Uhmm, how can anyone defend this POS?

General discussions about X Rebirth.

Moderator: Moderators for English X Forum

User avatar
Sonic & Tails
Posts: 48
Joined: Tue, 22. Oct 13, 19:50

Uhmm, how can anyone defend this POS?

Post by Sonic & Tails »

Newcomers hate it. X veterans hate it. Geez, the vast majority of the community hates it.

But there's still a small group who likes it. Care to explain what's there to like? I'm kinda surprised to see people (especially some old xer's) defending this product.

We've reached a point where some people are defending the company, rather than the game. They know it sucks, but for some odd reason, they don't wanna see their company crumble into dust. Haven't you noticed that you're defending a company that crushed 13 years of support. A company that insulted you by releasing this hectic mess with no explanation whatsoever. Do they even deserve a loyal community after this insult?

If you're someone that actually enjoys X Rebirth, I envy you. Have fun brother, because you've earned it.

But if you're not enjoying it, STOP defending this product! No offense, but It makes you people look like trolls, seriously.
Star Citizen - Elite:Dangerous - X Rebirth
Shenzo
Posts: 131
Joined: Sun, 5. Feb 12, 16:02
x4

Post by Shenzo »

Apparently Egosoft hasn't gotten the message that it sucks. Quote from Bernd

"I would like to say how amazed we all are here by the huge success of the game. Number one on Steam for several days in a row at this time of year when the big hitters come out... wow, we never expected that. It's crazy to see that more than 10,000 people are playing our game at any one time on Steam (even more if you include those who are in offline mode). Madness!"
Galford
Posts: 20
Joined: Fri, 18. Oct 13, 01:24

Post by Galford »

Shenzo wrote:Apparently Egosoft hasn't gotten the message that it sucks. Quote from Bernd

"I would like to say how amazed we all are here by the huge success of the game. Number one on Steam for several days in a row at this time of year when the big hitters come out... wow, we never expected that. It's crazy to see that more than 10,000 people are playing our game at any one time on Steam (even more if you include those who are in offline mode). Madness!"
This is insulting. These are the 20 people we defended during all these years.

I hope they dissapear soon enough. What a friggin disgrace!
BlackAlpha
Posts: 93
Joined: Fri, 18. Mar 05, 19:10
x2

Post by BlackAlpha »

Galford wrote:
Shenzo wrote:Apparently Egosoft hasn't gotten the message that it sucks. Quote from Bernd

"I would like to say how amazed we all are here by the huge success of the game. Number one on Steam for several days in a row at this time of year when the big hitters come out... wow, we never expected that. It's crazy to see that more than 10,000 people are playing our game at any one time on Steam (even more if you include those who are in offline mode). Madness!"
This is insulting. These are the 20 people we defended during all these years.

I hope they dissapear soon enough. What a friggin disgrace!
It could be that he simply doesn't understand how PR and hype works. Their PR campaign was actually very good and it created a lot of hype for the game. Loads of people preordered because of that and hence a lot of people are playing it on release (right now). So yeah, the game was doing really well on release.

But notice how people receive the game. Is it positive? Clearly not. At best, you could say it's mixed. I think the metacritic score sums it up fairly well. The game has some serious issues and a lot of people are not happy. And that's something they will find out soon...
Last edited by BlackAlpha on Sun, 17. Nov 13, 10:48, edited 1 time in total.
ldarkelfl
Posts: 47
Joined: Thu, 17. Feb 05, 09:32
x3tc

Post by ldarkelfl »

Not sure if anyone really loves it, but there are people, like me, who don't hate it.

It could be cause it's mostly undone and not bad (Except bugs, those are really bad)? I haven't seen a valid post about bad design decisions that aren't easily fixable or aren't results of bad presentation (which is also fixable) or a result of features and mechanics being not properly explained.

Yes, in current state it's bad, really bad, but since I'm stuck with it, might as well treat it as early access and wait a bit for a more stable version, so it's actually possible to see what is in this game. So, it's not that I like THIS product, I just don't see any reason it can't get to a really good state where it's better then the old games.
User avatar
Gazz
Posts: 13244
Joined: Fri, 13. Jan 06, 16:39
x4

Re: Uhmm, how can anyone defend this POS?

Post by Gazz »

Sonic & Tails wrote:Newcomers hate it. X veterans hate it. Geez, the vast majority of the community hates it.

But there's still a small group who likes it. Care to explain what's there to like? I'm kinda surprised to see people (especially some old xer's) defending this product.
I'm not defending it. In fact, I'm criticising quite a lot of it. =)
But overall I like it. The S&M potential is even bigger than in previous titles so I'm seeing what could be rather than what is.

Even the UI (which has been a mess in every X game =) is moddable because it's not all baked into the executable. And it will have to be if S&M is supposed to do anything. AI or trading scripts need a way to be started after all.
Just talking to NPC vis a vis is not going to work for an empire builder.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
BlackAlpha
Posts: 93
Joined: Fri, 18. Mar 05, 19:10
x2

Post by BlackAlpha »

ldarkelfl wrote:Not sure if anyone really loves it, but there are people, like me, who don't hate it.

It could be cause it's mostly undone and not bad (Except bugs, those are really bad)? I haven't seen a valid post about bad design decisions that aren't easily fixable or aren't results of bad presentation (which is also fixable) or a result of features and mechanics being not properly explained.

Yes, in current state it's bad, really bad, but since I'm stuck with it, might as well treat it as early access and wait a bit for a more stable version, so it's actually possible to see what is in this game. So, it's not that I like THIS product, I just don't see any reason it can't get to a really good state where it's better then the old games.
Well, it's still rather early and most people haven't gotten very far. But I've just reached the meat of the game and it's rather bare bones.

Go try to get a bunch of ships, go repair them, go make them trade, go try to get a station, go make loads of money without scavenging crates or looting containers, go order a battle ship around to kill stuff for you... Good luck! ;)

It feels like the campaign missions are the new meat and everything else is a filler.
zurakx
Posts: 145
Joined: Wed, 21. Jul 10, 22:11
x3tc

Re: Uhmm, how can anyone defend this POS?

Post by zurakx »

Gazz wrote:
Sonic & Tails wrote:Newcomers hate it. X veterans hate it. Geez, the vast majority of the community hates it.

But there's still a small group who likes it. Care to explain what's there to like? I'm kinda surprised to see people (especially some old xer's) defending this product.
I'm not defending it. In fact, I'm criticising quite a lot of it. =)
But overall I like it. The S&M potential is even bigger than in previous titles so I'm seeing what could be rather than what is.

Even the UI (which has been a mess in every X game =) is moddable because it's not all baked into the executable. And it will have to be if S&M is supposed to do anything. AI or trading scripts need a way to be started after all.
Just talking to NPC vis a vis is not going to work for an empire builder.
this is the only reason i have not deleted the game already. i'm crossing my fingers hoping that some great modders are willing to pour their time into making this game what veterans thought they would be getting.

every time i get somewhere in the game some glaring weakness just crushes my desire to play -just- as i was starting to enjoy what i was doing.
300 pages of complaining before release or bust!
ldarkelfl
Posts: 47
Joined: Thu, 17. Feb 05, 09:32
x3tc

Post by ldarkelfl »

BlackAlpha wrote: Well, it's still rather early and most people haven't gotten very far. But I've just reached the meat of the game and it's rather bare bones.
...
Well that's actually what I'm talking about, all those things are there, but you either have no access to them or it's complicated as hell. That's the main reason I'm more or less positive about this. The Universe design works, it's the interaction with it that doesn't.
User avatar
Leafcutter
Posts: 244
Joined: Wed, 2. Apr 03, 18:23
x4

Post by Leafcutter »

More like 20 people constantly regurgitating the same negative shit and 20,000 too busy playing and enjoying the game to comment.

Lol.

LC
Always expect the unexpected, and you will never be surprised.
Theta Sigma
Posts: 82
Joined: Sun, 17. Nov 13, 10:50

Post by Theta Sigma »

Leafcutter wrote:More like 20 people constantly regurgitating the same negative shit and 20,000 too busy playing and enjoying the game to comment.

Lol.

LC
You cannot seriously be so blinkered.
User avatar
Texhnolyzed
Posts: 397
Joined: Fri, 19. Aug 11, 14:08
x3tc

Post by Texhnolyzed »

The idiocy, ignorance and boundless stupidity of many people actually makes defending the game considerably easier.
Cronos988
Posts: 691
Joined: Mon, 27. Aug 07, 12:34
x3tc

Re: Uhmm, how can anyone defend this POS?

Post by Cronos988 »

Gazz wrote: I'm not defending it. In fact, I'm criticising quite a lot of it. =)
But overall I like it. The S&M potential is even bigger than in previous titles so I'm seeing what could be rather than what is.

Even the UI (which has been a mess in every X game =) is moddable because it's not all baked into the executable. And it will have to be if S&M is supposed to do anything. AI or trading scripts need a way to be started after all.
Just talking to NPC vis a vis is not going to work for an empire builder.
But that is talking about the engine, not the game. It's not like terrible game design was a requirement of good modability. That you can change most of the terrible things means it has a good engine, but it doesn't make the decisions any better.

As one of the big names of the X modding community, I hold your opinion in high regard. Nevertheless, I feel that judging a released game based on what it could be is a wrong approach.
User avatar
Chips
Posts: 5088
Joined: Fri, 19. Mar 04, 19:46
x4

Post by Chips »

You cannot seriously be so blinkered.
Why blinkered? It's entirely possible that there are thousands who are playing the game and having some fun.

There seems a strong band of posters who do not think it's remotely possible to have any fun whatsoever, and if anyone says they are, then they're "blinkered".

How patronising.
Kittens David
Posts: 167
Joined: Mon, 26. Aug 13, 17:48

Post by Kittens David »

Leafcutter wrote:More like 20 people constantly regurgitating the same negative shit and 20,000 too busy playing and enjoying the game to comment.

Lol.

LC

And a few bunch of fanboys constantly regurgitating the same lullaby.
Unknnnnn
Posts: 137
Joined: Sat, 2. Jun 12, 08:18
x3ap

Re: Uhmm, how can anyone defend this POS?

Post by Unknnnnn »

Gazz wrote:
Sonic & Tails wrote:Newcomers hate it. X veterans hate it. Geez, the vast majority of the community hates it.

But there's still a small group who likes it. Care to explain what's there to like? I'm kinda surprised to see people (especially some old xer's) defending this product.
I'm not defending it. In fact, I'm criticising quite a lot of it. =)
But overall I like it. The S&M potential is even bigger than in previous titles so I'm seeing what could be rather than what is.

Even the UI (which has been a mess in every X game =) is moddable because it's not all baked into the executable. And it will have to be if S&M is supposed to do anything. AI or trading scripts need a way to be started after all.
Just talking to NPC vis a vis is not going to work for an empire builder.
They spent seven years on this... "What could be" Implies that the world will wait.... The gaming industry is moving on.. This had to be a "what could be" game now! Not in 2015.

Then by 2015 it might have still been relevant a little.

But as it is it wouldn't even be relevant for 2011.
Last edited by Unknnnnn on Sun, 17. Nov 13, 11:32, edited 1 time in total.
Spero
Posts: 1436
Joined: Mon, 19. May 03, 19:45
x3

Post by Spero »

I like that the game isn't easy to learn.

I'm kinda bored with games tugging me along a set of rails.

Though, I won't defend that UI...
Unknnnnn
Posts: 137
Joined: Sat, 2. Jun 12, 08:18
x3ap

Post by Unknnnnn »

Spero wrote:I like that the game isn't easy to learn.

I'm kinda bored with games tugging me along a set of rails.

Though, I won't defend that UI...
I am assuming you play the free play mode.. Campaign in X Rebirth is nothing but rails.
Vengorin
Posts: 52
Joined: Tue, 8. Jan 13, 11:53
x4

Vital points.

Post by Vengorin »

1. Right do not feel bad for egosoft they knew what they were doing hence why no real info was ever given about the game just..

pretty vids and pics... if they told the truth the game would never of sold.

2. the ego soft team is still trying to blag in post how much sucsess the game is to keep its sales up.

3. go read old ofical posts blogs and info released about x rebirth and spot the many lies and inaccuracies to do with x rebirth.

story time...

my cousins once paid a builder to build an extention on his house.

when it was finished it looked nice looked like a good job... the builder got paid.

but guess what he never done what he was ment to do he cut corners with in a month it collasped.
SyberSmoke
Posts: 651
Joined: Sat, 11. Feb 12, 04:03
x4

Re: Uhmm, how can anyone defend this POS?

Post by SyberSmoke »

Unknnnnn wrote:
Gazz wrote:
Sonic & Tails wrote:Newcomers hate it. X veterans hate it. Geez, the vast majority of the community hates it.

But there's still a small group who likes it. Care to explain what's there to like? I'm kinda surprised to see people (especially some old xer's) defending this product.
I'm not defending it. In fact, I'm criticising quite a lot of it. =)
But overall I like it. The S&M potential is even bigger than in previous titles so I'm seeing what could be rather than what is.

Even the UI (which has been a mess in every X game =) is moddable because it's not all baked into the executable. And it will have to be if S&M is supposed to do anything. AI or trading scripts need a way to be started after all.
Just talking to NPC vis a vis is not going to work for an empire builder.
They spent seven years on this... "What could be" Implies that the world will wait.... The gaming industry moving on.. This had to be a "what could be" game now! Not in 2015.

Then by 2015 it might have still been relevant a little.

But as it is it wouldn't even be relevant for 2011.
You think the games industry is moving forward...HAHAHAHA. The big companies have their heads firmly shoved up their tails...they are to busy making the next big FPS or MMO that plays like the last big FPS or MMO. Simulations have been on the decline for a decade now. If it is not casual, MMO, FPS, or something on a cell phone...they do not want to hear about it.

So that leaves...small developers. They neither have the funds or manpower to make AAA games to challenge the big boys, or it takes them so long that by the time their done making their shiny new game, it is old hat.

No the "Industry" does not move on...it just slowly rolls over everything in it's way with mediocrity and allot of money to make it sound like the invention of fire, the wheel, and hamburgers wrapped in a tortilla. And this is coming for 25 years of watching the industry develop...History tells all...and more often then not is not learned from.

Return to “X Rebirth Universe”