It's now available at:
http://www3.telus.net/public/starnet/default.htm
I took the default Galaxy map, x-panded every sector to about 4 times it's original size. I then spread the stations, asteroids and nebulas across the new, bigger sectors. I moved all stations, asteroids, etc. away from the gate-to-gate shipping lanes so you can go from one gate to another without SETA shutting off. SETA seems to shut off at longer ranges from objects now, this may be related to the improved collision avoidence.
I was surprised to find the the BBS missions seemed to have increased the time allowed for the missions, I did 10 missions, some within sector and some to nearby sectors, I had no problem getting the missions completed in time. However, I only accepted missions if I had already located the destination station.
Because the Universe is much bigger, I added a few gates, pirates, and xenons. I also thinned out some of the asteroids and nebulas in places like Ore Belt I never did like the little tiny sectors with no room to maneuver, now I've done something about it. If you'd like the game a little more difficult, try it out. Of course you'll have to start over to use any new map.
Detailed instuctions are in the readme. PM me here at Ecosoft if you have any questions, problems, or comments about it.
Storm_Fronts Xpanded Universe Map
The place to discuss scripting and game modifications for X²: The Threat.
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Storm_Fronts Xpanded Universe Map
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