[Suggestion] Allow UI interaction before speech end.

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Senner
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[Suggestion] Allow UI interaction before speech end.

Post by Senner » Mon, 8. Dec 14, 14:09

Dear Egosoft.

I find it annoying that I have to wait for the speech to end before the UI starts to react again.

Is this intentional?

wwdragon
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Post by wwdragon » Tue, 9. Dec 14, 03:36

Yup, many of us find that annoying. :(
Editing posts since long before I remember.

ShoC
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Post by ShoC » Tue, 9. Dec 14, 11:12

Agreed - my number 1 rule on games.. don't restrict player movement or interaction!
they have had almost 1000 years to terraform Aldrin, why are they all still sitting around a giant rock?

Catra wrote:
because you cant terraform a rock.

dez505
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Post by dez505 » Tue, 9. Dec 14, 14:28

+1 for this! it one of the things that make me put down the game for a few days out of annoyance.

Senner
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Post by Senner » Thu, 25. Jun 15, 03:27

Still would like to see this happen sometime. The more I play, the more I'm bothered by this.
Is there a reason why movement is locked every time I say goodbye to an NPC? Think about it. In real life you often say goodbye as you walk away.
Egosoft?

A5PECT
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Post by A5PECT » Thu, 25. Jun 15, 03:55

The 3.60 beta that just came out today seems to alleviate this issue.

Senner
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Post by Senner » Thu, 25. Jun 15, 04:04

A5PECT wrote:The 3.60 beta that just came out today seems to alleviate this issue.
Like how?

A5PECT
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Post by A5PECT » Thu, 25. Jun 15, 04:57

My mistake. I noticed that certain order confirmations don't interfere with player control. But whether or not you're locked out of ship/UI controls depends on the command being issued, not the game version.

XenonSurf
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Post by XenonSurf » Thu, 25. Jun 15, 17:01

Speaking about voice messages, it would be fine if I would receive all messages from my L-ships beeing attacked which is not always the case. I then don't know and have no possibility to help them which is difficult anyway.
Or maybe is this related to the crew skill?

If more messages are to be issued, then they are not queued apparently and the player may not receive important messages.

XenonS

JESS 246
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Post by JESS 246 » Thu, 25. Jun 15, 17:32

Yep i'm with you on this i'd like to be able to stop or have them in the background while i'm getting on with other things.

I'm sure when egosoft staff play they feel the same.

UniTrader
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Post by UniTrader » Thu, 25. Jun 15, 18:37

sounds to me like you are looking for this: http://forum.egosoft.com/viewtopic.php? ... 59#4531459 (tested only for 3.53 so far, no idea how it interacts with the changes in 3.60)
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)

Senner
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Post by Senner » Thu, 25. Jun 15, 20:25

UniTrader wrote:sounds to me like you are looking for this: http://forum.egosoft.com/viewtopic.php? ... 59#4531459 (tested only for 3.53 so far, no idea how it interacts with the changes in 3.60)
Doesn't seem to work with 3.60 B1.

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