[Mod] ShipMod für X Rebirth ( Version 1.12 )

Hier ist der ideale Ort um über Scripts und Mods für X Rebirth zu diskutieren.

Moderators: Moderatoren für Deutsches X-Forum, Scripting / Modding Moderators

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ewigsuchender
Posts: 47
Joined: Tue, 14. Oct 14, 19:36

Post by ewigsuchender » Fri, 8. Dec 17, 18:08

Hallo

Ich hätte mal einen Vorschlag für eine Station, die es noch nicht gibt und zwar eine Tuning Werkstatt für Raumschiffe gemeint ist Optisches Tuning. Als Muster schaue mal hier:

https://www.google.de/search?dcr=0&biw= ... CDVECFn2jk

Das ist eine Bildersuche. Die Japaner sind da echt verrückt. Aber es sieht toll aus besonders im Dunkeln.
Das würde Farbe ins Spiel bringen und wahrscheinlich viele Fans in Japan.

Die Art nennt sich "Dekotora"

Ansonsten läuft jetzt alles sehr gut. :D
.... und grüßt mir Gucky!

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alexalsp
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Post by alexalsp » Mon, 11. Dec 17, 17:33

Russian lng fix for yor mod ShipMod 1.07

https://drive.google.com/file/d/1GD-NzM ... sp=sharing

UniTrader
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Post by UniTrader » Mon, 11. Dec 17, 17:57

ewigsuchender wrote:Hallo

Ich hätte mal einen Vorschlag für eine Station, die es noch nicht gibt und zwar eine Tuning Werkstatt für Raumschiffe gemeint ist Optisches Tuning. Als Muster schaue mal hier:

....
Ist afaik nicht umsetzbar in XR, da es keine Dynamischen Texturen kennt. Ausser man erstellt jede Texturvariante als eigenes Schiff...
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)

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alexalsp
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Post by alexalsp » Wed, 13. Dec 17, 15:16

XR 4.30


Ships fly but do not attack. (Onil / Ha'tak)

If you take 3-5 ships and give a general command, attack, they do not shoot.

Code: Select all


Fixed 

Last edited by alexalsp on Fri, 29. Dec 17, 11:41, edited 1 time in total.

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J.L.
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Post by J.L. » Fri, 22. Dec 17, 21:02

alexalsp wrote:Russian lng fix for yor mod ShipMod 1.07

https://drive.google.com/file/d/1GD-NzM ... sp=sharing
danke
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J.L.
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Post by J.L. » Tue, 26. Dec 17, 21:02

Weitere kleine Fehler behoben, bei Steam kann ich wieder einmal nix hochladen.
Der zweite Link ist auf den neusten Stand, bei Steam werde ich Morgen noch einmal versuchen.

MfG

J.L.
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alexalsp
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Post by alexalsp » Wed, 27. Dec 17, 09:22

1.08

Code: Select all



FIXED

Last edited by alexalsp on Fri, 29. Dec 17, 11:41, edited 1 time in total.

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J.L.
Posts: 1789
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Post by J.L. » Wed, 27. Dec 17, 10:57

Hi alexalsp
J.L. wrote: Die beiden Mod´s von Marvin Martian ( Carriers & MoreCarriers ) müssen verwendet werden, wegen den Andocken der Jäger auf die Träger ( der M2 ist ebenfalls ein "Träger" )!!!!!

http://forum.egosoft.com/viewtopic.php?t=377011
Daher die Fehlermeldung z.B. 'props_surf_ar_docks_size_m_inv_2_macro' ,
du haste die beiden Mod´s nicht installiert.

Mein Logfile zeigt nur noch das an, wo ich gepatcht habe ( und die gehen noch :D )

MfG

J.L.
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alexalsp
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Post by alexalsp » Wed, 27. Dec 17, 18:20

I checked: your mod and two mods MM. I read the description. :wink:

Damn. One mod missed. ))

Now 3 mods +.

Code: Select all


DEL

Last edited by alexalsp on Fri, 29. Dec 17, 11:42, edited 1 time in total.

UniTrader
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Post by UniTrader » Wed, 27. Dec 17, 19:37

alexalsp wrote:

Code: Select all


[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
Wenn du Schiffe ohne DO/Engi erstellen willst (oder diesen seperat einfügst) ist der trick hilfreich um das Log sauber zu halten:

Code: Select all

                  <create_ship ……>
                    <pilot actor="null" />
                    <defence actor="null" />
                    <engineer actor="null" />
                    ……
;)

und falls du dich fragst was hier nicht stimmt:

Code: Select all

[=ERROR=] 1.00 Error in MD cue md.new_station_sm.init_new1_shipyards: Property lookup failed: struct_bt_split_shipyard_macro
* Expression: struct_bt_split_shipyard_macro 
[General] 1.00 ======================================
[General] 1.00 ======================================
[=ERROR=] 1.00 Error in MD cue md.new_station_sm.init_new1_shipyards: Evaluated value 'null' is not of type macro
* Expression: struct_bt_split_shipyard_macro
[General] 1.00 ====================================== 
das müsste
macro.struct_bt_split_shipyard_macro
heissen ;) (passiert mir aber auch öfters :D )[/code]
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)

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alexalsp
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Post by alexalsp » Thu, 28. Dec 17, 00:55

I'm not sure, but maybe the coordinates should be:

point x="******" y="******"

Code: Select all

  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs launchpath">
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs dockpath">
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs launchpath">
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs dockpath">
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>




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J.L.
Posts: 1789
Joined: Sun, 27. Nov 05, 16:46

Post by J.L. » Thu, 28. Dec 17, 08:01

alexalsp wrote:I'm not sure, but maybe the coordinates should be:

point x="******" y="******"

Code: Select all

  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs launchpath">
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="0" tags="ship_xs dockpath">
    <point y="-135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="-135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="-135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs launchpath">
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
  </pointlist>
  <pointlist macro="units_size_xl_split_m1_vsm_macro" stage="1" tags="ship_xs dockpath">
    <point y="135.144028" y="99.894196" z="3730.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="2253.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="1930.829102" r="100"/>
    <point y="135.144028" y="99.894196" z="603.533203" r="100"/>
    <point y="135.144028" y="99.894196" z="49.640961" r="100"/>
  </pointlist>



:oops: wird geändert
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J.L.
Posts: 1789
Joined: Sun, 27. Nov 05, 16:46

Post by J.L. » Sun, 22. Apr 18, 06:00

Hi Leute

So nun auch hier was neues, bald ist der ShipMod mit den Fraktionslogos von UniTrader kompatibel.

Link zum Mod


Image

kommt doch gut rüber :)

Edit: Neue Version mit Logos an den Schiffen ist raus, lest bitte Seite 1.

MfG

J.L.
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alexalsp
Posts: 785
Joined: Fri, 18. Jul 14, 05:28

Post by alexalsp » Thu, 3. May 18, 10:11

1.09

All necessary mods are installed.

Code: Select all

[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <defence> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error in default context: ShipGenerator: <engineer> node missing. Ship units_size_xl_cargo_hauler_3_macro (using group/ref/macro units_size_xl_cargo_hauler_3_macro).
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 722, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 723, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 724, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 725, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 726, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 729, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 730, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 731, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 732, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 733, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 736, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 737, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 738, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 739, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 740, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 743, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 744, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 745, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 746, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 LIBXML2: file:///extensions%2Fsm%2Flibraries%2Ftargetpoints.xml?ext=xml%20xml.gz line 747, error 42: Attribute y redefined
y
[General] 0.00 ======================================
[General] 0.00 ======================================
[=ERROR=] 0.00 Error loading from XML merge/patch file 'libraries\targetpoints.xml'. Check the log for further information. Skipping file.
[General] 0.00 ======================================

[General] 30.29 ======================================
[=ERROR=] 30.29 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 30.29 ======================================
[General] 30.29 ======================================
[=ERROR=] 30.29 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_firefly_transporter_macro' does not exist. Macro connection 'connection_radar01' not created.
[

[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[General] 319.45 ======================================
[=ERROR=] 319.45 GetText(pageid=20104, textid=1103) TextID not found!
[General] 319.45 ======================================
[G

sm\libraries\jobs

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<diff>
<add sel="/jobs">
,
  <!-- Canteran Patrol -->

Code: Select all

  </job>
,
  <!-- Devries -->
  <job id="devries_ranged_special_refined_trader" name="{20001,901} {20204,501}">

sm\libraries\targetpoints.xml

Code: Select all

line 709 - 790

<point y="

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alexalsp
Posts: 785
Joined: Fri, 18. Jul 14, 05:28

Post by alexalsp » Wed, 9. May 18, 21:00

Code: Select all

[General] 155.87 ======================================
[=ERROR=] 155.87 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 155.87 ======================================
[General] 155.87 ======================================
[=ERROR=] 155.87 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_firefly_transporter_macro' does not exist. Macro connection 'connection_radar01' not created.
[General] 155.87 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 GetText(pageid=20104, textid=1103) TextID not found!
[General] 271.10 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 GetText(pageid=20104, textid=1103) TextID not found!
[General] 271.10 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 Cannot find macro XML file from index 'radar_ship_m_freighter_05_macro' in file 'index\macros'
[General] 271.10 ======================================
[General] 271.10 ======================================
[=ERROR=] 271.10 Macro::ImportConnection(): Macro 'radar_ship_m_freighter_05_macro' referenced in macro 'units_size_m_pirat_ts_macro' does not exist. Macro connection 'connection_radar01' not created.
[General] 271.10 ======================================


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