[MOD] Shut Up! Removes ALL annoying voice dialogue. (v0.3)
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
[MOD] Shut Up! Removes ALL annoying voice dialogue. (v0.3)
Remove all annoying voice dialogue:
1. Betty, Shut Up!
2. Show me your [...], please
3. I want to hire marines
4. Give me the list / Give me the map
5. Hold on a minute. / Wait a second. / Let's talk about this in more detail, shall we. / I'd like to discuss this matter. / Let us go over the details of this issue first. / Never mind that, do what you want.
6. Trader NPC replies.
100% compatible with NESA mod.
Unpack into your extensions directory. Create the directory if it does not exist.
Enjoy.
[ external image ]
1. Betty, Shut Up!
2. Show me your [...], please
3. I want to hire marines
4. Give me the list / Give me the map
5. Hold on a minute. / Wait a second. / Let's talk about this in more detail, shall we. / I'd like to discuss this matter. / Let us go over the details of this issue first. / Never mind that, do what you want.
6. Trader NPC replies.
100% compatible with NESA mod.
Unpack into your extensions directory. Create the directory if it does not exist.
Enjoy.
[ external image ]
Last edited by Deleted User on Mon, 18. Nov 13, 14:49, edited 5 times in total.
-
- Posts: 5
- Joined: Sun, 29. Aug 04, 21:59
-
- Posts: 124
- Joined: Tue, 27. Jul 04, 19:41
Works a treat! Thank you. 

Windows 11 Pro 64-bit
ROG STRIX X570-F GAMING (AM4)
AMD Ryzen 9 5950X 16-Core Processor
Corsair H100i ELITE CAPELLIX RGB
Corsair Vengeance LPX Black 32GB 3600MHz AMD Ryzen Tuned DDR4
LG TV OLED55C141B (3840x2160@120Hz)
Gigabyte AORUS GeForce GTX 1080 Ti
Samsung SSD 870 EVO 1TB
ROG STRIX X570-F GAMING (AM4)
AMD Ryzen 9 5950X 16-Core Processor
Corsair H100i ELITE CAPELLIX RGB
Corsair Vengeance LPX Black 32GB 3600MHz AMD Ryzen Tuned DDR4
LG TV OLED55C141B (3840x2160@120Hz)
Gigabyte AORUS GeForce GTX 1080 Ti
Samsung SSD 870 EVO 1TB
Update v0.3
Remove all of Ren Otani's voice dialogue and some extras:
1. Betty, Shut Up!
2. Show me your [...], please
3. I want to hire marines
4. Give me the list / Give me the map
5. Hold on a minute. / Wait a second. / Let's talk about this in more detail, shall we. / I'd like to discuss this matter. / Let us go over the details of this issue first. / Never mind that, do what you want.
6. Trader NPC replies.
100% compatible with NESA mod.
Unpack into your extensions directory. Create the directory if it does not exist.
Remove all of Ren Otani's voice dialogue and some extras:
1. Betty, Shut Up!
2. Show me your [...], please
3. I want to hire marines
4. Give me the list / Give me the map
5. Hold on a minute. / Wait a second. / Let's talk about this in more detail, shall we. / I'd like to discuss this matter. / Let us go over the details of this issue first. / Never mind that, do what you want.
6. Trader NPC replies.
100% compatible with NESA mod.
Unpack into your extensions directory. Create the directory if it does not exist.
-
- Posts: 80
- Joined: Mon, 16. Sep 13, 17:43
any ideeas about removing the smalltalk dialogue? so far neither v2 nor v3 seem to affect it, even though the rest works as intended. if you do manage to do something about it, and it's not too much trouble, could you also add a version only for the smalltalk removal? i like to hear the dialogue, but the smalltalk takes so freaking long and is so repetitive i want to tear my ears off.
-
- Posts: 223
- Joined: Wed, 22. Sep 04, 11:00
-
- Posts: 69
- Joined: Sat, 18. Aug 07, 00:15
@cosmo666: I just saw that cue when I was editing out more of the angled monitors in the npc/mission scripts.
@Skyrant: I think out mods will now conflict in the NPC md scripts. Can I pull your changes into mine or vice versa? Or at least merge them for an alternate download?
We should probably start merging the general better experience mods over the next few weeks as they are all mostly small edits and all deal with design annoyances.
@Skyrant: I think out mods will now conflict in the NPC md scripts. Can I pull your changes into mine or vice versa? Or at least merge them for an alternate download?
We should probably start merging the general better experience mods over the next few weeks as they are all mostly small edits and all deal with design annoyances.
-
- Posts: 69
- Joined: Fri, 13. Jun 08, 21:53
-
- Posts: 18
- Joined: Wed, 20. Nov 13, 10:01
-
- Posts: 69
- Joined: Fri, 13. Jun 08, 21:53
-
- Posts: 69
- Joined: Sat, 18. Aug 07, 00:15
merge with which script?Nebogloee wrote:@cosmo666: I just saw that cue when I was editing out more of the angled monitors in the npc/mission scripts.
@Skyrant: I think out mods will now conflict in the NPC md scripts. Can I pull your changes into mine or vice versa? Or at least merge them for an alternate download?
We should probably start merging the general better experience mods over the next few weeks as they are all mostly small edits and all deal with design annoyances.
-
- Posts: 27
- Joined: Thu, 23. May 13, 15:09
-
- Posts: 366
- Joined: Wed, 28. Aug 13, 12:42
-
- Posts: 215
- Joined: Wed, 6. Nov 02, 20:31