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Kirlack



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Joined: 25 Jun 2004
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Location: Archemedes Trading Corp. HQ, Spires of Elusion
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PostPosted: Tue, 8. May 12, 02:07    Post subject: Reply with quote Print

Scion Drakhar wrote:
MOAR!!!

Very Happy


You know...it occurs to me that after months of folks demanding MOAR! of From Nothing...

You must be loving this Razz Now that the shoe is on the other foot I mean Wink

Chapter 9 is under way. Patience my young padawan Very Happy


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My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun (Active)
An Illustrated Idiots Guide to CLS
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Triaxx2





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PostPosted: Tue, 8. May 12, 02:16    Post subject: Reply with quote Print

I'm sure he is. Of course, those of us who know, know it's much easier to sit and demand 'MOAR' than it is to actually play the game and write this stuff.

I also have a wish to see more, but am patient and willing to wait.

Stupid asteroids...


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Libelnon





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PostPosted: Tue, 8. May 12, 02:25    Post subject: Reply with quote Print

Scion Drakhar wrote:
MOAR!!!

Very Happy


Seconded... MOAR!!

Razz We only do it 'cuz we love you. (jokes.)


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Scion Drakhar



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Location: Milky Way galaxy. Sol system. Earth. Most of the time anyway.
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PostPosted: Tue, 8. May 12, 02:37    Post subject: Reply with quote Print

Kirlack wrote:
Scion Drakhar wrote:
MOAR!!!

Very Happy


You know...it occurs to me that after months of folks demanding MOAR! of From Nothing...

You must be loving this Razz Now that the shoe is on the other foot I mean Wink


Hell yeah! There are definite perks to being in the audience. Very Happy


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Libelnon





Joined: 22 Aug 2011

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PostPosted: Wed, 9. May 12, 15:21    Post subject: Reply with quote Print

I just caught myself going 'ooh, Kirlack's on! Maybe he's updating this!'

...

I think I'm addicted.


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Kirlack



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PostPosted: Thu, 10. May 12, 23:44    Post subject: Reply with quote Print

Scion Drakhar wrote:
Hell yeah! There are definite perks to being in the audience. Very Happy


True, but I reckon being the writer comes some with cool perks too Razz At least in the audience there's no pressure Very Happy

Libelnon wrote:
I just caught myself going 'ooh, Kirlack's on! Maybe he's updating this!'

...

I think I'm addicted.


Quit it, you're making me blush Very Happy

Chapter 09:Homecoming

New Scripts added

Yaki Armada 2
Pirate Guild 3 (installed, but not active yet)
Anarkis Defence System (ADS)
NPC Bailing Addon
Display Rank
MARS
Marine Repairs
Gazz' Missile Display Script
Cycrow's Cheat Package (for setting up Yaki, no other uses)


I hook up with O'Leary and we head to the restaurant, three floors up from the docking bay. It's not busy, which is surprising considering the amount of folks making use of the station. There's a gentle tune playing in the background on a Paranid dune flute. Dune flutes are almost like pan-pipes, except carved from a single piece of rock, rather than several wooden tubes. They used to be used to alert the tribes to danger on their arid worlds, the sound carrying across the desert and calling the warriors to war. Despite my natural hatred of the Paranid I find the music quite soothing and before long I can't help but tap my foot to the rhythm. This station seems to be a hub for all sorts of traffic, judging by the number of people milling about. There's plenty of jobs being advertised, but they all require a freighter to pick up lots of goods, which isn't really my thing.

I'm thinking more than talking as we sit down to eat. I need more money. If I'm going to make my way back to Yaki space and buy a Chokaro, then upgrade and equip it, I'm going to need a lot more money. The local pirate clans appear to have taken offence at me for some reason, so pirating around Hatikvah's is probably out until I get that sorted. That means taking missions. O'Leary has proven himself on my wing, so I'm quite happy to start taking protection or assassination missions, especially now we have the jumpdrives. But we'll still need a place to refuel and re-arm, especially O'Leary. He likes lobbing missiles at our targets. Lots of missiles. All of which just highlights the need for a TM class ship, somewhere we can fall back to if it all goes to hell.

“Kirlack? You alright?” O'Leary says with a look that I can only assume is concern.

“Fine. Just doing a little circular thinking.” His face crinkles up with that expression that means there's a question coming.

“What's circular thinking?” See? I told you.

“When you start off with a point and end up coming back to it despite all your applied logic. Hence circular. Heh.”

“What? What's funny?”

“Circles within circles. It's an old Yaki greeting.” As soon as I mention Yaki I know I've told him more than I'd intended.

“Yaki? Aren't they like some kind of clandestine pirate group?” Now, this surprises me some. O'Leary has been in commonwealth space less than two days and he already knows something about my brethren. I didn't think anyone from the Sol system would have picked up on their existence in so short a time. I nod.

“Yeah. Something like that.” I know he's thirsting for more, but I'm not ready to fill him in just yet. He actually seems to take the hint though and goes back to eating his chelt in silence. I clear my plate, wash my food down with a beer and drink most of the pitcher of water sat on the table. “Alright. I need to make some enquiries amongst the pirates and see why they're so pissed with me. In the meantime I want you to stay here and keep a low profile. No getting drunk, no getting into fights. Low profile Stephen. Think you can manage that?”

“Sure thing boss. Want me to stay with the ships?”

“Yeah, that'd be good. Head down to the sub levels though, see if you can find some new clothes. That USC flight suit stands out a like a sore thumb and the last thing we need is you attracting any undue attention.” He's got that crinkled face on again, and I know there's a question coming, but I'm not in the mood. “Don't ask me why, just get it done. I'm taking Giggity out of the sector.”

So I leave the station in my little Disco and blaze on into Danna's. As I'm passing the PBG forge I call up the info to see how their stock levels are looking, when a name catches my eye. Ban Jorwan. Ban used to run a hacking ring on the big old casino ships in Argon territory. He was also a contact of mine on the Brennan's Triumph pirate base. So I give him a call.

“Sure thing Kirlack. It'll cost you though.”

“No worries Ban. Think you can hack the anarchy port in Hatikvah's and the rehab facility here?” He's shaking his head even as I ask.

“No way man! Shinzo will kill me if he ever finds out I've hacked his base just for you! I'll hack the rehab base here, but you're gonna have to find somebody else for the anarchy port.”

“Alright Ban, keep you hair on. Don't suppose you know anyone else that might be willing to offer their services?”

As it turns out he knows a couple of people, some offering their skills, others looking for somebody to work for them. There's a Split named Ho t'Lt willing to pay a tidy sum for me to take him to the pirate base in Bala Gi's Joy, as long as I can provide a TP for him to ride in. I agree to the job and then Ban puts me in touch with a Boron pirate name of Mula Do. Mula is quite happy to hack Shinzo's base, so I'm guessing she don't know about the bad blood between me and the one eyed sociopath. Long story. No, I don't want to tell you about it.

So, I dock at the PBG forge in Giggity and inform Ho t'Lt that his transport will be with us shortly, whilst remote ordering Puddle Jumper down to me. As soon as the Express reaches the forge I swap over, tell the Split to strap in and make the jump to Bala Gi's, sending Giggity back down to the trading station in Freedom's. Once in Bala Gi's I get talking to my passenger. He reckons there are some small time pirate crews making trouble for the local clans, getting free traders to scan for valuable freight and then hitting the trade lanes. Hmm. That might explain why the clans are so pissed at me.

“So what are they doing about it?” I ask him. At first I just get a blank stare, but it's only for a second and then he's grinning.

“Split say, clans form new pirate guild! More profitable for all.” Oh really, a pirate guild eh? That's got to be worth investigating, if it ever comes to pass. Ho also informs me there are a few folks on the pirate base that'll be looking for somebody to do some dirty work for them, so once we get in range I take a look.

Now that will go a long way towards paying for and upgrading a Chokaro, so I agree to the job and send a message back to O'Leary to prep the ships for combat. My four targets are headed for Atreus' Clouds, so there won't be a lot of time to play with if we're gonna take them down before they cross the border into Boron turf. With this in mind I drop Ho at the station and jump to the east gate of Farnham's, sending orders for O'Leary and the two ships to jump and meet me there.

I appear on the far side of the event horizon seconds ahead of the Nova and teleport across, sending Puddle Jumper back to Freedom's Reach as I wait for Shooting Fish to catch up. Then we flip the IFF transponders and head on in to ruin the Boron's day. They dump a load of fighter drones and actually put up a pretty good fight, but between my PRGs and PBGs and the 'cudas HEPTS the fight is soon over. One of the squiddies even leaves me a nice little present. So I claim the ship and strip the PRG off it before sending it on its way south to the trading station in Elena's Fortune. Maybe we can recover it later.

For now though there's a sizeable Boron patrol centred around a Hydra making it's way south through the sector, and I don't much fancy tangling with them, so I abandon my plan of preying on some more squiddies and check the local stations for work instead.

It probably won't pay much since I'm sat in the Nova and it's not what you'd describe as speedy, but it'll provide some passive income whilst we make our way back through Bala Gi's, so I take it. I scan a few ships in Farnham's and then push east where I find this guy. The ship itself would be nice, but he's also got a few choice bits in his hold. Sadly he proves incredibly stubborn and rather than part with his missiles he decides to lob them at us, which results in O'Leary atomizing him.

We're just about to skip out of the sector when I spot a Terracorp weapons dealer in a TM. He doesn't have much in his hold, but it's enough for me to take interest, until I look at his fighter wing. That's probably too much heat for us. Terracorp and Jonferco both seem to have access to PBG forges, judging by the sheer number of them I've seen on their fighters. So we leave them be and make for the south gate.

As we make the slow but steady flight back down through Olmancketslat's and Brennan's I decide to check in on my small satellite network up in the PTNI region. I've been snapping up advanced satellites from military bases whenever I've had the free cash and deploying them in sectors I intend to trade in, giving me a heads up of both prices in the region and any potential trouble to my freighters. So when I call up the telemetry from Scale Plate Green, I'm immediately forced to order my Mercury to safe harbour in Profit Centre Alpha. If we had a few bigger missiles I'd be tempted to make that problem go away personally, but we don't so it's a moot point.

Once we get back to Freedom's I notice a lot of fresh jobs being advertised, amongst them a taxi mission that I could take in the Nova and a transport mission that I can't. They're both going to the same place, so I switch over to Puddle Jumper and take them both on board. I decide to get O'Leary to join me in the cockpit for this one, rather than leave him to get into more trouble. He's managed to find himself something a little less conspicuous than that stupid blue and white flight suit he was wearing, and is now sporting a pair of plain blue pants and a red shirt under a black jacket. Since he looks the part I offer him one of my pistols as a sidearm. I can tool up from the overstock the Mercury just picked up in Profit Centre Alpha. I figure since we're transporting passengers having a guard on board can't hurt. Our passengers don't cause any grief though, and happily pay us as we dock at the SPP. I send O'Leary off to arrange some more jump fuel for Puddle Jumper and take a cigarette break at the lifts to the docking clamps. I'm just about to stub out my smoke when I start getting this sinking feeling...

“Hands up young'un.” says this deep, gravelly voice in my ear, and I can feel the tip of a pistol at my back. Shit. I thought this stimulator was supposed to keep me alert?

“Easy feller. I ain't looking for no trouble.” I says, raising my hands slowly and dropping my smoke.

“Well now, that's too bad friend cause trouble went and found ya. Now turn around and keep your hands where I can see 'em.”

I turn around and get a good look at the guy in the half light of the docking lifts. He's in his late thirties, close cropped dark hair starting to fleck to grey at the temples and through his neatly trimmed beard. Coal coloured eyes that speak of a sharp mind and impressive intellect stare out at me from a craggy face that looks like it's seen more than its fair share of weather. Looking down I notice the pistol he's holding, a pirate sidearm, not a weapon commonly available unless you know the right people. I get the impression this one's a smuggler. Something about him seems familiar though somehow, but if O'Leary don't show up soon I ain't gonna get the chance to work it out. Something in those black eyes tells me he'll shoot me without a seconds hesitation.

“There now, that weren't so hard was it?” he teases and again there's something about this guy that seems familiar. I've known a lot of folks over the jazura, pirates, killers, smugglers...all sorts of scum. Have I run into this one before?

Then it hits me. That voice. That deep, gravelly voice whispering in my ear. One of the regulars that Shinzo, and yes that would be the same Shinzo who's got a grudge against me, used to run hot cargo was a guy with a really, as in unusually, deep voice. A guy called....damnit, what's his name?!

“Marchetti.” He snaps his eyes up to look at me and they instantly narrow dangerously. I'm on to something. “You're 'Baritone' Marchetti, one of Shinzo Akemi's smuggler crew. I'm guessing he sent you to find me?”

“Shinzo don't own me boy. I work for him when I need something from him, that's all! Now gimme the keycodes for your ship before I put holes in ya.”

I can see a shape moving in the shadows behind him, and catch a glimpse of O'Leary creeping across the lift area. He doesn't signal to me at all, just keeps creeping as Marchetti is about to growl out his demands again, and then casually places the tip of his pistol at the base of the man's skull. “Wanna explain to me just what you're doing with my friend here?”

So, we disarm and bind him and stuff him in the Express' cargo hold. I'm not sure what to do with him, but if he can earn my trust he might make a good pilot. From what I remember about this guy he's pretty good at getting out of a tight spot, and he knows his way around the smuggling rings on this side of the universe better than most. Knowledge like that might come in handy. Plus if Shinzo really does have me in his sights it'll be good to have somebody I can bully for information. All that said though, first I need to get him to agree to fly for me. I set Puddle Jumper to bounce back to Freedom's Reach and join O'Leary and our guest in the cargo bay.

“How's he holding Stephen?”

“I'm fine, thanks for asking.” growls Baritone, glaring at me with those intense dark pits. “Whadda ya want me for?”

“Well, first I need to make sure you ain't looking to kill me. Then maybe we can discuss just what I am gonna do with you. You say you don't work for Shinzo, and I'd like to believe that.

“What is it with you and this Shinzo guy anyway boss?” O'Leary asks me, keeping his pistol on Baritone the whole time. I sigh. I didn't really want to go into this right now...but if Marchetti really isn't one of Shinzo's then it might do me good for him to hear this.

“I slept with his sisters. All three of them.” O'Leary's trying not to laugh, trying to keep it professional, but I can tell from his face he can only hold it so long. Marchetti beats him to it though, sniggering quietly to himself before looking up.

“You bedded Marlena, Karel and Siobhan? Hahahaha. Well no wonder he wants you dead.”

“Is that a fact.” I breathe. “Shinzo Akemi wants me dead?”

“That's what you said isn't it?” Now I gotta admit, looking at the guy as he says that, looking as genuine as a kid asking for a cookie...I believed him. He doesn't know anything, he wasn't on that station looking for me. Alright.

“Let's say I believe you Mr. Marchetti. If you weren't looking for me why try to steal my ship?” Then I see it. Just for a second. That look of desperation, that look that says 'cos I ain't got nothing of my own'. I know that look. I reckon I looked about the same to Brother Kalvin when I stuck my blade in him.

“Cause I'm broke! I've been stuck on that Gunne forsaken station for three damn days looking for an easy hit so I can get the hell out of here! When that Titan battlegroup came through here yesterday I though the whole frakking sector was gonna burn!”

“Yeah. I remember seeing that fleet. Alright, 'Baritone'. Here's the deal. You're broke. You have no transport of your own and presumably little to no cash left to live on. I know how hard that can be. So I'm not gonna take it personally that you threatened me. On. One. Condition.” He nods silently, but those eyes are sparkling...anger, defiance perhaps? “You fly for me. My ship, my weapons, my equipment. You get paid a flat fee every day plus a cut of anything I make whilst you're flying on my wing. And since you know the smuggling rings well, your.....ah....'expertise' would come in useful occasionally. What do you say?”

I can see from his eyes it's a sell. He needs the work, but he's too proud to take it straight away. Alright mate, you play hard ball.

“Think about it.” I say, turning for the cockpit. “I'll come and ask you again in a while. Stephen, with me please.”

We leave Marchetti bound in the cargo hold and lock the door behind us, making the short walk to the cockpit.

“What do you think Stephen?”

“About Marchetti?” I nod. “I dunno boss. But I reckon I just saved your life. How about we re-negotiate.” We're both laughing as I reach the cockpit and settle into the flight chair.

“Alright. Fifty thousand per day, since you're flying an M3 now. I'll keep your cut at ten percent, even if Marchetti takes my offer. But the next pilot we take on after that is gonna cut into it a bit, understood?”

“Sounds good. So, what's next?” I grin at him.

“We get some more work. Then I'm taking Giggity for a ride whilst you keep an eye on our guest.

“Do I get a premium for guard duty....?”

So we close on the trading station in FR and check the boards for any more work available. We take one job and then immediately spot another. They're in opposite directions, but I'm confident Puddle Jumper can make both trips in the allotted time. By the time we dock and drop off our passengers in Brennan's I've broken the two million mark again. That should be enough to get a Chokaro properly set up, so it's time for me to go show my face in Yaki territory. That means crossing a couple of Paranid core sectors, and despite my current status of persona non grata I'd rather not risk getting shot, so I'm taking the scout. We bounce back to Freedom's and I switch over to Giggity.

Just as I'm leaving the station I get a call from a young pirate looking for soft targets. I agree to his terms and decide to make use of my flight up through Danna's and Brennan's. Once I hit Split Fire I'm turning south, and scanning in Paranid space won't do me any good, so I'll be keeping a low profile. By the time the mission ticks down I've scanned over twenty million credits worth of cargo and the young pirate wires me my one million, two hundred and twenty one thousand, five hundred and six credits, which is my highest payout yet for a scanning gig. After that though, I dash through the south gate and into Priest's Pity.

I'm in enemy territory now, so I shut down all transmissions from my ship and open up the throttle. With a bit of luck there's nothing that can set the 'nids off, so I should be safe, but I'm not taking any chances. I head west into Priest Rings, then south through Duke's Domain and west into Empire's Edge. The 'nids haven't shown any interest in me at all, but I still breathe a sigh of relief when I see the door is open.

Savage Spur. I'm almost home. I pull up and come to a stop just above one of the nacelles on the south gate and send a message back to O'Leary to prep the ships for the jump down here. As soon as he arrives I switch over to the Nova, which I still need to find a name for. I also take a moment to take stock of my weapons situation. The Mercury up PTNI way has managed to pick up a few more weapons for me, namely a handful of HEPTs and EBCs, along with ammo for them. The Vulture I picked up for a song earlier has assumed storage duty whilst the Demeter ships freight around Ceo's Sprite, so I've managed to pick up a few more EBCs there. With this in mind I jump both freighters down to Company Pride and load Swag Bag up with everything we might need before jumping that in to meet us near the gate. A few minutes later and Shooting Fish is sporting a full HEPT and PRG loadout, giving it both punch and speed. I've gone for a more balanced approach, two each of PRG, HEPT, EBC and PBG, giving me plenty of options if things get ugly once we cross the even horizon. I'm not expecting that they will, but it doesn't hurt to be prepared. I bring the Nova about, line up on the gate and gun my engines.

Ocracoke's Storm carries a fairly heavy Yaki presence and when I comm the lead Tenjin a Boron I don't recognise tells me there's a lot of Paranid activity moving through Savage Spur. Seems my brethren have received word of a Deimos in that sector. If that's the case I need to push on to Senator's Badlands and see if they need my services. As it turns out the shipyard has received word of an incoming fleet.

The battle doesn't last long. The Akuma in sector takes care of most of the fighters and the one Hades bomber, leaving the lighter fighters for me and O'Leary to take out. We move to intercept them whilst they're still at the twenty kilometre mark and both cut into the small swarm. It only takes a minute or two and the sector is clear and we pick up our pay for the job. With that done I make enquiries with the shipyard about buying a Chokaro. It's well within my price range, so I order one, complete with all the software and upgrades available from the equipment dock here in the sector, leave orders for O'Leary to dock with our new home base and head for the south gate. I want to at least see Weaver's Tempest before we head back out.

I shoot across the space between sectors and appear on the far side of the jump tunnel into my home. The sector defence forces hail me as I cross the gap towards the Incendiary Bomb Launcher forge and I'm greeted by Captain Werinas Lotussiss Hiriabes the seventh, master of the Shuri class carrier named 'In Shadows we Wait', or just 'Shadows' for short. It seems the few jobs I've done for the Yaki since making contact have improved my standing considerably, a fact that is affirmed by Captain Hiriabes.

“Ssshe isss waiting for you in your quartersss Kirlack. I sssugessst you make hassste. Ssshe doesss not like to be kept waiting longer than isss nesssesssary.”

She. That would be Sophia Rider, my initial contact amongst the Yaki. Oi. I'm not sure I'm ready for this just yet, but orders are orders. So I dock the Nova at the IBL forge and make for my sleeping quarters.

Assets:

'Nova' – Nova
'Giggity' – Disco Vanguard
'Good Intentions' – Goner Ranger
'Swag Bag' – Caiman Tanker
'Puddle Jumper' – Express
Chokaro

'Shooting Fish' – Barracuda Vanguard – Stephen O'Leary

Mercury Super Freighter 78% - M.O.R.T.

Demeter Super Freighter 77% - M.O.R.T.

Vulture Super Freighter 60% - Storage
Vulture Super Freighter 35% - Refit required

Hades 84% - Pilot/Refit required
Barracuda Raider 9% - Pilot/Refit required
'Dirty Magic' – Buster Raider – Pilot required
Disco Vanguard – Pilot required
Octopus 62% - Pilot/Refit required

Credits 330,592

Time:768-05-02 14:30


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Libelnon





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PostPosted: Fri, 11. May 12, 00:33    Post subject: Reply with quote Print

Great chapter Wink good to see things moving ahead at a nice pace.


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Libelnon





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PostPosted: Mon, 14. May 12, 22:06    Post subject: Reply with quote Print

Right, with Kirlack's permission (and to a lesser extent, collaboration) I've decided to aid this story with my own character's viewpoint, Huritas Galos Yayaosis II, better known as 'The Huntress', a freelance assassin with rapidly emptying pockets. Here's to hoping my contributions are as well received as Wildcat's were in From Nothing, eh?

But before she's set into the plot, let's investigate some history from, say, three or four years back...

- - - - - - - - - - -

"Huritas Galos Yayasois II", someone greeted her from behind. She didn't even bother to look at him - The accent told her he was blantantly Argon. "I have a... proposition for you."

Huritas remained seated in her booth, gaze fixed on the table. Her slight paranoia ordered her hand to grasp the grip of her gauss pistol.

The Argon spoke again, this time his comment aimed at someone Huritas was unaware of. "Get me a drink. And one for my friend here." He then proceded to take a seat opposite her. The pistol silently slid from its holster.

"My name is Eron," he introduced himself. He had an aura of confidence that would've unnerved the common man. "And I hear you're the best person to come to when a job needs doing."

Huritas lifted her head to look at him. He wasn't a previous client, but he was certainly a confident one. Most people who addressed her did so via written note, and had already scarpered before she'd picked it up. This one was different. He had a ragged denim flight jacket on, and the sigil of The Crimson Skull emblazoned across the left pocket, a large Pirate cartel. From the armed guards, he appeared to be somewhat respected among them.

"You are the Huntress, no?" he said. Her silence seemed to be agitating him. "I have a certain individual needing removing."

Huritas looked him in the eye. "Ssome call me that," she croaked. "Who'ss thiss... individual?"

Eron produced a datapad, and thrust it nonchalantly towards her. She took it in both hands, letting the pistol drop back into its holster. Numerous schematics were displayed, most of which were familiar. The interesting part was the Paranid Hyperion that was displayed bore the same kinds of decals and markings you'd expect to find on a Crimson Skulls ship.

"That belongs to a friend of mine," Eron explained. "A friend who has just sold me out, and gotten himself into the pocket of the Paranid government. I want him brought back. Alive."

Another tratior in for a grilling. Huritas didn't need to ask for any more details on the circumstance - being nosy lost you jobs, and jobs were important. Nothing else kept the credits rolling, the spliffs lit and the tankard full. "I trust there is sufficient information for you there on that pad?" Eron continued.

"A lone yacht?" Hurtias asked. "What'ss the clinch?"

Eron looked at her, his face blank and expressionless. Or so she assumed - Argon expression was cryptic to her. "It'll be moving from Preist's Pity to Third Redemption at 06:00 tomorrow. Eramancketts will be hosting a party for his friends aboard his new yacht, and in turn, they will bring their escorts."

"And they are?"

Eron sighed. "Paranid Military. At least enough to hold off Carrack attacks."

Huritas stifled a grin. Playtime. "Make your offer," she hissed.

"Four million."

"Eight. Two upfront."

"Six, no more, and I'll wire up one for you this evening. I'll even throw a good word in among my superiors."

Huritas considered it for a moment. Playing dangerous with the paranid government - again - was a big risk, but jobs with this kind of money didn't come often. Besides, getting on the good side of the Crimson Skulls would probably be wise, as she'd had run-ins with them before and they were pretty much the ruling clan around these parts. Besides, even an assassin needs friends. Sometimes. She formed the words together carefully in her head before her mouth shaped the words. "Deal."

Eron nodded. "Pleasure doing business with you." he turned to the guard beside him. "Back to business, eh Hari?"

Huritas pulled up the escort details up on the datapad. Going to need a hand on this one, methinks, she thought.

* * *

"Cho," Huritas greeted the Split as she climbed from the cockpit of the Boa. It looked in remarkable condition, especially for a Pirate ship. Even more so, as Huritas knew it'd been liberated just that morning.

"Split welcomes Huritas," she greeted her. It was unusual to see female Split, but Cho t'krrt seemed no less competent than the male ones Huritas'd met. She was also a lot less arrogant.

"I ssee you have the sship, as requessted. Did thingss go ssmoothly?" Huritas asked her. She nodded.

"Pilot quite willing to give up after we fried shields and threatened to shove Hornet up backside."

Huritas smiled. "Ass wass alwayss your way."

Cho looked around the hangar. "Split ask if these ships are the ones we take?" She'd obviously noticed Huritas' Buster, the Goshawk, parked in the far bay; there were also two Eclipses and a Scorpion being loosly patched up in the other bays. "Will they cope with escort?"

Huritas nodded. "I found ssome competent pilotss for them."

"How did Huritas get ships?"

"My client let them 'go missssing' to help."

Cho looked at Huritas, with the typical Split wide-eyed stare. It told Huritas far more than saying anything could.

"Come. Ambussh iss in half hour - we musst be at Danna'ss Chance by then."

* * *

Riding in the Boa was an odd experience - the dust outside floated by sideways, as if Huritas was strafing at high speed. The group of pilots had established a group commlink, and a small amount of chatter was being exchanged between the two Argon pilots she'd hired. Sounded like one of the two was a bit drunk and had challenged the other to a Triskele game. Huritas couldn't tell who they were - she hadn't worked much with Argon in the past, and their voices always sounded similar.

One of the two of them was Cali Le, a Yaki pilot who'd found herself without a job and waiting in the bar as Huritas had entered. She'd been looking for something to do, and happened to own a ship, so she offered a hand for a share of the credits. The other was an ex-military pilot by the name of Kai Rok, who'd drowned himself in space fuel the past few days and was practically begging for a ship. He sounded a little put off when Huritas offered him the Scorpion, but he had still been pursaded to take the job with a small number of credits and a whiskey.

The other pilot Huritas had hired was a Boron. Odd fellow, very quiet - especially for a Boron - who Cho had drummed up. Apparently his name was Humi Lo, and he was on the run from the Boron officials after an incident with the 'princess'. Whoever that was.

"Approaching Danna's Chance," Cho's voice sounded across the intercom.

"See? Told you we were close," one of the Argons replied. The other told him to shut up, only with slightly more colourful language.

There was a slight jolt as the ship entered the jumpgate. The first Argon made a comment about the fact that jump gates were 'pretty'.

"Take uss five clickss above the gate," Huritas ordered Cho. "Anything on sscannerss?"

The Boron spoke for the first time in the entire journey. "Negative."

Odd. It was almost 06:00 and there was no sign of the Paranid. It seemed unlikely they'd detour - Paranid are stubborn like that.

"Perhaps they're still in bed?" The first Argon suggested.

"Split thinks patrols in Brennan's Triumph delayed Paranid."

"Either way," Huritas assured them. "We're sstaying here until they arrive."

Cue more idle chatter across the comms. The first Argon started talking about different types of ship weapons - the second Argon tried to shush them, but when they continued to blabber, the second Argon said "You know something? An ancient philosopher once said that a wise man speaks when he has something to say - a fool speaks when he has to say something."

"Contact," the intercomm buzzed. It was the Boron again. "I've got three ships at the moment, a Hyperion, a Medusa, and a Nemesis, which is limping."

"Take uss closser, Cho."

The Boa's engines roared back to life, and the Boa slowly moved towards their prey. Huritas monitored the sensors, making sure that none of the ships appeared suspicious of the 'Split Weapons Dealer' that crept towards them. She knew that they'd have to react quickly if anyone noticed the fact it had four Pirate fighters onboard.

"Iss everyone ready?" Huritas hissed into the comm. He was met by murmurs of agreement from the rest of the assorted pirates. "Attack!"

The docking clamp disengaged from the Goshawk with a hiss, and the automatic systems aboard the ship catapulted it out of the docking bay alongside the rest of the assorted pirate ships. Huritas scanned the sensor maps, looking for any further contacts. Besides the Nemesis and Medusa, there were two Perseus in tow, and two Pericles were disengaging from the Hyperion to join the fight. "Eclipssess, go for the Nemessiss. Cho, tail the Hyperion. We'll cover you."

Huritas spotted the closest Pericles, and twisted the joystick to set the Goshawk after it. The Goshawk fit snugly in behind, and six mass drivers spun into motion, unleasing a hail of shield-piercing death on the Paranid fighter. With the engines ruptured, it began to slow, at which point Huritas pulled up and sent a hail of mass driver rounds through the cockpit - sending a spurt of Paranid gore into the vacuum of space as the ship tore itself in half. Huritas smiled to herself. It was always more fun with the gore.

Frag bombs scattered harmlessly across her shields, sending ripples of blue energy around the ship. Huritas dived, spinning the Goshawk through a full 180 degrees to turn on her attacker. One of the Perseus M3s went up in a cloud of fire and debris. "Report!" she barked, spinning the Goshawk towards the Medusa, which was already venting plasma across the engine section.

"Taking fire from that Hyperion. Can I please shoot back?" came the first response. It was the first of the two Argon again, in the Scorpion. "I'm not liking how much of my shields that thing is stripping."

"That Nemesis is toast!" the second Argon reported. Almost on cue, the Nemesis' central reactor flared up, and the ship vanished in a ball of plasma.

"All sshipss, cover me. Cho, take down the sshieldss on that Hyperion. I don't want the hull damaged," Huritas ordered.

A beam of lightning leapt across space and licked at the Hyperion's shields, sending pulses of electricity across the hull. Huritas watched the shields quickly drain away, leaving the hull exposed to the elements of space. Exposed components shorted out and exploded in the overload.

"Cover me, I'm going to board the Hyperion."

"Alone?" One of the Argon asked. Huritas didn't take much notice of which one. "But the place'll be swarming with ma-" Thier voice was cut off as the cockpit depressurised, and the airlock disengaged. Huritas took a flying leap from the Goshawk, aiming herself at the hull of the Hyperion. The suit's thrusters flared to life.

The journey to the hull was a quick one, and nothing seemed to notice as the figure of a Teladi jetted across space and attached a pair of magnetic boots to the docking port of the Hyperion. The door took little pursasion by a plasma torch - it even closed firmly enough behind her to become airtight as the airlock repressurised. She used the spare seconds to strip the EVA suit.

Gauss pistol in hand, Huritas rushed out of the airlock, dashed behind the nearest object that qualified for cover, and scanned the room. A pair of guards had entered in response to the unauthorized use of an airlock, who took up position and began firing phase rifles at her.

The best thing about a guass pistol, though, is that you can do this...

The shot lined up perfectly, and as the round left the barrel of the pistol with the satisfying *vrrrrmph* noise of a gauss accelerator, the round pierced through one Paranid's hip, spitting blood everywhere, and the one behind him screeched in pain as the thirteen millimeter slug buried itself into his crotch. Both fell to the floor, writhing in pain, as Huritas picked her way past, planting a second slug in the first one's head, just to be sure.

The narrow corridors of the Hyperion were littered with guards, but none were fast enough, nor accurate enough, to stop Huritas as she danced elegantly through the corridors, planting guass slugs with practiced precision, flaying limbs, spraying blood and filling the ship with screams of the dying. Huritas was laughing. She couldn't help it - these 'Paranid military' marines were dropping like bloodflies in the Teladian swamplands.

She reached the door that lead to the engine room, and stepped inside. Two engineers dived for cover, but made no attempt to fire at her as they were both unarmed - instead, she took a shot at one of the generators, which began to vent superheated plasma at them. They screeched as they fled across the engineering platform, their clothes literally melting into their charred skin. She blasted one in the leg, which deposited him in a crumpled heap on the engineering deck, quite dead, and leapt on the other, digging her claws into his shoulders. One quick blast from the gauss pistol deposited his ribcage - and probably most of his organs - across the entire reactor, much to Huritas' delight.

The ship schematics which had been left displayed on a monitor in the reactor had been extremely useful, and Huritas easily found her way to the bridge. The doors slid open, and she was faced by three marines, two officers, and an overly pompous and somewhat overdressed individual she could only assume was Eramancketts himself, by the way he was sat in the chair at the centre of the bridge. Well, was. He'd dived under it as the doors slid open.

Fortunately, Huritas had come prepared. One of the two high-ranking Paranid military officials squirmed in her grip, claws clenched around his throat. "Anyone movess," she hissed. "And they become red ssmearss!"

Two of the marines dropped their phase rifles, but one seemed a little more confident. He promptly recieved a gauss slug to the foot, which forced him to the floor in agony. "Right, let'ss talk thiss over, sshall we?"

Eramancketts peered over the back of his chair. "Teladi scum! Don't you know what you're doing!? Do you know who I am!"

Huritas grinned. "I know perfectly well what I'm doing," she said proudly. "I'm having a whale of a time, too." She sent a gauss slug towards the downed marine, which embedded itself in his thick skull. She turned to face the other two, who slunk away from their weapons in terror. "If you gentlemen would kindly remove yoursselvess?"

The two Paranid marines backed towards the wall. Huritas shuffled over and kicked the phase rifle well out of reach of her captive, then gestured to the other Paranid in the room to leave. They did so gladly, apart from Eramancketts, who stood in the middle of the deck trying to decide whether to be angry or scared of the intruder.

Huritas dropped her captive, who slumped to the floor, unconcious. A quick shot at the control panel to the door jammed it shut, leaving her alone on the deck with her prey. A hunger welled up inside her - the hunger to make the capture. To catch the prey.

"Eramackettss. I hear you've made quite the impressssion on the Crimsson Sskullss, haven't you?" she hissed, circling the deck around him. He stood, stiff and trembling, without meeting her gaze. "Let me assk you a quesstion... Do you know who I am?"

The Paranid shook his head.

"They call me the Huntressss... becausse I've never failed to catch my prey. And today, that 'prey' is you." Huritas approached him from behind, silently, and pushed the gauss pistol hard against his throat. "How does it feel to be a dead man, Eramanckettss?"

The Paranid swallowed hard. He seemed to be concentrating on something - which just made Huritas grin. She knew what he was planning.

"I'm not going down..." he mumbled, "Without taking you with me!"

The Paranid spun around, and seized Huritas by the arm, and tried to wrench the pistol from her hand. Huritas swung an arm downwards, and her sharp claws bit into the traitor's leg. He squealed, more in surprise than pain, and the pistol flew across the deck, clattering away into a corner.

Paranids were big, but they were also slow. Huritas nipped around behind him and raked her claws down his back, and when he swung around to retaliate, she merely ducked under his sledgehammer-sized fists and used the opportunity to rake her claws down his front instead. She continued to dance around him as he thrashed about, digging her claws as deep into his chitinous skin as she could.

He was panting, but he wasn't giving up. Huritas knew she'd need something with a bit more force than her claws, and so she dodged back towards the chair, and watched as he raised his arms over her head. She ducked out of the way, and heard an almighty crash as the Paranid's fists split the captain's chair in half. She grabbed one of the fragments, waited for the opportunity, then cracked it over his head as hard as she could.

If it was a normal, healthy Paranid, the fragment of chair probably wouldn't have done anything. Eramancketts was not a 'healthy' Paranid - he was exhausted, suffering from blood loss, and quickly losing his pride as he was beaten by the likes of a Teladi. Now, he was also unconcious as well, slumped on the floor in the middle of the flight deck. Huritas leaned down, and carved a circular mark on his forehead.

After a while of fumbling amongst the controls on the Hyperion's bridge, Huritas finally managed to open a comm channel to Cho. "It'ss done," Huritas announced. "Attach the grappling cabless and tow her home. Sshe'ss done."

As the fighters closed around the disabled Hyperion, Huritas sent a message to Eron on the Brennan's Triumph pirate base. It read:

For Sale:
One (1) Hyperion Vanguard. One previous owner, now unconcious on flight deck. ~30 slaves onboard, may resist entry. Includes captive Paranid Military officials as bonus. Price: 6,000,000 Cr, excluding ship. Free postage and packaging.



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Zaitsev





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PostPosted: Tue, 15. May 12, 02:47    Post subject: Reply with quote Print

Ooh ... Me like Very Happy

Nice chapters from both Kirlack and Libelnon. Looking forward to MOAR Very Happy


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Kirlack



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PostPosted: Fri, 18. May 12, 00:32    Post subject: Reply with quote Print

Woooooot Very Happy \o/

And now I'm not the only posting updates Very Happy

Libelnon, I know I said it to you in PM but I really liked that piece and that opens up all sorts of storytelling opportunities Very Happy

For now though...

***

Chapter 10:Recruits

My quarters on the station can best be described as...poxy. An eight foot by six foot steel box with all the enticing qualities of a coffin. The ceiling, complete with built in strip light, is barely five feet above my head, forcing me to duck once I'm in and either sit or lay on my bed, which can best be described as...well, slab like. The steel walls hold hidden storage and toilet facilities, including a small shower, which all slide out at a touch, and away again after use. Meals are taken in the community mess hall several floors down, and if you miss one it's tough luck, you go without. A lot of us have gotten used to coming home simply to crash out and change, then living and eating out of the sector. Still, it's home, it's my own personal space and I've missed it.

Of course, I don't have time to enjoy it, because Sophia is sitting on my bed staring at me as my door slides closed behind me. Staring and smiling that wicked smile of hers. I've never been able to tell if she'd smile like that right before she kisses you, or right before she kills you. Or both. Sophia Rider is a tall, slim woman in her early forties, and still attractive for her age, a fact she often uses to her advantage. Her long hair, grown to her waist, used to be blonde, but has since faded to almost white, yet there's no trace of her years on her face. She's also tougher than old leather and can floor a guy twice my size in a heartbeat. Word is she used to serve as a marine for OTAS, back when they were starting out and securing their position as a corporate power in the wake of the Khaak attacks in Argon space, but she's not the kind of person you ask about their past, you know? Her elegant blue dress hides a lean and capable body. She's not someone you frak with.

“Circles within circles, I greet you Ric-”

“Don't.” I snap, cutting her off before she can say it, “Don't use that name Sophia. I left that and everything that connects to it behind me a long time ago. I didn't make that sacrifice so you could dredge it back up again.” She's still smiling at me, that terrifying smile.

“Very well, Kirlack. Welcome home.” Something's up. She's never been this nice to me.

“Thanks, it's good to be back. Any chance I can get a shower, or are you here to enjoy my aroma as is?” I hiss, making to move past her towards the back wall.

“Now now, no need to be tetchy,” she says, narrowing her eyes at me worryingly, “I'm here to welcome you home. And to congratulate you on both surviving the loss of your wing and your ingenuity infiltrating the Goners to get back to us.” That stops me in my tracks and I turn to look at her.

“You ah...you heard about that then.” She's making me nervous with that wicked smile.

“Oh yes.” she says, “We heard about that. We're most impressed Kirlack, most impressed.” Ok, now I'm worried. What the hell is she on about?

“What do you want Sophia?” I ask quietly. Somehow I don't think I'm going to like the answer.

She blinks at me for a few moments, as though I've asked a disturbing question, then smiles thoughtfully.

“Meet me on Nividereos* in ten days time.” What? I'm too shocked to even reply. “I may have a...proposition for you.” What the hell?! I'm confused, and that makes me angry, but raging at a woman like Sophia won't get me anything but a bullet in the back. I take a deep breath to calm myself and look her square in the eye.

“What am I supposed to do between now and then? Sit around here?” She can see the anger and the confusion behind it as clear as if she were reading my emotions, but she stays cool and calm.

“Oh, I'm sure you already had plans. Carry on as you were. And Kirlack? Do try not to get yourself killed. There's a good lad.”

I'm biting my tongue in a bid to not shout at her condescending tone. She sounds so Paranid in that moment I wanted to shoot her. For a heartbeat I considered reaching for my pistol, but then she was gone, passing me like wind in the reeds. As my door slides closed behind her I breathe a sigh of relief. That woman is frakking terrifying.

So, wound up and still slightly confused as to what the hell just happened, I wasn't thinking too clearly as I approached the far end of my box and slid my hand across the shower panel, calling it out from the wall. I just stripped and whipped the stimulator off of my head.

The first sensation to hit me was how incredibly tired and leaden my body felt, but I didn't have time to consider that before the pain caught up with me. The same mind burning sensation I had felt when I first used it raged through my skull, tenfold what I had experienced before. I wasn't aware of time, or space or anything but the agony raging in my head.

Eventually I became aware of myself again, of my body and the still prominent, but no longer mind breaking pain wracking my cranium. I could hear the shower water running, but it sounded so far away I thought I was in a different room. I'm not sure how long I lay there but after a while I could focus enough to try to move. It took a few attempts but I eventually grabbed the corner of the bed and used it to lever myself back up. The bright light from the ceiling was too much for me to open my eyes fully, so I crawled towards the sound of water and finally into the shower cubicle.

The water felt good, and for a long time I just lay there letting it pour down on me. Eventually I felt focused enough to stand, bending a little to not bump the ceiling. The pain in my head was slowly subsiding and I was back to feeling dead tired. The shower was going a long way towards keeping me awake though, so I knew I'd be good to get dressed and and put the stimulator back on. O'Leary's words suddenly burned through my mind... “You have to shut it down first”...

Right. Let's consider that lesson learned.

I open the drawers under my bed and drop off the blade I got from Luuligos. The jatra I stole from that Split over in Bala Gi's is a far better knife. I grab my combats, a clean shirt and my coat, keep the new boots I bought in Eighteen Billion and slip the stimulator back onto my head. Again the pain is sudden and fierce, but only for a fraction of a second before I can feel its effect on my body and mind. I feel sharp again.

I throw my coat on as I'm walking down to the docking clamps, feeling it's comfortable length that can hide so many weapons. My knife is in a small sheath at my waist, my pistol strapped to my thigh. I'm ready to rock.

I jump into the Nova and pull away from the station before turning for the gate so I can hook up with O'Leary and the Chokaro which for now I've decided to dub the 'Double Helix'. I've also finally thought of a name for the Nova, since it's playing host to a couple of PBGs and not too quick. 'Slow Burn'. Crap I know, but it's better than just calling it 'Nova', so I don't care.

So I cross the sector** and make the jump into Senator's where I meet up with O'Leary aboard the 'Double Helix'. He's waiting for me as I head up to the flight deck.

“Boss, this thing's amazing!” he says as I settle into the command chair. It takes a few seconds for my mind to process what he means, then I realise that the Terrans don't have a TM class ship, so he's never set foot aboard one before. I'm grinning as I gun the engines and bring us about for the flight to the north gate.

“Aye, that she is. You found all the quarters and facilities alright I presume?”

“I did.” He says, settling into the navigation console on my right. “Kitchen, sleeping quarters, shower room...found it all. You were gone a fair while so I figured I ought to take a look around.”

“Yeah...I took a quick shower while I was at home and...well, I kinda took off the stimulator without shutting it off first.”

“Ouch. I told you that can be traumatic. You alright?”

“Yeah, I'm fine. I won't deny it hurt like frak though. Let's just say I have a new appreciation for just how much abuse my body can take.”

“Yeah, I bet you do.” He says, chuckling. “So, what's the plan boss? What're we doing next?”

“We'll fly up to Savage Spur and make the jump from there back to Freedom's Reach. Then we're gonna pick up Baritone and stick him in the brig while you and I go looking for some more ships to steal and plunder. Sound good?”

“Sounds good boss. Can we try to steal something a bit more capable than that Boron deathtrap...?”

So we make the jump back to FR and pick up Baritone, who glares at me as we usher him into the brig of the Chokaro.

“You gonna hold me much longer?” He quips as Stephen pokes him in the back with his pistol.

“Only until you tell me you're willing to fly for me.” I reply without missing a beat.

“Oh...fine! Get me a ship and I'll show you just how good a pilot I am.” He snaps back. Well, alright then. That adds one more pilot to my roster. Now I just need to get him a ship.

So, we leave him in the brig, jump into our respective fighters and set off into Danna's looking for likely targets. There's an OTAS weapon dealer with no escorting fighters making for the east gate, so I scan him to see what he's got. It doesn't take much to persuade him to part with some of his ammo and missiles, and then I call in Swag Bag to collect whilst I make for Nopileos' Memorial.

As soon as I hit NM I spot an abandoned Falcon Vanguard which I hop out and claim ready to be sent back to Freedom's. I'll figure out what to do with it, but for now it can sit in the station docking bay. Then a Boron tech trader catches my eye, mainly because he's flying a Mamba Vanguard. He's got nothing in his hold worth stealing, but I figure if I can scare him out of his ship we're on to a winner. I think I just got a new ride.

So I patch up the holes that proved so persuasive for the fish that was piloting and switch over some weapons and software from 'Slow Burn'. Once I'm in and getting used to my new fighter I order the Nova back to Freedom's and press on looking for targets. It's not long before I spot another Mamba Vanguard, this one toting himself as a Split weapons dealer. Now, I wouldn't normally make a move on a Split pilot, mainly because I need to maintain fairly good relations with them, but this one proves no trouble and promptly hops out of his ship as the first salvo of rounds make contact with his hull. Hmm. If I can find myself a worthy fighter then I might well be passing the two Mambas on to O'Leary and Baritone. O'Leary's already expressed an interest in flying a Mamba, and I know from experience that the vanguard is a good solid ship, so Baritone should be more than happy to fly one. Now I just need something for me.

We spot an Argon tech trader moving west through the sector and make a play for him. He's a stubborn bastard though and only gives up when the shit really hits the fan. I'm going to need a good engineering crew to repair that! So I send that on it's slow but steady journey back to the FR trading station and we blast through the gate and make for the pirate base in Hatikvah's Faith. I want to get some speed and rudder upgrades for this Mamba before something I can't outrun decides to start taking potshots at me.

We dock at the pirate base and decide to grab a drink in one of the bars whilst my ship's being tuned up to spec. The bar, a filthy little hovel called 'Silenced Shots' is stuffed to the gills with all sorts of scum, human, boron, lizards, even a smattering of 'nids and split. I order us both a wheat beer and a whiskey chaser and we're just settling into our seats when all hell breaks loose. See, there's this big, and I mean frakking huge human stood at the bar ordering a drink, when two drunk 'nids promptly crash into him. I hadn't been paying him any attention, but I think the whole damned bar stopped to look as this guy pulls the biggest handgun I've ever seen offa his belt and shoves it under the chin of the first 'nid.

“Got a problem there frakwit?” He growls, and for a second it occurs to me that his voice is almost as deep as Marchetti's, but I don't get time to contemplate it before that massive hand cannon goes off and splatters Paranid all over the bar. The second 'nid, clearly confused at what the hell just happened, and probably slightly deafened by the sound of that mini howitzer going off next to his ear tries to make a break for it, but the big guy's having none of it and draws what looks like a short sword and nonchalantly slices off it's head!

Now, three things strike me at this spectacle. Firstly, the big man is either a merc or comes form a military background, judging by the way he carries himself and both his skill and apparent disregard for life. Secondly he seems exactly the kind of person I would get on with and that means it might be worth my time trying to recruit him. Finally, he's obviously angered some of the other patrons in the bar, cos it seems like every one and their dog have drawn weapons and the place is about to kick off. In fact, other than myself and O'Leary I think everyone wants to get in on the action. Well, let's just say I'm not one to miss out on the fun.

“Stephen, cover me.” I'm sure he's trying to ask 'what the frak?' but I'm busy pushing through the growing crowd. The big guy, throwing back his head in roaring laughter and setting that lion like mane of hair into place has lined up on two lizards making for him and blows them away, showering blood and gore over several other humans who are running and screaming, trying to get away from the psychotic giant in their midst. I'm just about reaching him when he turns and starts swinging that ridiculous gun at my head. I'm smaller than him though, and a damn sight quicker, and by the time he's levelled that hand cannon at my face I'm tight up against him and tapping the tip of my pistol against the top of his thigh.

“If your balls are as big as the rest of you pal, I don't think you wanna be pulling that trigger.

“And if I gut you where you stand?” He hisses in my ear. I grin at him.

“Reflexive trigger squeeze due to the pain mate. Not pretty.” And just like that he grins at me, spins on his back foot and blasts holes through three Split creeping up behind him. A shot rings out from behind me and I turn just enough to see O'Leary burning the faces off a pair of lizards as a sandy haired human kid ducks under our table. In front of me the big man has gotten himself two more 'nids to play with, but it looks as though his miniaturised gauss cannon is out of juice, so he drops it and jumps towards one of the approaching Paranid, bringing all his weight to bare in a punch that drops it, and slicing through the other like a rag doll. Then he casually flips his blade over and stabs it down through the 'nid he's just floored. Alright. This guy's good. Not good enough to spot the Boron by the bar who's lined up with a rifle, but a quick shot from me takes him out and I wink at the giant as he stands. The squid was the last that seemed willing to start on anyone though, and the whole bar looks to be calming down.

“So, are we gonna call that even muscles, or do you wanna go again?” He's barely even broken a sweat and just stands there for a moment eyeballing me and stroking the few days stubble on that thick square chin.

“Thane.” He says, returning his blade to it's sheath on his back and his hand cannon to the holster at his waist.

“Huh?”

“My name is Thane” He grunts and starts walking towards the bar.

“Well Thane,” he stops and looks back at me, and I can see that temper behind his eyes, raging to let go and throw down, “you looking for a job friend? I could use someone with your skill set.” He seems to be glaring at me, but after a moment I realise he's just trying to take measure of me, trying to see if I'm gonna set him up. Then he grins.

“Ah, frak it. Why not, I need to give Dorothy some time to cool off anyway. But you're buying”

Dorothy?

So I'm just paying for our drinks at the bar when I hear this voice over by our table and turn just in time to see O'Leary dragging that sandy haired kid out from under it. He's older than I gave him credit for when I first spotted him, but his face is deceptively youthful. He's asking Stephen all sorts of questions and I nod at my wingman to grab chairs for the four of us and buy a beer for the kid. If he's looking for work this could be worth the effort.

The kid introduces himself as Sam and tells us he's had a real run of bad luck and wound up on the station with no ship and no money to his name. That seems to be a recurring theme in the folks I'm meeting today. Maybe I just travel in the wrong social circles. He also claims to be a hotshot pilot, which gets my attention. Thane on the other hand says very little, and like me seems to avoid any question about his background. Alright mate, everyone has their secrets. When I ask him about 'Dorothy' though, he promptly pulls his weapon and puts it down gently at the table.

“This is Dorothy,” he says with a grin, before reaching over his shoulder and drawing his black bladed combat knife and grinning even wider, “and this is Tina. My girls. You're gonna need to get to know my girls if we're gonna work together.”

Riiiight.

“Okay then. I got a job offer for the both of you. You fly my ships, with my ordinance, under my orders. You get a flat fee for every day you're on my crew and a cut of every job I take when you're flying on my wing.” That draws a raised eyebrow from Thane and the inevitable question.

“What kinds of jobs?”

I leave it for O'Leary to fill him in on what we've been up to so far today, and by the end of it the big guy is roaring laughter and Sam, looking rather small sitting next to him, is smiling like a loon as he sups his beer.

“Now, I've got ships, but I wanna see how you two handle yourselves first. That being the case, Thane I'm going to put you in an M4...” This draws a scowl of disagreement from him, but only for a moment, “...and Sam, you're going to be flying an M5. Once I've got a measure of your skills we'll see whether you're fit to fly something bigger. Agreed?”

Thane grudgingly agrees and and grumbles something under his breath about 'being stuck in a tin can', whilst Sam is practically bouncing in his seat and wanting to know what kind of missiles the disco vanguard can fire. Oi. Am I gonna regret this?

So, we finish up and make for the ships. With only two docked we make arrangements and Thane ends up riding with me, while Sam hops in with O'Leary. We're gonna make the run back through Nopileos' and look for more targets. With a little luck I'll be able to snag something for myself.

Now, I didn't think to check at the time, but after he bailed I noticed he'd been flying a Nova Prototype. It's taken a pretty good beating, but I'm going to keep it. It may not fit all the weapon options I want, but at 187m/s and with 100Mj of shielding it'll make a good ship to use for boarding operations. In fact I may just set it up as my personal fighter. For now though it gets sent back to the trading station in Freedom's while we keep hunting. Our success rate today has been uncanny and I intend to cash in on that sort of luck while it lasts.

We make a few runs on some weapons and tech traders and wind up by the west gate when a Pirate Caravel jumps in and immediately flags hostile.

Problem.

The Caravel itself we could handle, but when it somehow manages to spit out a wing of FIVE fighters I know we're in trouble. Two Blastclaws, a Blastclaw Prototype and a pair of pirate Elites come screaming towards us. I'm screaming across the comm for O'Leary to take the Elites as I roll Thunderbolts at the oncoming heavies. Either the pirates weren't ready for us or they were poorly equipped because the two Blastclaws disappear in Thunderbolt induced explosions and Shooting Fish has vaporised one of the M4 and crippled the other as I come about for the BCP. He bails as I rake him with HEPT fire and I see an explosion to my lower right as O'Leary delivers the finishing shot to the second Elite. Both of us are down to less than fifty percent shields, but now it's just us and the TM. I order O'Leary to make the move and switch over to PBGs before I join him and start melting the hull. A few moments later and we're left with a just thin shreds of our shields and a new ship to send home.

Okay. That was close. If they'd all been packing PBGs of their own, and I'm kinda surprised they weren't, we'd be dead. Yeah. The big dirtnap. Not good. Still, we're still here and they ain't. It's definitely my lucky day. So lucky in fact that the Dolphin Hauler I noticed down here on our first run through is still there. I'd ignored it at first cause...well, it's a Dolphin. Now that I'm up close and personal I can see it's still got some shields aboard. Handy. So I send that on it's way to the FR trading station and hop back into my ship. The two 25Mj shields on that Dolphin brings me up to nine total. Assuming I fly the Nova Prototype and O'Leary and Baritone take the two Mamba Vanguards that brings me down to one. I'm going to need to source more. For now though, I want to get my ships and my pilots back to the Helix so they can settle in. I may have to buy a second Chokaro at this rate. Hmm. Maybe I can give O'Leary a wing of his own?

So, while we wait for the new acquisitions to make their way down here I take a look at finances and ships. I've several M3 class ships now, but to be quite honest Slow Burn is too slow to be much use and Shooting Fish doesn't pack enough of a punch. The Falcon Vanguard we salvaged needs a lot of work, but even fully tuned is slower than the Nova, so I think that one's a sell. The two Mambas are going to need software and equipment, some of which I can strip from the Nova and the 'cuda, both of which I can sell afterwards. The Blastclaw Prototype is going to sit tight for now until I can source more weapons and shields for it. Whatever cash I make from selling the ships at the Yaki shipyard can probably go towards breaking and training my captured pilots into either a boarding crew, or some worthy engineers to keep my ships in good repair. Okay.

I arrange for the transfers of software modules and equipment between all my ships and tell my pilots to join me for a drink in the bar. Whilst I'm explaining the new arrangements, which actually draws a smile from both O'Leary and Baritone, I take a look at the stations boards for work. That's not much money, but sure, ok. Then another crops up. And finally, just as we're all finishing our drinks I spot a third. Right. Puddle Jumper it is then.

I decide to take all my guys with me for this one for two reasons. One it'll give them a chance to all get to know each other, and I've asked them all politely not to kill each other. Two, I've got all sixteen of my captured pilots aboard and I want some guards on hand in case they get unruly. This causes some uncomfortable looks from our passengers as they're boarding, seeing Thane stood by the hatch to the rear compartment and occasionally howling 'Shut it!'.

We make the drop at NM first then jump to Brennan's, where I spot another group wanting a ride. It's Paranid turf but I'm still clear to land in their sectors so I take it. We drop off the group of passengers bound for BT and pick up the new fare, before jumping to Elena's Fortune to drop off the guys begging to return to Argon space. Then we jump to Priest's Pity and drop the last fare. I'm running kinda low on cells, so I use the last to hop up to Bala Gi's and top up before heading for the pirate base to break my slaves. Heh.

I leave the slavemaster to his work whilst we head up to the bar and grab drinks. He assures me that his preferred method, a mental stripping process that I'd love to get my hands on, will have them as pliable as I'll need them in no time. I'm not one to argue so leave him with my blessing and a big stack of cash. In the meantime the Helix has made it to the shipyard in Senator's Badlands and I finally get a chance to look at the prices. So I sell the lot, bringing me up to around five million credits, which will go a long way towards getting me some training for my slaves. Of the sixteen I started with only seven have shown any potential, two of the 'nids, two of the Argon, one Boron, the Teladi and the Split. Bit of a mix, but it should at least keep them fairly civil towards one another. They've only got a basic understanding of engineering, but it should be enough to get my ships patched up, in time.

So we finish our drinks, settle our new mercs into place and make for the gate. On the way we get a comm from one of the locals looking to shift some folks south. It works out at just under forty eight thousand per passenger, which whilst not the best I've had is still pretty good for the amount of both work and risk involved. So I agree and pick up the fare before making another jump down to Elena's. The we're back to Freedom's looking for more work, and to drop off the marines that will be working aboard Double Helix and repairing my new fighters.

The first new job I spot is for a lizard what wants to reach Danna's in a hurry. I didn't think to snap a picture before we left the station, but he initially gave me just shy of eight minutes to get him there. Plenty of time for me in Giggity. As I'm blazing towards the north gate I get a holler for another job and make arrangements for O'Leary and my pilots to take Puddle Jumper for a ride. O'Leary replies that he's spotted yet another group wanting a ride off the station so I give him the green light for the job and press on to deliver my fare to his destination.

By the time I've made my run and Puddle Jumper has dropped off the two groups of passengers I've broken the eight million mark. I pay my guys their respective shares and make arrangements for us all to hook up in Freedom's Reach. It's time I went shopping***.

I spend a bit of time sorting out the ships and working out who's flying what and what names go to which ships. In the end Sam winds up in Discoverer Vanguard 'Problem Solved' whilst Thane takes up the helm of 'Dirty Magic'. I expect that's only going to be temporary, as now I have the Tenjin 'Indie Cypher' as my full time personal ship I might let Thane fly the Nova Prototype 'Pocket Aces', on the condition that when I start boarding ships I can have it back. That ship's got everything I need for boarding operations, namely speed, durability and a bank of EBCs and Ions. Course, first I need to make sure he's not going to screw me over. Baritone is flying Mamba Vanguard 'Questionable Content' and O'Leary is partnering with him in his own MV 'Fightin' Irish'.

I think we're set to so some serious crime.

Assets

'Indie Cypher' - Tenjin
'Pocket Aces' - Nova Prototype
'Good Intentions' – Ranger
'Double Helix' – Chokaro
'Giggity' – Discoverer Vanguard
'Puddle Jumper' - Express
'Swag Bag' – Caiman Tanker

My Crew:

'Fightin' Irish' – Mamba Vanguard – Stephen O'Leary
'Questionable Content' – Mamba Vanguard – Baritone
'Dirty Magic' – Buster Raider – Thane
'Problem Solved' – Discoverer Vanguard - Sam


Mercury Super Freighter – 78% M.O.R.T.

Demeter Super Freighter – 77% M.O.R.T.

Vulture Super Freighter 60% - Storage
Vulture Super Freighter 35% - Refit required

Dolphin Hauler 19% - Refit required

Hades 84% - Pilot/Refit required
Nova Vanguard 1% - Pilot/refit required
Blastclaw Prototype 56% - Pilot/refit required
Barracuda Raider 9% - Pilot/Refit required
Octopus 62% - Pilot/Refit required


Credits: 1,970,869

Time: 768-05-02 17:50

*One of the two habitable planets in the Company Pride sector (from encyclopedia).

**SPPXL, Wheat Farm L, Ore Mine L added with Cycrow's Cheat Package to simulate basic Yaki economy.

***Military Outpost added with Cycrow's Cheat Package to simulate recruitment of Yaki marines and pilots for CODEA


*******

I hope you're all ok with my naming convention Razz


_________________
Madder than a bastard on Fathers Day
Moderation is a fatal thing. Nothing succeeds like excess - Oscar Wilde.
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun (Active)
An Illustrated Idiots Guide to CLS
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Libelnon





Joined: 22 Aug 2011

Location: Blue Profit

PostPosted: Fri, 18. May 12, 01:50    Post subject: Reply with quote Print

Awesome chapter. Nice to see Huritas isn't the only gauss pistol user out there, even if hers isn't of the 'cannon' calibre Razz

I'll get another Hurtias chapter up once I A-OK the details.

Looks like, though, once Sam and Sark Rossi are added, this little band's about to recieve a very bloodthirsty Teladi Cool Quite sure that between Kirlack and I we can find some explosive way to add her into the story. Right?


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Kirlack



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PostPosted: Wed, 23. May 12, 17:19    Post subject: Reply with quote Print

Chapter 11:Business as usual

New Script added

Mission Text fix

Before we set out to start pillaging the trade lanes I make the decision to upgrade one of my remote traders to a full sector trader. The Demeter which has been running around Ceo's Sprite for me isn't picking up many deals, so I ship it down to Company Pride for the software extensions it'll need and some cells for the trip, then jump it to Weaver's Tempest. The software that allows the pilot to identify worthwhile trades costs a shade over five hundred thousand, but long term it'll be worth it. Once the ship reaches the northern IBL forge in Weaver's I arrange for one of my Yaki brethren to pilot it. Her name is Foologos Joranas Ganatos the fourth, and I have to admit I'm kinda wary of letting anyone by the name of 'Fool' pilot my ship, especially one I've just spent half a million credits upgrading. Still, she assures me she's the lizard for the job, so I decide to give her the chance to prove it. Right now she's classed as little more than an assistant courier, but in time she'll progress through the ranks as a trader, meaning she'll eventually become a valuable asset. If she ever reaches a high enough level of skill I might shift her up to the PTNI region and let her take over the nostrop deliveries, amongst other things. We'll see.

So, with that done and the final checks run on all the ships I set O'Leary and Baritone up as my wingmen and head north into Danna's Chance. As soon as we arrive there's a call from the PBG forge, a Split pirate looking to have some Boron freighters blown away before they reach their destination. This should be a good test of Baritone's flight skills, so I take the job. Our targets are heading for Atreus Clouds, which whilst only a border sector is still somewhere I'd like to avoid. That means catching them before they make the north gate of Farnham's.

We shoot up into Brennan's and are making our way happily across the sector when I spot a Jonferco weapons dealer in a TS. I know we're on a deadline to reach our targets, but I want those Wasps, so I flip the IFF to foe and send the boys in to shake him up a bit. Sweet! He even gave up that Ion Disruptor, giving me another one to slot into 'Pocket Aces' to make it ready for boarding operations. His two escorting M4s didn't take too kindly to our attention, so I asked the guys to take care of them. They didn't disappoint. So I call in Swag Bag, which has been kitted out with the MARS software to allow for easier cargo retrieval, and kick back whilst my loot collector puts it's Goblins to work.

As we're crossing Split Fire there's a huge amount of Paranid military fighters grouping by the south gate. We weren't hanging around long enough to see if they were forming up to travel south into 'nid territory or if they were the support for a capital ship heading either into Elena's Fortune or east into the badlands. When we crossed the event horizon into Argon space though and spotted the sheer amount of firepower toting about the sector I figured if that 'nid fleet were coming this way they were due a cold welcome. Complete with missiles.

So, we sped through the sector and on into Farnham's Legend where almost immediately we spot our quarry, a Demeter Super Freighter and a Caiman Tanker XL. Despite having Boron pilots they were armed, albeit poorly. No drones, no missiles, just a defence laser in the rear turret. Okay then boys. Time to go to work. I send O'Leary and Baritone in to make the first dent and they take down their ship as I let my PRGs rip through the Caiman. The squid bails but my shots are already in the air and his ship goes up in smoke. He ends up in my cargo bay and my Split employer calls me up and congratulates me before wiring me the one million, two hundred and sixty four thousand, seven hundred and thirty two credits for the job. I send my two wingmen their cut and we take a look around the sector. There's an abandoned Barracuda Vanguard floating free just off the plankton farms, so I cruise on over and claim it. I don't have much use for it, but once my repair crews have fixed it up I should be able to get a decent payout for my trouble. For now it's going to make it's way down to the trading station in Elena's Fortune to keep my Vulture company. I'll have to arrange a pick up for both of them at some point. In the meantime I swing for the east gate and on into Bala Gi's Joy.

I'd only planned on crossing the sector and heading back south via Olmancketslat's Treaty, but when I spot a wandering OTAS TM I decide to take a peek in his hold. He's got two Solanos aboard who try to make our lives miserable, but O'Leary and Baritone soon see to them, whilst I finish off the Zephyrus. He drops all of those low yield sidearms as his ships goes up, but better than that is the bailed Solano left over after my boys have made their point. So I call in the Helix and get it to drop off Thane and Sam before docking my new M4+ ready for repair and refit. With Dirty Magic and Problem Solved now accompanying me that frees up the docking slots on the Helix and gives me an opportunity to get the other fighters I've picked up over the last forty or so hours fixed up by my under trained and badly inexperienced marines. If my two new recruits prove themselves on this flight then I may well be promoting one of them to that Solano. Sam is under strict orders to keep away from the fighting as he's only got paper thin shields, so for now he's on scout duty and acting as our lookout. Thane is tooled up for combat, but is also under orders to keep his distance. If we run into a bunch of pirates wielding PBGs neither ship is capable of surviving more than a couple of heartbeats.

With all four of my guys formed up on my wing we're about to break for the south gate when I spot a trio of Boron freighters over by the solar power plants. One of them is advertising a protection job cause he reckons the Xenon are going to try to take out him and his two buddies. Seriously? Xenon, out here? I'm not interested in the job offer, but I do give him a message.

“Worse things out here than Xenon mate. Now give up your ships nice and quiet like and there won't be any bloodshed.”

“We do not understand. We are at peace?” Bloody Boron. So I let rip with my Pulsed Beam Emitters, purchased from the equipment dock in Senator's Badlands when I bought the Tenjin. The first of the freighters goes down in a hail of fire, but the other two, seeming shaken up by the loss of their wing leader, promptly bail and one of them even leaves me some shields. Good thing too. I've got more ships right now than I can find equipment for. After that though the sector is all but deserted, so we push south into OT.

As we're passing the special weapons complex I receive a call from a Paranid who wants me to ship some clients of his south. It's a nice simple job with a decent payout, so I call in Puddle Jumper and meet it at the station so I can direct my passengers to their seats. As soon as they're strapped in I head back to the Cypher and remote jump the Express down to their destination. They won't know the difference and I'll still get paid, so why the hell not? In hindsight doing it that way around might have been the best decision I've made so far today.

We were just closing on the south gate when a Plutarch weapon dealer, in a TS with no escorts, jumps through. He's right there in front of me and it's almost like an invite. So I scan him. Oh yeah! Five Ion Cannons? Alright, so I've got no use for them right now, but weapons like that don't just fall into your lap every day. So we hit him, the boys blasting at his shields while I demand he cough up the goods. It didn't take very long for him to comply, but I didn't get it all, on account of Baritone getting a little trigger happy and erasing him from existence before he'd emptied his cargo hold. Somebody's not getting paid for today... Still, we got some of it, although I'm kinda upset that we missed out on that Ion Disruptor he had in his hold. That would have bought me up to four, which would complete Pocket Aces armament. I'm going to have to keep my eyes peeled for another one. In the meantime I call in Swag Bag and let it get busy with it's Goblins. Man, I love MARS.

So we leave the goblins to it and push on into Brennan's. The local stations aren't offering anything interesting, so we start looking for more targets. There's a fair number of freighters moving through the system, but at first there's nothing worth taking a shot at. So we make for the south gate when this feller jumps in. Two things grab my attention about this ship. First it's a weapons dealer on it's way to the military outpost at Aladna Hill, meaning it's likely got some weapons aboard for sale....er....pillaging. Secondly, being a TM it has escorts aboard, and being an OTAS TM, that means more Solanos. Having capped one I like the idea of getting more. They're fast, well shielded and pack enough of a punch to cause some serious damage. So when we get up close and personal with the weapon dealer I scan him to see what's what. Alright, so there's not much there, but it's still enough for us to make a move for him. He doesn't drop his cargo at first, but he does spit out his escorts, both of 'em. Thane and Baritone eradicate the first one whilst I negotiate with the second. By the time his hull integrity is down in the single digits he's realised the wisdom of jumping ship, and leaves me with a claimable Solano at three percent. Good enough. The repair crews can sort that out, given a month or two. I really need to get those guys some training.

We're just about to move on and look for more targets in Danna's Chance when a hapless 'nid jumps through the south gate and grabs my attention. I think it was the two Phased Shockwave Generators that did it. This time none of my guys pushed too hard and we actually managed to get the lot. We were just about to break for the south gate when I noticed an abandoned Mercury Super Freighter, and not just a normal one, but one of the big XL variants. So I claimed that and called in Swag Bag so we could marvel at the goblins doing their thing. I know I said it already, but I really do love MARS.

By this time I'm getting hungry. The stimulator does a great job of keeping me on my toes, but O'Leary weren't kidding when he said I'd need to eat regularly. So I radio my boys and let them know it's time to head back to Freedom's to grab some food. Once we get back I'm about to lead them up to the restaurant when Sam grabs my arm.

“Chief, you got kitchen facilities on that Chokaro of yours?”

“Er...yeah, why do you ask?”

“Awesome,” he grins at me, “I'll whip us up a curry.” Huh?

So, in addition to being a fair pilot it turns out Sam can also cook. I don't know where or how he got all the ingredients, and he just grinned at me wildly when I asked, but he'd managed to get what he needed. Whilst the rest of the guys were chatting around the small table in the Helix's modest but comfortable common area I watched from the hatch to the kitchen as Sam minced some meatsteaks and lightly fried them in argnu butter before adding in a fistful of stott spices. It already smelt fantastic. Then he added scruffin fruits and cream, reducing it all down into a thick sauce. By the time it was ready that intoxicating smell was making me ravenous. Sam dished up five portions of his curry and I helped him carry it through to the table.

“Hey, what is that?” asks O'Leary, peering curiously down at his bowl.

“Honestly? I'm not sure. If it burns your tongue though, blame Sam.”

It burned. Hells teeth it burned! But it was good. Sam had done himself proud. It was funny watching the rest of the boys ploughing through the meal, especially Thane and O'Leary, both of whom turned a bright red. Thane was sweating so much I figured he'd need to take a shower. Baritone wolfed his down without so much as blinking. Heh. He's a tough bastard, I'll give him that.

We finished up our meal and Thane, Baritone and myself immediately lit cigarettes. I offered one to Sam but he shook his head and smiled, saying that he'd never been a smoker. Fair enough mate, I won't force you.

“So what do we do now?” Thane asks me.

“We get back out there and look for some more targets. Since Sam just designated himself as our resident cook we're gonna keep an eye out for freighters carrying food, as well as weapons and tech.”

“I can brew beer as well.” Sam offers as we clear the table. “If you can find space and get me a decent supply of wheat I can brew it right here on the ship.” Well now, that's got some appeal.

So, with our dinner finished and the revelation of Sam's skills I'm in the mood for some more mischief. There's nothing of interest being offered on the trading station, so we undock the fighters and head into Danna's Chance to look for targets. Almost immediately I spot one over by the east gate. He doesn't give us the chance to demand his surrender though, just bails out of his ship as soon as his shields are down and a few rounds have chewed into his hull. I'd figured his TP to just be a regular Argon Express, so imagine my surprise when it turns out to be an Advanced Express. 170m/s top speed, 100Mj of shielding and an L sized cargo bay with 950 storage units. Suffice to say I claimed it and sent it straight back to Freedom's Reach. I think Puddle Jumper is about to become the training platform for my troops whilst I use this new TP for transport missions. That's it though for Danna's, so we push on into Nopileos'.

As soon as we hit the sector I spot an abandoned Caiman Tanker that looks like it's been in a scuffle with the local pirates, so we head on in to claim it. I think Swag Bag just got itself a twin. Better yet, as we're closing on it I spot an abandoned Mamba. Ooooh, shiny. Not as shiny as the handful of Tomahawks I find in the hold of a passing Terracorp weapons dealer though. They'll go a long way towards getting my Hades up and running, so we make a play for him and demand he cough up. He grudgingly obliges and spews crates all over the sector before Thane blows him away. I still haven't gotten that fourth Ion Disruptor. Grrrr. Still it's a step in the right direction. So I call in my loot collector and and watch as the goblins do their thing. There's obviously been a ruck over by the west gate whilst we've been busy terrorising the corporate puppets as there's a whole bunch of Space Weed floating free for someone to pick up. Nice! I reckon me and my boys will be having a little smoke later.

As we push on towards the east gate I notice a Boron TM with some more heavy nukes aboard and like the last one we hit he elects to drop the lot, before deciding that he and his crew would be safer out of their ship than in it. I have to admit, with the amount of fire my guys were putting into his hull I concur. The abandoned Pleco only lasts a heartbeat before Thane and Baritone finish it off. If we had marines available that could have actually taken over the ship I might have objected, but we don't so meh, whatever. O'Leary chases down the last of the Boron defence fighters, an Octopus who's pilot never saw what hit him and promptly bails to join his pals, whilst Swag Bag carries on clearing up for us. We spot one more decent target as we're about to exit the sector, but when I scan him and see just how many bloody fighter drones he's got I decide to let him go on his way. I'd hate to lose Thane or Sam to a drone swarm, and experience has taught me that even our M3s might be at risk to those kinds of numbers. Maybe if they were both flying those Solanos we captured? Hmm. I really must source some more shields. I predict a trip into Split territory in our immediate future.

First though, there's something I want to look into. Ever since Baritone mentioned Shinzo wanting me dead it's been niggling at me. I've deliberately avoided his anarchy port since I had it hacked, but I think it's time I did a little digging. So I radio the boys and tell them to head up into Thuruk's Beard whilst I take care of some business.

Assets:

'Indie Cypher' - Tenjin
'Pocket Aces' - Nova Prototype
'Good Intentions' – Ranger
'Double Helix' – Chokaro
'Giggity' – Discoverer Vanguard
'Puddle Jumper' - Express
'Swag Bag' – Caiman Tanker

My Crew:

'Fightin' Irish' – Mamba Vanguard – Stephen O'Leary
'Questionable Content' – Mamba Vanguard – Baritone
'Dirty Magic' – Buster Raider – Thane
'Problem Solved' – Discoverer Vanguard - Sam

Mercury Super Freighter – 78% M.O.R.T. - PTNI
Demeter Super Freighter – 77% Sector Trader – Weavers Tempest

Vulture Super Freighter 60% - Storage
Dolphin Hauler 19% - Storage

Vulture Super Freighter 35% - Refit required
Vulture Miner 40% - Refit required
Vulture Tanker 12% - Refit required
Caiman Tanker 41% - Refit required
Mercury Super Freighter XL 59% - Refit required
Advanced Express – Refit required

Hades 84% - Pilot/Refit required
Nova Vanguard - Pilot/refit required
Blastclaw Prototype - Pilot/refit required
Barracuda Raider - Pilot/Refit required
Barracuda Vanguard 16% - Pilot/Refit required
Mamba 22% - Pilot/Refit required
Solano [x2] – Pilot/refit required
Octopus - Pilot/Refit required
Octopus 19% - Pilot/Refit required

Credits: 4,154,104

Time: 768-05-02 20:38

***********

Libelnon, I know I've said it in PM but I WILL be adding Huritas in soon Razz The gameplay this far hasn't presented me an opportunity to do it and it feel right, but bare with me, she is coming soon Smile The same goes for all the other characters people have come up with Very Happy


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Madder than a bastard on Fathers Day
Moderation is a fatal thing. Nothing succeeds like excess - Oscar Wilde.
My DiD Stories: Peace(s) of Eight (Inactive) - Way of the Gun (Active)
An Illustrated Idiots Guide to CLS


Last edited by Kirlack on Wed, 13. Jun 12, 04:40; edited 1 time in total
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Libelnon





Joined: 22 Aug 2011

Location: Blue Profit

PostPosted: Thu, 24. May 12, 01:09    Post subject: Reply with quote Print

I'm cool with that. Hell, all I wish is that you'd pay attention to my PMs - swear I sent you one with a long list of ideas last week and got nothin' back. No offence mate, but if I'm going to be writing with you, I'd like to know what I'm writing towards, y'know?

That aside, great job on the chapter. Story's shaping up well, and I hope the lurkers are enjoying it even if they're not saying anything Wink


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46_n_2





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Posts: 308 on topic
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PostPosted: Thu, 24. May 12, 03:31    Post subject: Reply with quote Print

im enjoying it quite well Embarassed



<goes back to lurking>

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Nathancros





Joined: 30 Nov 2010



PostPosted: Thu, 24. May 12, 03:55    Post subject: Reply with quote Print

ahahaha Thank you!!!! Very Happy

awesome chapter Razz

So i guess sam will live in the kitchen then? Razz bahahaha

great chapter, and thank you for making my character more awesome Very Happy

i swear i was cackling like a madman Razz

Your gonna hear ALOT of loud screams tomorrow when that curry exits out the other end Razz


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