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I love this! But is there any numbers we can see, as in exactly how fast they repair etc? The speed of 1 repair torch, multiplied by how many marines u have?
Also, do they eject and repair from space, or is it basically just like an auto-repair feature from within?
Also, do they eject and repair from space, or is it basically just like an auto-repair feature from within?
CPU: Intel i7 6300k RAM: 32gb GPU: nVidia 1070 6gb VRAM
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I saw something like this in the original thread, the calculations for this would be insane and a probably produce a noticeable performance drop.Baleur wrote:Also, do they eject and repair from space, or is it basically just like an auto-repair feature from within?
I would say, its an internal repair system, but I'm nabbing it now anyway
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Wouldnt a crude way just be to make the script eject the marines, then order them to follow the ship at uhm... 500m or whatever, and fire on it? I suspect there could be alot of "incidents" if that was the case though, but a golden age for the Spaceship Window Washers Unionfredmxm354 wrote:I saw something like this in the original thread, the calculations for this would be insane and a probably produce a noticeable performance drop.Baleur wrote:Also, do they eject and repair from space, or is it basically just like an auto-repair feature from within?
I would say, its an internal repair system, but I'm nabbing it now anyway
Where did all this red paint come from?
CPU: Intel i7 6300k RAM: 32gb GPU: nVidia 1070 6gb VRAM
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Are you sure this script is working ?
Hi, thanks for the script.
But i cant see anything happen after the installation , the scripts are in the scriptfolder, i checked.
I have a Split Panther with 32 docking places and 10 fighters with hull damage and 18 Marines on board, it happen nothing at all, souldnt be the repaier the docked fighters ?
I am playing German Version from TC 1.21. Modified , many scripts running all working and EMP Mod.
Anyone have tested this ?
But i cant see anything happen after the installation , the scripts are in the scriptfolder, i checked.
I have a Split Panther with 32 docking places and 10 fighters with hull damage and 18 Marines on board, it happen nothing at all, souldnt be the repaier the docked fighters ?
I am playing German Version from TC 1.21. Modified , many scripts running all working and EMP Mod.
Anyone have tested this ?
Last edited by skywalker3000 on Sat, 1. Nov 08, 21:35, edited 1 time in total.
I'm not observing any results from this, Deimos Paranid M7, 2 discoverer haulers in my flight bay, one at 44%. I have 13 marines in my cargo, and in fact I have all skills covered for the marines just in case it matters. Two game hours later floating in space, and that discoverer hauler is still at 44%
I do have the modified tag, and am using several other scripts,
Explorer command Extension + fix pack
No civilians
Factory Complex constructor
Improved boarding
Salvage claim software
add.jumpdrives.and.triplex
and the plugin manager v2.20
I do have the modified tag, and am using several other scripts,
Explorer command Extension + fix pack
No civilians
Factory Complex constructor
Improved boarding
Salvage claim software
add.jumpdrives.and.triplex
and the plugin manager v2.20
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- Joined: Sun, 19. Dec 04, 02:41
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- Posts: 3144
- Joined: Sun, 19. Dec 04, 02:41
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- Posts: 3144
- Joined: Sun, 19. Dec 04, 02:41
Ok, gimme a moment to make it nice and easy for you to recognize the problem
Is there somewhere that you think I could upload it to?
edit.
Uploading to rapidshare... give me a minute and I will post a link. The ship in question is the TM chikaru I have locked, with two marines on board.
Scripts installed are...
Cycrow
SEWN
Improved boarding
Turbo booster
wing hotkeys
EMP
Graxter
Mobile ship repairs
LV
Jumpdrive kits
Medusa missile interface
Tatakau
Marine repairs
If those matter at all..
Is there somewhere that you think I could upload it to?
edit.
Uploading to rapidshare... give me a minute and I will post a link. The ship in question is the TM chikaru I have locked, with two marines on board.
Scripts installed are...
Cycrow
SEWN
Improved boarding
Turbo booster
wing hotkeys
EMP
Graxter
Mobile ship repairs
LV
Jumpdrive kits
Medusa missile interface
Tatakau
Marine repairs
If those matter at all..
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- Posts: 3144
- Joined: Sun, 19. Dec 04, 02:41
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- Posts: 3144
- Joined: Sun, 19. Dec 04, 02:41