M6 Springblossom... ??
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M6 Springblossom... ??
Can someone please tell me what weapons this ship can equip please. I have the rep to buy it now after a restart, but it doesnt tell me what weapons i can put into the slots available.
http://eng.x3tc.ru/x3_tc_ships/x3-ship. ... jE4Mjg0NDM
Check here for full Springy specs! This is a great site with info on all ships, weapons, missiles and more!
Check here for full Springy specs! This is a great site with info on all ships, weapons, missiles and more!
A series of quasi-Terran weapons specific to Aldrin and even more limited in actual utility than Terran models because they're slightly weaker.
On the plus side, hey, it's a Springblossom. The Aldrin hulls make the limited and somewhat weakish weapons work out anyhow. I mean if the Springblossom could equip, say, the PBG, that would just be unfair.
On the plus side, hey, it's a Springblossom. The Aldrin hulls make the limited and somewhat weakish weapons work out anyhow. I mean if the Springblossom could equip, say, the PBG, that would just be unfair.
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Then why give it an MAML equivalent? Those are some of the slowest bullets outside the ISR.
What I'd love to have on a Springblossom, and I mean I'd looooooooove to have this on a Springblossom, is the Pulsed Beam Emitter. Talk about a capture ship.
What I'd love to have on a Springblossom, and I mean I'd looooooooove to have this on a Springblossom, is the Pulsed Beam Emitter. Talk about a capture ship.
OTAS -- it's like 42, the answer to life, the universe, and everything
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- Sam L.R. Griffiths
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I believe bullet speeds are at least slightly relativistic to the ship but it may depend on weapon type. I would expect area effect weapons to be ship motion relative weapons.
It is not something I have looked at in considerable detail but I have not noted any ships flying through o being harmed by their own PSG/PBG wakes.
It is not something I have looked at in considerable detail but I have not noted any ships flying through o being harmed by their own PSG/PBG wakes.
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
- Killjaeden
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you can't catch your bullets, because they are relative to your current speed vector. Only if you fire while sitting at 0m/s and then accelerating very fast. Your own bullets can't hurt you anyway. You can only be faster then missiles but as starting speed they also use your ships current speed.
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X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
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With max engine tuning, I believe the Spitfyre will overtake PM/AML fire. "Your Spitfyre was destroyed by...your Spitfyre."
The Springblossom is my favorite ship thus far, have fun with it OP. EEMPC's are definitely underwhelming, but the PM/AML's perform well. And having flak weapons on an M6 is just plain awesome. Don't forget the PSSC's!!
The Springblossom is my favorite ship thus far, have fun with it OP. EEMPC's are definitely underwhelming, but the PM/AML's perform well. And having flak weapons on an M6 is just plain awesome. Don't forget the PSSC's!!
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Core i5-2500k @ 4.5 . Radeon 6950 2GB . 8GB DDR3-1600 . 52" HDTV
Core i5-2500k @ 4.5 . Radeon 6950 2GB . 8GB DDR3-1600 . 52" HDTV
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- Sam L.R. Griffiths
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Blast radius of missiles - yes I can confirm that from my modding work.
WRT Spitfire and max engine tuning, I have never encountered that problem and stick with my original assessment of the bullet speeds being relative to ship motion.
WRT Spitfire and max engine tuning, I have never encountered that problem and stick with my original assessment of the bullet speeds being relative to ship motion.
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
Well, if you shoot from 0 speed and then Turbo Boost to double max, or if you shoot into a gate and then pass through it, you may catch your bullets.
In the case of the gate, though, invulnerability seems to be involved in the transport sequence. I know I bump into the wall of the Hub when I exit it through a gate (I can hear the sound effect). Or could, in X3TC. Should have splatted me, didn't.
As far as the Springblossom, you can put any combination of EEMPC, PMAML, PSSC in any turrets, as it's been indicated above. I usually do PMAML in the front guns, EEMPC in the rear and side turrets. PSSC are area weapons, will piss off neutrals.
Aldrin economy is a pain to feed; transport energy, ore, and spacefuel separately, and then the 6 naturals for the 6 foods. I've tried with Hayabusa's with cargo divided into 6 x 2200 slices, but they are too slow. Looks like the idea is to have 12 separate Springy's instead. Cost 80 mil or so; it's cheaper to just cheat-multiply the weapons.
In the case of the gate, though, invulnerability seems to be involved in the transport sequence. I know I bump into the wall of the Hub when I exit it through a gate (I can hear the sound effect). Or could, in X3TC. Should have splatted me, didn't.
As far as the Springblossom, you can put any combination of EEMPC, PMAML, PSSC in any turrets, as it's been indicated above. I usually do PMAML in the front guns, EEMPC in the rear and side turrets. PSSC are area weapons, will piss off neutrals.
Aldrin economy is a pain to feed; transport energy, ore, and spacefuel separately, and then the 6 naturals for the 6 foods. I've tried with Hayabusa's with cargo divided into 6 x 2200 slices, but they are too slow. Looks like the idea is to have 12 separate Springy's instead. Cost 80 mil or so; it's cheaper to just cheat-multiply the weapons.