[mod] X3 - RESURRECTION MOD (New graphic mod)

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x3-AmModer
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Post by x3-AmModer » Mon, 6. Nov 17, 21:50

One bug related to XRM weapon icons has been detected. Please download the XRM Compatibility Pack again.

:-)

Thank you for understanding

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joelR
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Post by joelR » Tue, 7. Nov 17, 05:37

Great work x3-AmModer.

Love the new cockpit textures. Also, thanks for having a no GUI patch. I like what you did with your GUI but ive been using mine so long I dont want to change.

Anyhow, keep up the good work!

GDI-BOSS
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Post by GDI-BOSS » Tue, 7. Nov 17, 10:49

Need start new game for new patch for XRM?

x3-AmModer
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Post by x3-AmModer » Tue, 7. Nov 17, 11:30

GDI-BOSS wrote:Need start new game for new patch for XRM?
No. XRM pack changes only textures. That mean you can use your saves. And this is not patch but compatibility pack. Some bigger mods uses own textures for some structures, GUI, etc. X3 Resurrection uses original textures, so there is needed to add back textures from your previous mod (XRM, LU). :-)

GDI-BOSS
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Post by GDI-BOSS » Mon, 13. Nov 17, 20:42

Any know if this mod is compatible with Xtended too??

x3-AmModer
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Post by x3-AmModer » Tue, 14. Nov 17, 11:06

GDI-BOSS wrote:Any know if this mod is compatible with Xtended too??
Not tested yet. But I can do it. Give me a few days and I will prepare compatibility pack (if it is needed).

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Sorkvild
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Post by Sorkvild » Wed, 15. Nov 17, 23:06

x3-AmModer wrote:
GDI-BOSS wrote:Any know if this mod is compatible with Xtended too??
Not tested yet. But I can do it. Give me a few days and I will prepare compatibility pack (if it is needed).
XTC uses totally different backgrounds and map, you really think that compatibility patch would do?
Elite Dangerous| I survived the Dragon Incident ... then I took an arrow to the knee
We want the Boron back!

x3-AmModer
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Post by x3-AmModer » Thu, 16. Nov 17, 11:31

Sorkvild wrote:
x3-AmModer wrote:
GDI-BOSS wrote:Any know if this mod is compatible with Xtended too??
Not tested yet. But I can do it. Give me a few days and I will prepare compatibility pack (if it is needed).
XTC uses totally different backgrounds and map, you really think that compatibility patch would do?

Yes :-)

x3-AmModer
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Post by x3-AmModer » Sun, 19. Nov 17, 04:53

Compatibility Pack for Xtended Mod is ready for download on my site in the right column.

:-)

GDI-BOSS
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Post by GDI-BOSS » Sun, 19. Nov 17, 19:49

ok,thanks man,great job!!
Only one thing,can you make possible terran ships have white-red?i like more white-red,hehe

KC_Cheos
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Post by KC_Cheos » Tue, 5. Dec 17, 21:20

Hi X3-AmModder, you've done a great Job!! Very Impressive :)

But I've noticed a little complication while using Resurrection mod combined with IEX: I get ugly low resolution textures on some planets e.g. Mars.

I have followed the instal instroctions and reinstalled everything... the only thing that helped was to remove Resurrection mod :(

When I use Resurrection OR IEX seperatly everything is fine.

I am using several Mods in this sequence:
1. IE
2. IEX
3. XRM Part 1
4. XRM Part 2
5. XRMi Compatibility for IE & XRM
6. XRM Cockpit Pack
7. Resurrecton
8. Compatibility for Resurrection & XRM
9. Compatibility for Resurrection & IEX

Would be great if there was a simple solution. Thank you

x3-AmModer
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Post by x3-AmModer » Thu, 7. Dec 17, 09:45

KC_Cheos wrote:Hi X3-AmModder, you've done a great Job!! Very Impressive :)

But I've noticed a little complication while using Resurrection mod combined with IEX: I get ugly low resolution textures on some planets e.g. Mars.

I have followed the instal instroctions and reinstalled everything... the only thing that helped was to remove Resurrection mod :(

When I use Resurrection OR IEX seperatly everything is fine.

I am using several Mods in this sequence:
1. IE
2. IEX
3. XRM Part 1
4. XRM Part 2
5. XRMi Compatibility for IE & XRM
6. XRM Cockpit Pack
7. Resurrecton
8. Compatibility for Resurrection & XRM
9. Compatibility for Resurrection & IEX

Would be great if there was a simple solution. Thank you
Could you make a screenshot of the Mars, for examlpe, and send it on my e-mail please? I tested it and all seems to be fine..... :?

In any case I will try to help you. If I will can...

x3-AmModer
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Joined: Fri, 16. Jun 17, 22:17
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Post by x3-AmModer » Thu, 7. Dec 17, 10:04

GDI-BOSS wrote:ok,thanks man,great job!!
Only one thing,can you make possible terran ships have white-red?i like more white-red,hehe
I asked a lot of gamers and they like blue, because blue is more typical for Terrans. I can´t do more versions of this mod, it could be modular mod soon :-D. Please you understand. But If you want white-red, you can download X3 Editor 2, extract my mod (cat/dat) and delete textures with terran blue lines. After that you can create new cat/dat and insert files without the terran blue lines...

It is simple and it will serve your requests.

GDI-BOSS
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Post by GDI-BOSS » Thu, 7. Dec 17, 10:15

Dont worry,i understand you dont change becuse more people like white-blue,i cant play now TC without your mod,really like new textures and planets and backgrounds...nice job man

KC_Cheos
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Joined: Thu, 1. Jun 06, 12:42
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Post by KC_Cheos » Thu, 7. Dec 17, 14:19

x3-AmModer wrote:
Could you make a screenshot of the Mars, for examlpe, and send it on my e-mail please? I tested it and all seems to be fine..... :?

In any case I will try to help you. If I will can...
I have sent u two pics from mars. I have running a bunch of scripts too. But indont think they corrupt anything because its only script an t files...

Thanks for help again :)

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