Activating Mosquito Missile Defense

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Falcrack
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Joined: Wed, 29. Jul 09, 00:46
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Activating Mosquito Missile Defense

Post by Falcrack » Sat, 17. Dec 11, 10:55

How is it done? I have a centaur with 100 mosquito missiles, fight command mk 1 and 2, and every other piece of software I can think of, but not mosquito missiles have fired off automatically to intercept missiles from my Centaur. Is there a command I need to enter to activate it? If so, where is this command located? I've looked all around.

alandjames
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Joined: Sun, 1. Jan 06, 01:26
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Post by alandjames » Sat, 17. Dec 11, 12:47

missle defence was part of the bonus pack in tc, will be released for ap soon per the forums. you will need to activate the command in your ships other commands section though.....

Scoob
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Post by Scoob » Sat, 17. Dec 11, 12:59

Hi,

You could just download it manually (it's one of Lucike's scripts) and then install it to AP - it's not an .spk so you don't even need to use the new Plugin Manager from Cycrow (v1.40 beta 7 FTI)

I'm using MDM at the moment.

Scoob.

alandjames
Posts: 15
Joined: Sun, 1. Jan 06, 01:26
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Post by alandjames » Sat, 17. Dec 11, 14:21

never thought of that scoob, its been a little annoying manually targeting and firing at missles, plus kind o hard when your up against an m7m

Falcrack
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Post by Falcrack » Sat, 17. Dec 11, 16:44

So, it will be in the bonus pack for AP when it comes out, but it is not ready yet? I'll just wait for it then. I definitely do not want my game to be modified, at least not at this point.

killerog
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Post by killerog » Sat, 17. Dec 11, 17:28

Yep it is in the BP.
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