[MOD] Mercenary v. 1.5 (13.10.2016)

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Andy_MB
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[MOD] Mercenary v. 1.5 (13.10.2016)

Post by Andy_MB » Sun, 13. Sep 15, 15:37

Steam Workshop link (current version)
Tutorial videos

This mod adds a new feature for mariners commander - capture of the ship.
Player can hire a commander of the mariners for a fee.
If you try, you can even make money on the resale.
Mercenaries will help both the novice player to get the desired ship
and seasoned in a short time to put together a battle fleet for the invasion of enemy and stripping sectors.
Mercenary will show you the hool damage and its target price of sale-confirmation with the ware, and take the money for the purchase price, but without the cost of the wares!
With a mercenary, and you can negotiate a discount, and much more!
(MOD DO: Take Your money and give you any ship. Dealer=Mercenary which boarding exact ship.)

Localization: Engish / Russian
Game version: 4.0 (work with 3.0 +)
Use page id ="1002" text id = 30, ... ,60
Previose Mercenary v. 1.4 (upd 17.09.2016)

Changes history:

v. 1.5
- add mercenary own account
- small changes in dialogs
- if you pay full cost(or minigame.crew score = 4 or 5) - crew w/ good skills allredy at the ship / if minigame.crew score = 2 or 3 appears only pilot
- return chance from 120% to 100% (more realy)

v. 1.4
- Fix "target ship destroed" convesation.

v. 1.3
- Fixed bug "if you do not have enough money to prepay, no one wants to work with Ren Otani"
- Minor improvements dialogue
- Added a button "show the status of the mercenary" in the old main menu (for those who are more comfortable using the old menu)
- Renamed mod directory to "mercenary"
Last edited by Andy_MB on Thu, 13. Oct 16, 10:22, edited 8 times in total.
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alexalsp
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Post by alexalsp » Sun, 13. Sep 15, 17:11

Если форум зарубежный , то это не значит , что нельзя добавить описание на русском языке .

И если в стим не выкладываешь , то желательно. мод в архиве держать не упакованным в cat и dat.

Andy_MB
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Post by Andy_MB » Sun, 13. Sep 15, 19:27

В Русскоязычном форуме я просто не нашел разделов, посвященных модингу. В этом разделе аудитория в большинстве англоязычная. Отсюда и вывод - там нет смысла публиковать, а здесь надо на английском.
А по поводу cat / dat - кому просто поставить и пользоваться - удобней, а кто хочет код посмотреть и так распакуют если надо!
И еще у меня в мозиле этот сайт все время кодировку выставляет западноевропейскую :) и каждой странице приходится менять кодировку на кирилицу. Просто надоедает еще где-то лазить.
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Sparky Sparkycorp
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Post by Sparky Sparkycorp » Sun, 13. Sep 15, 19:56

Sounds fun, thanks very much!

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xrook
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Post by xrook » Sun, 13. Sep 15, 20:09

heh well.. thats a surprise not even google could translate what he said

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alexalsp
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Post by alexalsp » Sun, 13. Sep 15, 20:56

xrook wrote:heh well.. thats a surprise not even google could translate what he said
Do not worry)) He wrote me. :)

Andy_MB
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Post by Andy_MB » Sun, 13. Sep 15, 21:03

I tried to build interesting dialogues from existing phrases in the game.
But the basic dialogue with the mercenary is not finalized and contains some bugs.

You've heard "mercenary mission failed" dialogue?
Last edited by Andy_MB on Thu, 13. Oct 16, 10:28, edited 1 time in total.
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Andy_MB
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Post by Andy_MB » Sat, 3. Sep 16, 02:00

Steam link updated.
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Andy_MB
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Post by Andy_MB » Sat, 17. Sep 16, 19:56

New version 1.4 avaliable.
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Warnoise
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Post by Warnoise » Sun, 18. Sep 16, 07:49

Wow amazing mod

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