Short video showing off some great work :)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
- NZ-Wanderer
- Posts: 1623
- Joined: Thu, 5. Aug 04, 01:57
Short video showing off some great work :)
Just threw together a short video showing off a few of the amazing mods our mod makers have done.
http://youtu.be/jOMArNRd0Ok
It shows off the following mods:
Capital Ship Bridge - http://forum.egosoft.com/viewtopic.php?t=371286
Transcend/Lost Colony - http://forum.egosoft.com/viewtopic.php?t=367490
Player Shipyards and more - http://forum.egosoft.com/viewtopic.php?t=370582
Faction Logos - http://forum.egosoft.com/viewtopic.php?t=370297
Sorry about the quality, you tube decided to do something to it and I do not know how to fix it
http://youtu.be/jOMArNRd0Ok
It shows off the following mods:
Capital Ship Bridge - http://forum.egosoft.com/viewtopic.php?t=371286
Transcend/Lost Colony - http://forum.egosoft.com/viewtopic.php?t=367490
Player Shipyards and more - http://forum.egosoft.com/viewtopic.php?t=370582
Faction Logos - http://forum.egosoft.com/viewtopic.php?t=370297
Sorry about the quality, you tube decided to do something to it and I do not know how to fix it
Last edited by NZ-Wanderer on Wed, 8. Oct 14, 00:44, edited 1 time in total.
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
-
- Moderator (English)
- Posts: 30367
- Joined: Fri, 16. Apr 04, 19:21
- BigBANGtheory
- Posts: 3167
- Joined: Sun, 23. Oct 05, 12:13
There is some very good work here, imho worthy of inclusion into a community expansion pack.
I was right about the capital ship bridges though, whilst of course it is a good thing to dock and travel to the bridge it is also blatantly obvious that you are then missing the ability / tools / interface for fleet command. Not that this is the mod at fault, it just highlights the gap in gameplay for the player.
I also think it is a good thing to occasionally highlight mods to the wider community, maybe X Universe News is best placed for that to keep the forums organised...
I was right about the capital ship bridges though, whilst of course it is a good thing to dock and travel to the bridge it is also blatantly obvious that you are then missing the ability / tools / interface for fleet command. Not that this is the mod at fault, it just highlights the gap in gameplay for the player.
I also think it is a good thing to occasionally highlight mods to the wider community, maybe X Universe News is best placed for that to keep the forums organised...
- NZ-Wanderer
- Posts: 1623
- Joined: Thu, 5. Aug 04, 01:57
Thanks guys, I still learning how to do them - so that's why they not as good as the experts..
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.