My game is constantly crashing after loading, it gets to aproximately 30% fade-in, locks up, unlocks, sitters untill about 40%, then minidumps.
What i have tried:
Verified Game Cache (No Errors Found)
4 Different driver versions (12.11beta11, 13.11beta7, 13.9 & 13.4)
All types of different sound configurations
Minimal, Medium, High and Default Graphics Settings, Windowed Mode & Not.
Observations:
The Savegame is 60mb - 3x bigger then one made only a few hours prior.
I can start a new game, and i can load my save 2 hours prior, are save games corrupting themselves?
Relevant Files:
DxDiag
quicksave.7z
xrebirth_1941239_crash_2013_11_16T6_50_24C0.mdmp
XU_2013_11_16_14_50_24.dmp
edit:
there are a few hundred thousand lines of
Code: Select all
<targetpoint refobject="[0x115f]" behavior="0" direction="0" forcerotation="0" avoidcollisions="1" resetroll="1" relativemovement="0" usenavmesh="0">
<offset>
<position z="1"/>
</offset>
</targetpoint>