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[SCRIPT][AP/TC] Improved Races 2.0 v1.08 (6'th-June-12)
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Kobram





Joined: 23 Nov 2016



PostPosted: Fri, 20. Apr 18, 06:50    Post subject: DEBRIS....help? Reply with quote Print

Hi I have a problem with the mod ...
1) There are too many debris how can I remove them? CAUSE HOTWAR

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Jack08





Joined: 25 Dec 2005
Posts: 2970 on topic
Location: Australia
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PostPosted: Sat, 21. Apr 18, 00:07    Post subject: Re: DEBRIS....help? Reply with quote Print

Kobram wrote:
Hi I have a problem with the mod ...
1) There are too many debris how can I remove them? CAUSE HOTWAR


Wow i haven't had to deal with this problem in almost... a decade! If waiting for them to disappear, isn't an option, then you'll need to modify a file.

There is a no wrecks mod in the original IR addons package: https://forum.egosoft.com/viewtopic.php?t=273973 it should still work. Just take the TDockWrecks & TFactoriesWrecks from the /types folder in the archive, and put them in /addon/types (AP) or /types (TC) depending your game. (You will have to make the folder probably)

Ignore all other files in the archive.


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Kontaro





Joined: 05 Sep 2012
Posts: 88 on topic

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PostPosted: Tue, 24. Apr 18, 03:11    Post subject: Reply with quote Print

Did the problem that caused the shipyards to stop sending out fleets get fixed? after a few in game days/weeks they'd stop sending out fleets, and cleaning up the responce fleets never helped, so i'd haveta start a new game

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gazdadude





Joined: 12 Jun 2008
Posts: 8 on topic

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PostPosted: Tue, 1. May 18, 21:32    Post subject: Reply with quote Print

is it compatible wit yaki armada and pirate guild?

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