[MOD] Armed Scaldis

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Lander1979
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[MOD] Armed Scaldis

Post by Lander1979 »

This Mod adds a second Scaldis (Scaldis Plus) that has 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold ( + 10,000m3 Jump fuel = 290,000m3 ).

File Contents should be unzipped and placed in the \Extentions subfolder.

Updated: 31/3/2015.

Use This Version If you Do Not use the Capital Ship Bridge Mod
http://www.mediafire.com/download/94l39 ... caldis.zip

Use This Version If you Do use the Capital Ship Bridge Mod
http://www.mediafire.com/download/f4ab2 ... Scaldis.7z

Note:
The mod will only affect newly built and newly spawned ships, ships that already exist in a game will remain unaffected.

Thanks to balogt for sharing the files for his Armed Scaldis Modification.
Thanks to alexalsp for helping with final modifications.
Last edited by Lander1979 on Mon, 30. Mar 15, 16:18, edited 19 times in total.
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alexalsp
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Post by alexalsp »

Add to mod please content.xml
Last edited by alexalsp on Mon, 16. Mar 15, 07:58, edited 1 time in total.
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alexalsp
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Post by alexalsp »

Ok. It works. I corrected some tags.

Code: Select all

<?xml version="1.0" encoding="utf-8"?> 
<content id="ArmedScaldis" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979" version="001" date="2015-03-16" save="true"> 
  <dependency version="220" />
  <text language="7" name="Armed Scaldis" description="Этот мод добавляет 8 плазм, 8/PB, 8/HM и 5 щитов Скальду, изменяет размер грузового отсека на универсальный размером 280,000m3." author="Lander1979"></text> 
  <text language="44" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
  <text language="33" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
  <text language="34" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
  <text language="39" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
  <text language="49" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
  <text language="82" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
  <text language="86" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
  <text language="88" name="Armed Scaldis" description="This Mod adds 8 plasma/8 plasma beam and 8 hit/ma turrets and 5 cap shields to the Scaldis, and changes the size of the cargo bay to a 280,000m3 Universal Cargo hold." author="Lander1979"></text> 
</content>
Last edited by alexalsp on Mon, 16. Mar 15, 08:10, edited 1 time in total.
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Lander1979
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Post by Lander1979 »

Done. :)

Thanks alexalsp
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alexalsp
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Post by alexalsp »

I added a translation of the text to the ID "7", please recheck.

Have a nice day. :)
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Lander1979
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Post by Lander1979 »

Updated. Let me know if it's ok, as I had to use a text editor to allow for the special characters.
Last edited by Lander1979 on Mon, 16. Mar 15, 09:17, edited 1 time in total.
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alexalsp
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Post by alexalsp »

Is not correct.

use this edition http://notepad-plus-plus.org

or change the encoding as in the picture.

[ external image ]
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alexalsp
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Post by alexalsp »

Its not correct mod.

Or a new file name , or by adding cod.
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Lander1979
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Post by Lander1979 »

Ok, I think I have it this time. See if this works.
Last edited by Lander1979 on Mon, 16. Mar 15, 10:32, edited 1 time in total.
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alexalsp
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Post by alexalsp »

Check PM
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alexalsp
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Post by alexalsp »

The file context.xml now properly displayed.
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Lander1979
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Post by Lander1979 »

So it is working ok?
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alexalsp
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Post by alexalsp »

I sent you the file. He is working properly. You can check out. ))
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Lander1979
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Post by Lander1979 »

Posted It. Thankyou alexalsp!
Last edited by Lander1979 on Tue, 17. Mar 15, 01:29, edited 1 time in total.
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alexalsp
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Post by alexalsp »

290,000m3 bat not 280,000m3
Last edited by alexalsp on Mon, 16. Mar 15, 11:29, edited 1 time in total.
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Lander1979
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Post by Lander1979 »

10,000 Jump Fuel Storage in cargo slot 01
280,000m3 Universal storage in cargo slot 02
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alexalsp
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Post by alexalsp »

Yes I know. But in the information given total 290 000.))

Ok. It's not problem. )
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alexalsp
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Post by alexalsp »

Change the description.

Now it is not actual.

Compatibility Issues;
Do Not use this mod with the "Scaldis Rebalance" mod, as I have included it as a part of this mod. Use either one or the other, not both.

Note:
The mod will only affect newly built and newly spawned ships, ships that already exist in a game will remain unaffected.

Thanks to balogt for sharing the files for his Armed Scaldis Modification.
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Lander1979
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Post by Lander1979 »

Small problem, The Scaldis Plus costs 0Cr. to build.
EDIT:Fixed!
Last edited by Lander1979 on Mon, 16. Mar 15, 13:24, edited 1 time in total.
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alexalsp
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Post by alexalsp »

it"s not problem. One moment. ))

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