As many gamers have no doubt discovered, X Rebirth is practically unplayable without the Manual Command Extension, which does not work with the newly released 1.24 RC3 beta patch.
After spending quite a few hours with it, I have figured out what Egosoft did that broke the Manual Command Extension, and found a surprisingly simple solution that is working quite nicely for me.
Go to your extensions folder, and find the file:
extensions/ManualCommandExtension/aiscripts/player.default.xml
open player.default.xml in notepad, wordpad, or any other simple text editor, and the very top of the file, you will see code like this:
<?xml version="1.0" encoding="iso-8859-1" ?>
<diff>
<!-- Disable the "Remove from squad" handler instead, since they rearrange the handlers so much. -->
<add sel="/aiscript[@name='player.default']/interrupts//event_object_subordinate_removed" pos="before">
<check_value value="false" />
</add>
Create one or two new blank lines under the first <diff>, enter two spaces to get the indent to match the start of the <!-- below (the indent is critical), and add the following line:
<remove sel="/aiscript[@name='player.default']/interrupts/handler[2]" />
When you are done, it should like this:
<?xml version="1.0" encoding="iso-8859-1" ?>
<diff>
<remove sel="/aiscript[@name='player.default']/interrupts/handler[2]" />
<!-- Disable the "Remove from squad" handler instead, since they rearrange the handlers so much. -->
<add sel="/aiscript[@name='player.default']/interrupts//event_object_subordinate_removed" pos="before">
<check_value value="false" />
</add>
That's it. The manual command extension will work now. This will also disable one part of the "Improved capital ship fight behaviour" Egosoft introduced with 1.24, specifically the part that makes your capital ships protect you in a fight, but with the manual combat "escort me" command working, this is not needed.
I hope this helps.
Manual Command Extension not compatible with 1.24 beta patch -- fix here
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