[Index] Unbalanced Script & Mod Library : Post any cheat requests here

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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jlehtone
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[Index] Unbalanced Script & Mod Library : Post any cheat requests here

Post by jlehtone » Fri, 17. Oct 08, 07:50

Any request for intentionally unbalanced content, help with the existing packages, or scripters who want their own cheat scripts listed, should post here, and here only.

The scripts in Cycrow's Cheat Package use many of the new features of scripting in X3TC, especially the use of the custom menu. So these can be used as a good example when you start to script yourself.

Cheat packages Cheat scripts Cheat mods Requests
  • Add all products to dock (spaceproby)
  • Complete current mission (paintner)
  • Destroy Rocks (Graxster)
  • globally add missiles to bombers/m7ms (Sandalpocalypse)
  • Globally add products/resources to stations (Predator02)
  • Infinite Wares (missiles/energy/ammo) (aquemnun)
  • Raise Corporation Rank (whitemithrandir)
  • Upgrade ST/UT experience (mufflink)
  • Unlimited Salvage Insurance (Neofit)
  • Delete all objects that run scripts (BDStyle)
Last edited by jlehtone on Thu, 26. May 11, 21:38, edited 10 times in total.

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Sandalpocalypse
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Post by Sandalpocalypse » Mon, 20. Oct 08, 01:51

Cheat suggestion: globally add missiles to bombers/m7ms

w1p
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Post by w1p » Mon, 20. Oct 08, 02:13

Cheat Suggestion - when you create a ship, it has all the software eg. fight software mk II , special command software etc. installed

also all the weapons on all turrest + shields :x

thanks!

Inuzuka.Kiba
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Post by Inuzuka.Kiba » Mon, 20. Oct 08, 17:35

Cheat Suggestion : a way to lock energy consumption of the player ship so firing an energy weapons wont decrease the amount of energy. I really hate when my dragon is out of energy jyst after a short 3 sec firing burst

Cycrow
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Post by Cycrow » Mon, 20. Oct 08, 17:47

Inuzuka.Kiba wrote:Cheat Suggestion : a way to lock energy consumption of the player ship so firing an energy weapons wont decrease the amount of energy. I really hate when my dragon is out of energy jyst after a short 3 sec firing burst
god mod already does this, it keeps your laser energy full

winterghost
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Post by winterghost » Mon, 20. Oct 08, 19:09

Cheat Suggestion: Capture Ship

Cycrow
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Post by Cycrow » Mon, 20. Oct 08, 19:14

winterghost wrote:Cheat Suggestion: Capture Ship
can already do that. Just target the ship you want and open the cheat menu.

or open the cheat menu then switch the target to the ship you want to capture.

then u can either select "Take Ownership" and it will become yours, or "Force Pilot Eject" then claim it like normal

paintner
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Post by paintner » Mon, 20. Oct 08, 19:37

a cheat that completes the current mission? if possible ...
I hate when ships take 40 minutes to try to dock :S
I got an angel on my shoulder, but the devil hold's my hand ...

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Graxster
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Post by Graxster » Mon, 20. Oct 08, 21:01

Just installed the game and haven't started playing yet, but I can think right off the bat of the most important cheat needed:

Unlimited Salvage Insurance

:)

-Grax

Cycrow
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Post by Cycrow » Mon, 20. Oct 08, 21:05

Graxster wrote:Just installed the game and haven't started playing yet, but I can think right off the bat of the most important cheat needed:

Unlimited Salvage Insurance

:)

-Grax
already part of my cheat package ;)

Inuzuka.Kiba
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Post by Inuzuka.Kiba » Mon, 20. Oct 08, 21:40

Cycrow wrote:
Inuzuka.Kiba wrote:Cheat Suggestion : a way to lock energy consumption of the player ship so firing an energy weapons wont decrease the amount of energy. I really hate when my dragon is out of energy jyst after a short 3 sec firing burst
god mod already does this, it keeps your laser energy full
Yeah but it makes you invulnerable + more and that I don't want I just want laser energy full. So it sould be easy to apply as a separate function no :?:

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Graxster
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Post by Graxster » Mon, 20. Oct 08, 23:54

Cycrow wrote:already part of my cheat package ;)
Sweet! On to the next one then, lol.

Destroy Current Target - mapped to a hotkey.

Destroy Rocks - Need a script similar to Bunny's "destroy rocks" script that removes all rocks that are too small to hold an Ore/Silicon Mine. Useful for slower machines/graphic cards, as well as for clearing up flyways.

-G

Cycrow
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Post by Cycrow » Tue, 21. Oct 08, 00:14

Graxster wrote:Destroy Current Target - mapped to a hotkey.
this can be done easy enough in the cheat menu.

target the ship, hit the cheat hotkey, and select destroy

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Predator02
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Post by Predator02 » Tue, 21. Oct 08, 00:43

global command to max out all npc station requirements per use. It would be a nice kickstart to get the game economy going on it's own.

mufflink
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St/ut

Post by mufflink » Tue, 21. Oct 08, 01:19

Hiya all,

Any chance we could have a sector trader/universe trader level adjust cheat, one where we can choose what level we want to set it to?

Edit: An add Adv. Sat to all sectors (replace destroyed sats too!!) Hope I'm not asking for too much, I'll script out the money!!

Regards,
Mufflink.
When in doubt.......cheat.

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