[MOD] Modders Playground

The place to discuss scripting and game modifications for X Rebirth.

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mbhm
Posts: 78
Joined: Wed, 21. Mar 07, 18:13
x4

[MOD] Modders Playground

Post by mbhm »

Can be found here.

This mod is for modders only.(no real content for players)

The mod contains a new cluster with 2 sectors containing 5 zones each. 2 Sectorhighways connect the 2 sectors and there are some zonehighways and regions, too. Everything is made in an 'as-easy-as-possible' way and i did put a lot of comments in the files trying to give as much hints as possible.

What hadn't a place in a comment or simply was too big for that, went into a readme.txt to be found in the base directory.

It also contains a map.xsd to check those mapping xmls, that aren't updates (doesn't work with <diff> etc.). It's nothing special, but might prevent such silly mistakes like defining a <connection> outside the <connections>-tags :oops:

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Compatibility note:

Used T-Page: 9090900

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Credit:
This one goes to Observe and his 'Lost Colony' mod, that made me find out, why my jumpgates never worked and thus made this mod possible.
User avatar
Observe
Posts: 5331
Joined: Fri, 30. Dec 05, 17:47
xr

Post by Observe »

Hi mbhm. I've been following your adventures with this, and I am impressed with your perseverance in figuring it out.

Great job. :thumb_up:

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