By lumps I mean objects of type station, ship and NPC
Entire savegames are a bit on the large side to post and people are extremely loath to let me have theirs for testing. So far zero takers

I have looked at the XML editors out there but they don't seem to export lumps of text in Egosoft savegame format. The data that I want is also buried dozens of connections down and a pig to browse for via a GUI. Although obviously you can search for things.
An XRebirth browser hierachy starting with sectors and zones or player objects is what I really want and + signs by game objects. I don't think that this exists and is going to be a major effort to produce and maintain.
There are savegame editors out there but not with object import/export
I think that there might be room for something simpler to bridge the gap between manual savegame editing and a XRebirth capable browser with savegame export/import capability.
I am thinking about writing something simple that reads XRebirth savegame files as text with tags rather than xml and can then save objects as little files. It would probably be a command line tool initially.
Some form of selection filter say class and owner and then create a folder and drop the xml that is those objects as a file into the folder. Give them some sort of meaningful file names and pop precisely where they connect to into a comment line. Then finally zip up the contents of the folder.
Later on maybe produce an import tool to take one or more of the single object files and pop it/them into a different savegame.
Is there anything out there that does this ?
What do you think ?
jth