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[MOD] [TC/AP] Realspace Visual Enhancement of Skies, Nebulae and Planets - V1.01
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Schultski





Joined: 12 Aug 2006

Location: Malang, Jawa Timur, Indonesia

PostPosted: Wed, 16. Oct 13, 23:42    Post subject: Reply with quote Print

@ zj1985,
Shouldn't happened at the first place, as the ITS-Cockpit MOD doesn't have the required 'TBackgrounds' to get conflicted with. I'm sure 200% compatible, as I also uses these two MODs, in addition to XRM.


@ bazza13,
Your problems are based around 'missing textures'. This is usually happened as your newest 'T'-files are 'incompatible with the 'textures' ['different filenames' often being the main cause...], or vice-versa...

If you are using these MODs as 'fake-patches', check each MODs so that they doesn't have the required 'TBackgrounds' file and the 'tex' folder colliding in each other. If you're playing X3-TC, place this MOD as a 'fake-patch' to the highest number of the present CATs/DATs.


@ Talon2000uk,
Theoretically, it should work without flaws, as X3-R and X3-TC are using same textures for planets and backgrounds, although some backgrounds are not going to be used by sectors that doesn't exist in X3-R, like the Uranus.


Sincerely,
Schultski Rheindland


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Realspace





Joined: 15 Nov 2006

Location: Sector "Sidera Nova"

PostPosted: Thu, 31. Oct 13, 20:09    Post subject: Reply with quote Print

Schultski wrote:
@ zj1985,
Shouldn't happened at the first place, as the ITS-Cockpit MOD doesn't have the required 'TBackgrounds' to get conflicted with. I'm sure 200% compatible, as I also uses these two MODs, in addition to XRM.


@ bazza13,
Your problems are based around 'missing textures'. This is usually happened as your newest 'T'-files are 'incompatible with the 'textures' ['different filenames' often being the main cause...], or vice-versa...

If you are using these MODs as 'fake-patches', check each MODs so that they doesn't have the required 'TBackgrounds' file and the 'tex' folder colliding in each other. If you're playing X3-TC, place this MOD as a 'fake-patch' to the highest number of the present CATs/DATs.


@ Talon2000uk,
Theoretically, it should work without flaws, as X3-R and X3-TC are using same textures for planets and backgrounds, although some backgrounds are not going to be used by sectors that doesn't exist in X3-R, like the Uranus.


Sincerely,
Schultski Rheindland


Thank you Schultski for answering! Mod's structure is very simple so other people can help with issues. I'm waiting for Rebirth, X3 is not even installed, sorry Wink


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X Rebirth BIG SPACE Mod:
http://forum.egosoft.com/viewtopic.php?t=350673
X Rebirth Ship Inertia Rebalance
http://forum.egosoft.com/viewtopic.php?t=353399
X Rebirth Backgrounds Mod:
http://forum.egosoft.com/viewtopic.php?t=349849
X3 TC Backgrounds and Planets Mod:
http://forum.egosoft.com/viewtopic.php?t=335218
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kriller2





Joined: 26 Nov 2013



PostPosted: Mon, 9. Dec 13, 22:46    Post subject: Reply with quote Print

Wow! fantastic work with this mod. What a difference it makes to the game.

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mati140





Joined: 15 Jan 2009
Posts: 30 on topic

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PostPosted: Tue, 27. May 14, 21:24    Post subject: Reply with quote Print

Does it happen to add the galilean moons to jupiter sectors?

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Deepfield86





Joined: 29 Aug 2014

Location: United States

PostPosted: Fri, 29. Aug 14, 21:56    Post subject: Reply with quote Print

Will this work with X3: Terran Conflict Xtended?

Also, When I use the cockpit mod I don't have any information bars displayed. IE, ship speed, hull/shields, target info.

Example: http://i.imgur.com/SfLOzVn.jpg

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Deepfield86





Joined: 29 Aug 2014

Location: United States

PostPosted: Sat, 30. Aug 14, 00:06    Post subject: Reply with quote Print

Answered my own question. Not at all. nothing shows up until you are almost on top of it. To bad. Looks like a nice addition.

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Realspace





Joined: 15 Nov 2006

Location: Sector "Sidera Nova"

PostPosted: Tue, 11. Aug 15, 21:07    Post subject: compatibility Reply with quote Print

to make this mod 100% compatible with all mods even those including modifications to backgrounds (as long as they don't change the name of nebulae or planets) open the dat file and delete types/TBackgrounds and types/TPlanets

This way not all the modifications will be visible but compatibility is garanted for both TC and AP

Be sure the mod is top in the dat's number (fake patch) or loaded in the mod directory

About the cockpits, I took a look at the lite version included with XRM just in case some common textures are used but did not find any. My backgrounds use old BOD from X2 that refer to generic textures (those with numbers) that I changed with higher resolution ones. But they don't overlap, at least with the lite version of cockpit


_________________
X Rebirth BIG SPACE Mod:
http://forum.egosoft.com/viewtopic.php?t=350673
X Rebirth Ship Inertia Rebalance
http://forum.egosoft.com/viewtopic.php?t=353399
X Rebirth Backgrounds Mod:
http://forum.egosoft.com/viewtopic.php?t=349849
X3 TC Backgrounds and Planets Mod:
http://forum.egosoft.com/viewtopic.php?t=335218
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Mycu





Joined: 28 Sep 2012
Posts: 90 on topic
Location: Poland
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PostPosted: Tue, 11. Aug 15, 23:14    Post subject: Reply with quote Print

Realspace wrote:
to make this mod 100% compatible with all mods even those including modifications to backgrounds (as long as they don't change the name of nebulae or planets) open the dat file and delete types/TBackgrounds and types/TPlanets


there is no TPlanets file inside - just Tbackgrounds.

Just tried it with LU (had to remove Tbackgrounds) - looking damn good!
Now I can't stop staring on Earth... Smile


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X3 AP 3.1 + XRM
X3 AP 3.1 + LU
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Realspace





Joined: 15 Nov 2006

Location: Sector "Sidera Nova"

PostPosted: Wed, 12. Aug 15, 10:50    Post subject: Reply with quote Print

Mycu wrote:
Realspace wrote:
to make this mod 100% compatible with all mods even those including modifications to backgrounds (as long as they don't change the name of nebulae or planets) open the dat file and delete types/TBackgrounds and types/TPlanets


there is no TPlanets file inside - just Tbackgrounds.

Just tried it with LU (had to remove Tbackgrounds) - looking damn good!
Now I can't stop staring on Earth... Smile


some snapshot please! Very Happy


_________________
X Rebirth BIG SPACE Mod:
http://forum.egosoft.com/viewtopic.php?t=350673
X Rebirth Ship Inertia Rebalance
http://forum.egosoft.com/viewtopic.php?t=353399
X Rebirth Backgrounds Mod:
http://forum.egosoft.com/viewtopic.php?t=349849
X3 TC Backgrounds and Planets Mod:
http://forum.egosoft.com/viewtopic.php?t=335218
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Mycu





Joined: 28 Sep 2012
Posts: 90 on topic
Location: Poland
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PostPosted: Wed, 12. Aug 15, 20:24    Post subject: Reply with quote Print

Realspace wrote:
some snapshot please! Very Happy


Here you go:
http://i.imgur.com/08X0nuc.jpg
http://i.imgur.com/sL8DwX4.jpg

That little bald dot inside cockpit - it's me, staring Very Happy


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X3 AP 3.1 + XRM
X3 AP 3.1 + LU
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alexalsp





Joined: 18 Jul 2014
Posts: 697 on topic

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PostPosted: Sun, 4. Feb 18, 05:21    Post subject: Reply with quote Print

Please update the link or reload the file. Crying or Very sad

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X2-Illuminatus
Moderator (Deutsch)
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MEDALMEDALMEDAL

Joined: 02 Apr 2006
Posts: 20705 on topic

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PostPosted: Sun, 4. Feb 18, 12:55    Post subject: Reply with quote Print

Uploaded on xdownloads:


Link also added to opening post.


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alexalsp





Joined: 18 Jul 2014
Posts: 697 on topic

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PostPosted: Sun, 4. Feb 18, 13:03    Post subject: Reply with quote Print

X2-Illuminatus wrote:
Uploaded on xdownloads:


Link also added to opening post.


Thank you.

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