In description, Titurel has 70m/s. It's fatset than Scaldis. But In real, I drive Albion Skunk which speed 220m/s. closer to Titurel, the speed gauge is only 1/7, not 1/3.
I think the description is very wrong. In real, I think Titurel has just 20~40m/s. This is joking to users.
So, Egosoft should change Titurel's speed very faster, or change its description 30~40m/s.
I think Titurel should change its speed.
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That ship is bugged. Not only does it move like a snail coated with syrup,
it is as agile as an oiltanker on land. I timed it ones, and one of my Rahannas
did a trade, flew to another zone and refuled, then came back and traded
again before the Titurel had even finished 1 trade.
Like i've stated before, Titurels are only good for 2 things. Big trades
and harvesting Hydrogren & plasma with scoopdrones.
some would say they make excellent station-defense, but i disagree since
it would take them ages to get within range of any targets.
it is as agile as an oiltanker on land. I timed it ones, and one of my Rahannas
did a trade, flew to another zone and refuled, then came back and traded
again before the Titurel had even finished 1 trade.
Like i've stated before, Titurels are only good for 2 things. Big trades
and harvesting Hydrogren & plasma with scoopdrones.
some would say they make excellent station-defense, but i disagree since
it would take them ages to get within range of any targets.
Of all the things i've lost, i miss my mind the most.
Certainly bugged. It's fairly obvious when you check (as you did) that Titurels fly at a fraction of their listed speed. With all those engines they should still be pretty fast despite being heavily loaded with arms (for a freighter) and having universal cargo.
I've not actually taken an extract of v1.25 to check the files, but I'd imagine this would be a fairly quick fix, IF it is indeed just a stats error.
Scoob.
I've not actually taken an extract of v1.25 to check the files, but I'd imagine this would be a fairly quick fix, IF it is indeed just a stats error.
Scoob.
It's a bit more complex than a few stat bugs ... I reported this already here:
http://forum.egosoft.com/viewtopic.php?t=363127
And it's potentially affecting all ships with asymetrical engine definitions.
http://forum.egosoft.com/viewtopic.php?t=363127
And it's potentially affecting all ships with asymetrical engine definitions.