Development of the Hull Automated Repair: Damage Assessment and Control module is nearly complete and will undergo real-world trials to identify integration problems and performance parameters.
DAI Conglomerate hopes to achieve dominance of the automated repair market with H.A.R.D.A.C.
Each HARDAC module houses and directs a small automaton to perform hull repairs. Although this system lacks speed of a StarDock (or even a mechanic in an evo suit), it will tirelessly wield its micro torch even during combat or in breached compartments. To ensure maximum compatibility, HARDAC is capable of navigating even the smallest maintenance conduits.
Even without installing a HARDAC module, HARDAC software can effortlessly assess damaged systems in order to direct repair workers. It is, of course, impossible for inferior human mechanics to navigate the conduits of little ships, however Big Ships will no doubt prefer to use any human cargo trained in mechanics and engineering to ensure victory.
Industry Standard Installer [SPK] now available:
Artificial Life module - Separated for modular compatibility with future releases
HARDAC - Attempting to enable Autoupdate
Product Datasheet:
- Cost: 64064 cr.
Ware Class: S
Cargo Volume: 4
Repair Rate: from 2/3 to 2 hp/sec depending on Container Class (S, M...ST)
Ongoing maintenance cost: None
Availability: Paranid Equipment Docks have agreed to stock HARDAC.
Marine Effectiveness: 1hp/sec per 30 skill points (mechanical + engineering)
- HARDAC is the only internal automated repair module in the marketplace.
Existing damage control software is capable of directing marines, but the original producer is no longer in business, and the software has not been maintained for some time.
HARDAC supports scanning at intervals from 3 seconds to 15 seconds, configurable through the artificial life menu.
HARDAC supports repair of user-owned stations, and will assemble repair resources from all docked ships to effect repairs.
HARDAC will repair docked ships once mothership repairs are complete, and never mistakenly orders a repair resource to do two things at once.
HARDAC does not waste time analyzing satellites and quickly ignores drones.
HARDAC intelligently utilizes the entire assigned interval to balance CPU Load.
- v0.5 Initial Release
v0.51 Shortened In-Game Module Name to {HARDAC}
v0.6 Split into Artificial Life script and HARDAC module
v0.7 Attempt at autoupdate
- v1.0 Initial Release
v1.01 Blindly attempting to fix AL menu lockup
Credits: Cycrow, Tatakau, and Cycrow
Requirements: Cycrow's waremanager, plugin manager, patience
Conflicts: none - Although it would be pretty cheesy to run this alongside Tatakau's Marine Repairs as marines would pull double (or maybe triple) duty.
Language File: 8086-L044, page 8086
(Currently there's an entry for STATION_COMMAND_42 in there, but that's not ready for release yet)
Reuse: Feel free to copy my code. If you're going to release a modified version of this script (ie: without renaming the script files), please link to the original script (here) and mark it as your modified version to avoid any confusion.