[SLEEPING PILL] Scripting Tutorial For Big Noobs

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Joubarbe
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[SLEEPING PILL] Scripting Tutorial For Big Noobs

Post by Joubarbe » Tue, 17. Mar 15, 13:12

Here is the part 1. And the part 2.

"A total beginner tutorial for the scripting language of X3 (MSCI). In this video, we learn how to let the player overtake sectors. It's not really a lesson, but just an introduction to computer programming."
Last edited by Joubarbe on Wed, 18. Mar 15, 16:33, edited 3 times in total.

Shomey
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Post by Shomey » Tue, 17. Mar 15, 14:41

I`ll be checking it out. Well I did quickly and it looked good. And this is up-to-date. I was looking to get into x3 modding but every guide seems so old.

Nice work and thanks.

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Joubarbe
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Post by Joubarbe » Tue, 17. Mar 15, 14:57

I think that every old guides you found are still up-to-date. I'm using Litcube's Universe, so there are some additional commands but apart from that, the code is still the same. I'm talking here about fundamental stuff.

Anyway thanks, I'm going to write the 2nd part.

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Sorkvild
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Post by Sorkvild » Wed, 18. Mar 15, 16:28

Very helpful video, I'm trying to learn some very basics of coding at the moment and combining the knowledge with fun is a great way to learn. Will keep an eye for more tutorials
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Shomey
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Post by Shomey » Wed, 18. Mar 15, 16:38

Thanks. Was waiting for that.

Besides that, seeing you are building this mod on LC. How good does it work in an LC game. Would be interesting to use it :)

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Joubarbe
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Post by Joubarbe » Wed, 18. Mar 15, 16:41

You mean LU I presume ?

To be honest I already deleted all the scripts related to this tutorial :) The mod we created in this video is really not meant to be played... A good "overtake sectors" mod would require a lot more work and balance.

RayF
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Post by RayF » Thu, 19. Mar 15, 16:02

Amazing work here Jourbarbe !!!

Many thanks for this :!: :!:

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