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[X3LU] Satellites Monitoring 1.8
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Fspiders





Joined: 26 Mar 2004
Posts: 20 on topic

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PostPosted: Wed, 13. Apr 16, 16:47    Post subject: Reply with quote Print

Thank you very much for this Smile

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Fun-X





Joined: 19 Jun 2005
Posts: 181 on topic

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PostPosted: Thu, 5. May 16, 19:37    Post subject: Reply with quote Print

Does this still work with 1.7.0?

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BlackArchon





Joined: 04 Feb 2004
Posts: 924 on topic
Location: Germany
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PostPosted: Thu, 5. May 16, 19:49    Post subject: Reply with quote Print

Fun-X wrote:
Does this still work with 1.7.0?

Joubarbe wrote:
Yap!

(it will be compatible with all LU versions 'till the end of time)

Source: http://forum.egosoft.com/viewtopic.php?p=4585388#4585388


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S0lem



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Joined: 11 Nov 2015
Posts: 27 on topic

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PostPosted: Sun, 12. Jun 16, 22:53    Post subject: Reply with quote Print

I don't know if I am just challenged or what, I did a clean install of LU 1.7.0 and then installed this script and I can not for the life of me find the hotkey to enable it. I know it is supposed to be in Control->Interface-> Extensions but idk. What is the name I should be looking for in this menu?

Edit: Okay sorry apparently I was challenged. It has been awhile since I installed a mod and I accidently placed the mod directly into scripts/t folder and not in the addon:scripts/T. So I have now found how to set a hotkey, but when I click my hotkey all it does it make a beeping sound and the satelite monitor does not show up.

Edit:Edit: apparently changing my hotkey from F4 to shift+f4 fixed the problem. I removed what was previously bound to F4 before setting it as my hotkey, but apparently that was not enough.

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memeics





Joined: 26 Sep 2010



PostPosted: Sun, 12. Jun 16, 23:46    Post subject: Reply with quote Print

Well at least you didn't try to set the shortcut to alt-F4 Smile


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Litcube





Joined: 20 Oct 2006
Posts: 4234 on topic
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PostPosted: Mon, 13. Jun 16, 01:15    Post subject: Reply with quote Print

https://www.google.ca/search?q=site%3Aegosoft.com+willfe&oq=site%3A&aqs=chrome.4.69i57j69i58j69i65j69i59l2.3116j0j3&sourceid=chrome&ie=UTF-8#q=site:egosoft.com+%22for+the+life+of+me%22


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oniblack





Joined: 08 Sep 2016
Posts: 11 on topic

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PostPosted: Thu, 8. Sep 16, 21:08    Post subject: Reply with quote Print

How do I install this mod?

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Zealordiam





Joined: 17 Nov 2010
Posts: 54 on topic

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PostPosted: Wed, 2. Nov 16, 02:11    Post subject: Reply with quote Print

total missunderstanding

i installed the mod

but i still dont know how to activate it in game, hot to bind a hotkey ect ~~

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Jonzac



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Joined: 27 Feb 2005
Posts: 262 on topic

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PostPosted: Wed, 2. Nov 16, 04:52    Post subject: Reply with quote Print

open the control in the lower left...go to interface, scroll down until you see satellite monitoring...bind a hotkey....will only work while in space

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Joubarbe





Joined: 31 Oct 2006
Posts: 3184 on topic
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PostPosted: Wed, 2. Nov 16, 12:03    Post subject: Reply with quote Print

1.7: Small update that adds the exact number of wares per sector.


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Seon





Joined: 04 Feb 2007
Posts: 138 on topic

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PostPosted: Fri, 4. Nov 16, 02:03    Post subject: Reply with quote Print

There any way we could get some sorting options, Joub? That way, instead of having it by alphabetical order, we could have it sorted by race, wares, abandon ships, or enemies.

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Joubarbe





Joined: 31 Oct 2006
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PostPosted: Fri, 4. Nov 16, 09:47    Post subject: Reply with quote Print

I weirdly coded that, so it's not possible for now. It would need some serious rewriting, which I don't intend to do. Besides, I personally don't feel the need of sorting options.


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Shepp





Joined: 20 Feb 2004
Posts: 49 on topic

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PostPosted: Tue, 22. Nov 16, 03:29    Post subject: Reply with quote Print

This mod sure makes searching for enemies, wares, and derelicts really convenient. However, i'm seeing something odd. Menelaus' Paradise says that there are 31 enemies in the sector but when I check there is nothing there. Any idea what might be causing this?

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Zaitsev





Joined: 02 Dec 2008
Posts: 1910 on topic
Location: Norway
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PostPosted: Tue, 22. Nov 16, 11:20    Post subject: Reply with quote Print

Shepp wrote:
This mod sure makes searching for enemies, wares, and derelicts really convenient. However, i'm seeing something odd. Menelaus' Paradise says that there are 31 enemies in the sector but when I check there is nothing there. Any idea what might be causing this?


The menu doesn't update in realtime, so sometimes you get a false positive until the menu updates (once every couple of seconds IIRC). However, if you SETA for a bit and it still shows 31 enemies in Menelaus' Paradise despite it being empty, then something screwy's going on.


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Shepp





Joined: 20 Feb 2004
Posts: 49 on topic

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PostPosted: Thu, 24. Nov 16, 01:56    Post subject: Reply with quote Print

It's been stuck like that for at least the last to to fifteen hours I've been playing the game. At least its been that long since I noticed it. I wonder if it is possible that a group of ships just wandered off the map somehow and are still being detected despite not being visible.

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