the aim was to provide all the information the player needs, or could need, without clogging the display with needless data (feel free to adjust to your liking). you will see that with this modification it is quite easy to follow enemy movements, safely navigate through an asteroid field or pick up containers. i use this mod for over a year now and i can't imagine playing without it.
to adjust the tracking or merge this mod with one that also uses the Globals.txt, simply extract the file/both files and open it/them with the windows text editor. look for...
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// 101 SG_TRACKER_NUM_SHIP;10; SG_TRACKER_NUM_PLSHIP;16; SG_TRACKER_NUM_ENEMYSHIP;8; SG_TRACKER_NUM_HUGESHIP;10; SG_TRACKER_NUM_HUGEPLSHIP;10; SG_TRACKER_NUM_HUGEENEMYSHIP;8; SG_TRACKER_NUM_STATION;8; SG_TRACKER_NUM_MINES;4; SG_TRACKER_NUM_BEACON;2; SG_TRACKER_NUM_CONTAINER;2; SG_TRACKER_NUM_INMISSILE;2; SG_TRACKER_NUM_CIVILIAN;2; SG_TRACKER_NUM_GATES;16; SG_TRACKER_NUM_ASTEROIDS;3; SG_TRACKER_NUM_OTHER;3;
anyone who wants to adapt this mod for AP and release it is free to do so, but i would also be happy to provide the download link (with credits) in this topic!
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License