EnglishGermanFrenchRussianItalianSpanish
Log inRegister
 
[Tool] X Rebirth Builder 2.1 (Factory Complex Calculator & Planner)
Post new topic Reply to topic Goto page Previous  1, 2, 3, 4, 5, 6  Next
View previous topic :: View next topic
Author Message
Vaperius





Joined: 23 Mar 2014



PostPosted: Tue, 10. May 16, 19:31    Post subject: Reply with quote Print

Warehouses don't have wares in them and don't have traditional productions stats.

A tool for adding wares into the system could be used for testing how adjustments to the system would affect everything overall within the economy. If you put X wares bought at X price to be sold at X price, the existing tool could calculate how much the goods value is and how much you could gain financially from selling your stock in a given economy. Basically a way to make it possible to place down a warehouse, put the wares in it you want to use in the first place and see how it effects everything.

It also be nice if the tool could give an estimate of X number of resources that the warehouse will be able to mine based on the OOZ statistics of its subordinate mining ships.

It also just as well should track the output of "Job" and mining ships of other stations to get an approximation of what the real raw material economy looks like. If its possible to import such data from a save that is.

Back to top
View user's profile Send private message
Robert Harrison





Joined: 17 Jun 2014
Posts: 19 on topic
Location: Illinois
Thank you for registering your game
PostPosted: Fri, 13. May 16, 09:57    Post subject: Reply with quote Print

I looked, and might have missed it, but I didn't see any note of this.

I have a station built in an empty sector of DeVries (between Twilight Sentinel and Flickering Flame) which I then named. When the tool goes to populate the map, the new sector breaks it. All the original sectors are piled up together in the center of the screen and the new sector is shown way out on the edge. And it doesn't let me click on any but the top one.

Tomorrow afternoon I can see about getting a screenshot of what I'm referring to if you'd like. It's about 3am now (hurray graveyard shift!), so it'd be 12 hours, at the very least, from the time of this post


_________________
"War is not violence and killing, pure and simple; war is controlled violence, for a purpose. The purpose of war is to support your government's decisions by force."

Excerpt From: Robert A. Heinlein. "Starship Troopers."
Back to top
View user's profile Send private message
Simoom





Joined: 30 Oct 2010
Posts: 1100 on topic

Thank you for registering your game
PostPosted: Fri, 13. May 16, 11:13    Post subject: Reply with quote Print

Robert Harrison wrote:
I looked, and might have missed it, but I didn't see any note of this.

I have a station built in an empty sector of DeVries (between Twilight Sentinel and Flickering Flame) which I then named. When the tool goes to populate the map, the new sector breaks it. All the original sectors are piled up together in the center of the screen and the new sector is shown way out on the edge. And it doesn't let me click on any but the top one.

Tomorrow afternoon I can see about getting a screenshot of what I'm referring to if you'd like. It's about 3am now (hurray graveyard shift!), so it'd be 12 hours, at the very least, from the time of this post

Yeah I don't think this tool takes into account any temporary (empty) zones the player populates, or any new areas added by mods.

I am not sure how difficult it would be to allow import of empty zones... it may be simpler for the tool to simply ignore those zones (and any stations within) altogether, but that may create some issues for planning.

I'll pass the issue along if the mod author hasn't read it yet. Smile


_________________
XR - Simoom's Lantern - Ultimate Cheat Menu
XR - Simoom's Galactic Dress Code
XR - Builder 2.1 (Factory Planner)
X3 - Factory Complex Guide
Back to top
View user's profile Send private message
Simoom





Joined: 30 Oct 2010
Posts: 1100 on topic

Thank you for registering your game
PostPosted: Fri, 24. Jun 16, 23:59    Post subject: Reply with quote Print

Hey everyone! Just letting you know that alexusvm has just released v2.1.44 of this tool. It includes a MASSIVE improvement to UI responsiveness (check it out) and a lot of nifty new features.

Full changelog below:
======================================
- fixed a level change "no bonus" specialists in the station structure;
- added splitter for resize "status" in the structure of the complex and the station (AlexYar, anDron);
- fixed a bug when assigning a buildpoint of the station after its change to the tab "Station" (hisazul);
- added player's warehouse management (Vaperius);
- added different variants of calculations of the "Complex Universe";
- improved UI performance;
- changed the colors for new user's stations (turquoise) and neutral NPC's stations (blue).
- improved import save game function;
- fixed import of trade ships (anDron);
- changed work switch "All production" - when enabled, the calculation is performed without taking into consideration the damage of components and production modules;

- added advanced tooltips for the stations (AlexYar, anDron);
- added check Manager (by default if not included "All production", the balances of the stations without a Manager are not calculated);

- added the edit of a hull state of the production modules;
- added warning about missing of secondary resources (anDron);
- some warnings about the state of the station can be disabled in a new window "Settings";

- changed the save format complex (old versions are supported, but require updates);
- added the ability to compress the complex file (enabled by default).


_________________
XR - Simoom's Lantern - Ultimate Cheat Menu
XR - Simoom's Galactic Dress Code
XR - Builder 2.1 (Factory Planner)
X3 - Factory Complex Guide
Back to top
View user's profile Send private message
PhxAs5As5in





Joined: 25 Jun 2016
Posts: 1 on topic

Thank you for registering your game
PostPosted: Sun, 26. Jun 16, 00:18    Post subject: Getting errors when starting Reply with quote Print

When I try to start 2.1.44 I get the following error:

{1001,301];
Unexpected node type Element. ReadElementString method can only
be called om elements with simple or empty content. Line 186, position 4.

Followed by an Unhandled exception boc with:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at XRB.Form_Load.SetLocalization()
at XRB.Form_Load.Me_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1080.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
X Rebirth builder 2
Assembly Version: 2.1.44.0
Win32 Version: 2.1.44.0
CodeBase: file:///D:/Games/Steam/steamapps/common/X%20Rebirth/X%20Rebirth%20builder%202.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1081.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1078.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1038.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1064.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Windows 10 x64. Tried running with every level of compatability mode but no change.

Back to top
View user's profile Send private message AIM Address
alexusvm





Joined: 23 Oct 2013



PostPosted: Sun, 26. Jun 16, 18:08    Post subject: Re: Getting errors when starting Reply with quote Print

PhxAs5As5in wrote:
When I try to start 2.1.44 I get the following error...

Thank you! Hot Fix is here

Back to top
View user's profile Send private message
hisazul





Joined: 15 Oct 2011
Posts: 1192 on topic
Location: New York
Thank you for registering your game
PostPosted: Tue, 5. Jul 16, 03:02    Post subject: Reply with quote Print

Aw something broke --_--

Code:

************** Exception Text **************
System.OverflowException: Arithmetic operation resulted in an overflow.
   at XRB.user_complex.Calculate_ProductionTime(Boolean OnlyProducingFabrics)
   at XRB.user_complex.CalculateProductions()
   at XRB.user_complex.get_ProductionTime(Boolean OnlyProducingFabrics)
   at XRB.SystemBalancePage.SetComplexTimes()
   at XRB.SystemBalancePage.set_Complex(user_complex value)
   at XRB.Form_Main.System_Balance(user_complex Complex, Object UniverseItem)
   at XRB.Form_Main.ComplexTree_SelectedChanged(Object sender)
   at XRB.Tree_Complex.Element_Click(Object sender)
   at XRB.Tree_Complex.UBalance_SystemChanged(Object universeItem)
   at XRB.SystemBalance.ComboSystem_SelectedValueChanged(Object sender, EventArgs e)
   at System.Windows.Forms.ListControl.OnSelectedValueChanged(EventArgs e)
   at System.Windows.Forms.ComboBox.OnSelectedValueChanged(EventArgs e)
   at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
   at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
   at XRB.SystemBalance.set_Galaxy(xr_universe_galaxy galaxy)
   at XRB.Tree_Complex.set_Complex(user_complex value)
   at XRB.Form_Main.Complex_Set(user_complex Complex)
   at XRB.Form_Main.Combo_Complex_SelectedIndexChanged(Object sender, EventArgs e)
   at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
   at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
   at XRB.Form_Main.Button_Import_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)




_________________
“Logic will get you from A to B. Imagination will take you everywhere.” - Albert Einstein
Back to top
View user's profile Send private message
alexusvm





Joined: 23 Oct 2013



PostPosted: Wed, 6. Jul 16, 07:24    Post subject: Reply with quote Print

How to replicate this bug?

Back to top
View user's profile Send private message
foxxbl





Joined: 08 May 2010
Posts: 85 on topic
Location: Ireland
Thank you for registering your game
PostPosted: Sun, 14. Aug 16, 13:51    Post subject: Re: Getting errors when starting Reply with quote Print

Thanks for the hot fix, it works for me as well.
alexusvm wrote:
PhxAs5As5in wrote:
When I try to start 2.1.44 I get the following error...

Thank you! Hot Fix is here



_________________
X3AP vanilla: Super-Magnate / Crusader
X:Rebirth: 565 hours play time, I am addicted..
Back to top
View user's profile Send private message
Simoom





Joined: 30 Oct 2010
Posts: 1100 on topic

Thank you for registering your game
PostPosted: Wed, 7. Sep 16, 12:11    Post subject: Reply with quote Print

Hey everyone, alexusvm released XR Builder 2.1.45 about two weeks ago, but due to delays on my end, the English translation wasn't done until now. Sorry for the delays! Smile

Links in the OP has been updated for the new version. Below is the changelog:

XR Builder 2.1.45 RC4
  • fixed rounding of resources (AlexYar);
  • fixed save function of the complex;
  • fixed "No Manager" warning for the station without production modules and/or storage;
  • added the budget of the Manager for the player's station (only for updated universe) (AlexYar);
  • added warnings for weapons systems of the stations (only for updated universe, function on/off in the window "Settings") (AlexYar);
  • added check missing specialists (function on/off in the window "Settings") (AlexYar);
  • added searching free player-owned specialists (AlexYar);
  • added display of the active zone (only for updated universe);
  • added list of available personnel (for active zone) (anDron);
  • added player statistics window (only for updated universe) (AlexYar);
  • added configure alerts for NPC stations (anDron);
  • added correction of calculation of the limits of storage = 5% (anDron)
  • changed complex save format (old versions are supported, but require updates).



_________________
XR - Simoom's Lantern - Ultimate Cheat Menu
XR - Simoom's Galactic Dress Code
XR - Builder 2.1 (Factory Planner)
X3 - Factory Complex Guide
Back to top
View user's profile Send private message
Hankyke





Joined: 16 Jul 2012

Location: Tallinn, Estonia

PostPosted: Mon, 13. Mar 17, 15:51    Post subject: Reply with quote Print

Hello.

I like the program but when i go to "Show location summary" and choose "Malestrom (MA)" then on the other side "Production/Consumption" shows nothing. But theres a big station that produces wheat.

Is that a bug of intended to be like that?

Dan.


_________________
Laptop: MSI GE62-6QD . Intel Core i7-6700HQ, 16 Gb DDR4 memory, NVIDIA GeForce GTX 960M 2 GB GDDR5, 128 Gb SSD
Back to top
View user's profile Send private message
alexalsp





Joined: 18 Jul 2014
Posts: 624 on topic

Thank you for registering your game
PostPosted: Mon, 13. Mar 17, 16:00    Post subject: Reply with quote Print

X Rebirth builder 2.1.49

or here

http://www.elite-games.ru/conference/viewtopic.php?p=3103652#3103652

Back to top
View user's profile Send private message
Hankyke





Joined: 16 Jul 2012

Location: Tallinn, Estonia

PostPosted: Thu, 16. Mar 17, 13:20    Post subject: Reply with quote Print

Thank you!!


_________________
Laptop: MSI GE62-6QD . Intel Core i7-6700HQ, 16 Gb DDR4 memory, NVIDIA GeForce GTX 960M 2 GB GDDR5, 128 Gb SSD
Back to top
View user's profile Send private message
alexalsp





Joined: 18 Jul 2014
Posts: 624 on topic

Thank you for registering your game
PostPosted: Mon, 1. May 17, 02:28    Post subject: Reply with quote Print

X Rebirth builder 2.1.50

04/30/2017: version 2.1.50
- Added printing, calculation of loading of transport ships (SerP).
* The current version of the game 4.10 + DLC "Outpost Teladi" + DLC "Home of Light"

X Rebirth builder 2.1.50

or here

http://www.elite-games.ru/conference/viewtopic.php?t=61379

=========================

https://drive.google.com/file/d/0B0UPttkh4SWjTFBOeWw4SER2OUE/view?usp=sharing

Back to top
View user's profile Send private message
darthmoll





Joined: 11 Sep 2009
Posts: 194 on topic

Thank you for registering your game
PostPosted: Sat, 3. Jun 17, 10:33    Post subject: Reply with quote Print

tried to download. says virus detected and download failed.

can anyone confirm its clean and no virusses? dont want to mess up my pc

Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic Reply to topic Goto page Previous  1, 2, 3, 4, 5, 6  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
Control Panel
Login Data
The time now is Thu, 18. Jan 18, 17:55

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2018
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.18075 seconds, sql queries = 29