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Litcube's Universe
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Litcube





Joined: 20 Oct 2006
Posts: 4167 on topic
Location: Canada
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PostPosted: Tue, 22. Apr 14, 10:57    Post subject: Litcube's Universe Reply with quote Print



Litcube's Universe Wiki

Litcube's Universe Mods


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Litcube's Universe Wiki


Last edited by Litcube on Tue, 12. Jan 16, 02:22; edited 12 times in total
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Boringnick





Joined: 20 Mar 2008
Posts: 318 on topic

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PostPosted: Tue, 22. Apr 14, 11:40    Post subject: Reply with quote Print

I've read through the wiki page and it's fantastic!

Since your goal is to make the game livelier (OCV and Phanon), is Shush's LIFE script compatible with the mod?

It sounds like a perfect addition to it.

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zanzal





Joined: 15 Sep 2012
Posts: 301 on topic

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PostPosted: Tue, 22. Apr 14, 19:00    Post subject: Reply with quote Print

Looks great Litcube. Willing to give any hints about when the public download will be available? I am looking forward to seeing your vision of a complete Universe with an actual end game.


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X3AP Mods: Ship Browser | Drone Miner | Shopping Assistant
VanillaPlus - In Development
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jeroll3d





Joined: 26 Jun 2008
Posts: 643 on topic
Location: Brasil
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PostPosted: Wed, 23. Apr 14, 03:14    Post subject: Reply with quote Print

Man... i cry... Surprised


Very Happy


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Entusiasta da série X3! The best game.
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Litcube





Joined: 20 Oct 2006
Posts: 4167 on topic
Location: Canada
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PostPosted: Wed, 23. Apr 14, 04:01    Post subject: Reply with quote Print

Boringnick wrote:
I've read through the wiki page and it's fantastic!

Since your goal is to make the game livelier (OCV and Phanon), is Shush's LIFE script compatible with the mod?

It sounds like a perfect addition to it.


I've never installed that package before, so I wouldn't know. That would be my default answer to any questions regarding compatibility. The other play testers (Bullwinkle, Sinnerman, etc.) might be able to tell you more.

Here's the thing: LU is very different from the vanilla system. The scripts and mods made in this forum assume that they're being installed on a vanilla system.


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Litcube's Universe Wiki
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Litcube





Joined: 20 Oct 2006
Posts: 4167 on topic
Location: Canada
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PostPosted: Wed, 23. Apr 14, 04:02    Post subject: Reply with quote Print

zanzal wrote:
Looks great Litcube. Willing to give any hints about when the public download will be available? I am looking forward to seeing your vision of a complete Universe with an actual end game.


It's coming within the month. Probably closer to three weeks.


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KRJ





Joined: 26 Aug 2003
Posts: 26 on topic

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PostPosted: Wed, 23. Apr 14, 05:00    Post subject: Reply with quote Print

Very Happy
sounds awesome

PS took me forever to remember my username for this forum Confused
I'm a long time user and player just want to say how much I appreciate the hard work you put into this and the other stuff you have done this series has been an old friend I keep going back to Smile

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Litcube





Joined: 20 Oct 2006
Posts: 4167 on topic
Location: Canada
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PostPosted: Wed, 23. Apr 14, 12:47    Post subject: Reply with quote Print

Four new pages added to the wiki:

Jumpgate Quantifier

Quickshuttles

GUI

Hotkeys


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Litcube's Universe Wiki


Last edited by Litcube on Mon, 28. Apr 14, 10:10; edited 1 time in total
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firestorm79





Joined: 22 Jul 2013
Posts: 436 on topic

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PostPosted: Wed, 23. Apr 14, 17:31    Post subject: Reply with quote Print

ah yes - looks like I checked back in with the x universe at the right time!

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shualim





Joined: 06 Aug 2005
Posts: 4 on topic

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PostPosted: Wed, 23. Apr 14, 20:53    Post subject: Reply with quote Print

Good time to check back. looks interesting. waiting for rls.

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ALien8ed





Joined: 26 Jan 2006
Posts: 48 on topic

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PostPosted: Thu, 24. Apr 14, 07:51    Post subject: Reply with quote Print

The wiki sure has got me excited.

Sounds fantastic and am really looking forward to giving it a go... Very Happy

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Litcube





Joined: 20 Oct 2006
Posts: 4167 on topic
Location: Canada
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PostPosted: Thu, 24. Apr 14, 11:40    Post subject: Reply with quote Print

Added to wiki:

Pathfinding


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Litcube's Universe Wiki


Last edited by Litcube on Mon, 28. Apr 14, 10:11; edited 1 time in total
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Boringnick





Joined: 20 Mar 2008
Posts: 318 on topic

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PostPosted: Thu, 24. Apr 14, 14:55    Post subject: Reply with quote Print

Reading the wiki pages, it looks like the biggest update to X3 ever, bigger than Terran Conflict and Albion Prelude together.

And better than Rebirth by far.

This may sound far-fetched, but have you thought about contacting Egosoft? I can totally see that your mod may serve as the base for another X3 title.

Rebirth trashed their reputation, and no one of use wants to see Egosoft go away - bringing out another official X3 expansion could bring some trust back and fill up their bank account a little bit.

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skoubi





Joined: 11 May 2009
Posts: 79 on topic
Location: Athens, Greece
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PostPosted: Thu, 24. Apr 14, 19:29    Post subject: Reply with quote Print

The anticipation is great. Please give me hope Smile

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bluenog143





Joined: 26 Oct 2011
Posts: 764 on topic

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PostPosted: Thu, 24. Apr 14, 22:37    Post subject: Reply with quote Print

Boringnick wrote:
Reading the wiki pages, it looks like the biggest update to X3 ever, bigger than Terran Conflict and Albion Prelude together.

And better than Rebirth by far.

This may sound far-fetched, but have you thought about contacting Egosoft? I can totally see that your mod may serve as the base for another X3 title.

Rebirth trashed their reputation, and no one of use wants to see Egosoft go away - bringing out another official X3 expansion could bring some trust back and fill up their bank account a little bit.


Well to be honest, it's not like our (read some of us) trust in EGOSOFT has been damaged for no reason. They should have known better from the start to not make X-R, but what's done is done.

I personally think EGOSOFT needs to support themselves by making and selling good software, and not rely on the hardwork of their fanbase to do their jobs for them, and as a matter of fact, better than the actual devs. I mean come on, there's a HUGE problem if a game company needs to rely on it's fanbase to make the game good, and an even bigger problem if they need to rely on their fanbase to make the game functional at all.

If all the pro modders in this community were to make their own space game and were given the budget and time (7 years full time paid labor) that EGOSOFT had I would bet money that it would blow X-R out of the water. Too bad they can't just open their own studio.


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SinisterDeath wrote:
This reminds me of something...

"I don't believe in GoD, but GoD sure believes in blowing up my factories."

Dark_Ansem wrote:
Seeing your creation in-game and working makes one feel all warm and fuzzy inside.
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