Post subject: Reply with quote Print

Hi Alan,

I tried toggling vsync in the graphics options menu but it did not seem to change from off to on no matter how many times I pressed it. Strangely restarting the game I found it to be on. Regardless, it did not make any difference.

To describe a little better what is happening, the drone menu and quick menu both have animations that appear to be playing at a very low frame rate, perhaps 3 or 4 fps. Selecting between menu options using the pointer seems slightly lagged also. However this does not affect the framerate of the game; moving my head around does not display any lag, and ships moving in the background continue to move smoothly. I do not have any issues with standard menus.

A little more information on my system: I'm using the latest Nvidia drivers (388.13) on Windows 10 64-bit. DXDIAG can be found here: https://ufile.io/t0559

Edit: I've also noticed that the animations for the weapon and missile window/icons on the left are also similarly choppy.

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Alan Phipps
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PostPosted: Wed, 15. Nov 17, 15:06    Post subject: Reply with quote Print

Thanks. We would appreciate any further confirmation or otherwise from other Oculus/Nvidia users please.


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ZacKPloK





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PostPosted: Fri, 24. Nov 17, 00:41    Post subject: Reply with quote Print

I use Oculus and Nvidia, and I don't have this problem. Maybe a very small lag in the drone menu, but only a problem if you have to act fast. Found myself in a Trojan URV a few times when I wanted to start a Shield URV.

I have Oculus + Touch, Nvidia GTX1070, all updates on auto.

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profanicus





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PostPosted: Fri, 5. Jan 18, 22:27    Post subject: Reply with quote Print

Hi, I'm noticing this too. The quick/drone menus are really low frame rate compared to rest of game.

1080ti, Nvidia 388.71, Windows 10 64 bit Fall Creator Update, Oculus Dash 2.0 beta, using Touch controls.

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Racker56





Joined: 07 Jul 2013



PostPosted: Tue, 30. Jan 18, 00:37    Post subject: Reply with quote Print

Hi. I'd been having this issue with laggy quick and drone menus since I installed XR:VR also.

Today, I overclocked my processor (an i5 2500k 3.3ghz) to 4.3ghz. Interestingly, in addition to getting a few extra FPSs around stations, it also seems to have solved the laggy quick menu issue.

I know this isn't exactly a fix, but I figured I'd post this in case it can help narrow down the cause of the problem.

This is my system fyi

i5 2500k (stock 3.3g, OCed to 4.3)
8 gigs of RAM
Nvidia 970
Windows 10 Pro
Vive Headset, using Xbox 360 controller (no touch controls)

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