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MegaBurn
Joined: 30 Jan 2006 Posts: 204 on topic Location: Lost in the woods!

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Posted: Tue, 4. Oct 11, 14:32 Post subject: Wildlife? |
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Space borne wildlife can add a good distraction, more danger to remote asteroid fields, literal monsters, and more. Spaceflies and the creatures XTC added were kind of neat. I have a back burner WIP mod for a "Ferox" (latin for wild) creature using Babylon 5 Shadow XSP ships, including a M5-M4-M3-M6-nest life cycle, spacefly hives/nests (natural Ferox food), and a fungus-like silicon based asteroid growth (natural spacefly food). If wildlife is in Rebirth then more of it should show up as people spread out across solar systems.
Any signs of space wildlife in Rebirth?
Anyone else find this stuff interesting?
Any favorites from other canons?
_________________ "Only the dead have seen the end of war." -Plato |
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Syock
Joined: 29 Jul 2008
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Posted: Tue, 4. Oct 11, 14:45 Post subject: Re: Wildlife? |
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| MegaBurn wrote: |
| ... more danger to remote asteroid fields ... |
Is it just me, or do pirates not seem to fill that role at all in past games.
If we have wildlife, it would be nice if there was a bit of an ecosystem to it as you described. Not just some lone mean critter out there for no reason waiting to kill me. I always found it odd in games and stories how there would be some creature out there that supposedly lives on eating dirt but is a big fast mean predator too.
_________________ Will work for food to develop in-game economy. |
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amtie
Joined: 23 Jan 2008 Posts: 830 on topic

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Posted: Tue, 4. Oct 11, 20:00 Post subject: |
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The Swarm/Silicoids from the Sword of the Stars game would be a nice addition to some asteroid fields.
I'm not saying copy them, but rather have something similar in concept/design.
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Sareth01
Joined: 21 Jul 2009 Posts: 29 on topic

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Posted: Tue, 4. Oct 11, 20:09 Post subject: |
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[quote]lone mean critter out there for no reason waiting to kill me[/quote}
Personally I would enjoy facing one lone evil critter out to get me.
Having a cool space gremlin enemy would add to the game.
It would eat spaceflies! hehe
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Skeeter
Joined: 09 Jan 2003 Posts: 2209 on topic Location: North East of England

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Posted: Tue, 4. Oct 11, 20:17 Post subject: |
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I hope there is spacy stuff littered in the game like wormholes, nebulas, weird spacy things from start trek and the likes. Not just for visuals but can interact with them and stuff.
_________________
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Dantrithor

Joined: 03 Jul 2006 Posts: 948 on topic

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Posted: Tue, 4. Oct 11, 22:42 Post subject: |
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No space wildlife, please. I found incredible enough the concept of spaceflies, don't add more awkward stuff 
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Arragoth
Joined: 13 Mar 2009 Posts: 10 on topic

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Posted: Tue, 4. Oct 11, 22:59 Post subject: |
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I allways thought the Boron was the wildlife, but it could be my Inner Split acting up when i hunted them 
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Syock
Joined: 29 Jul 2008
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Posted: Wed, 5. Oct 11, 02:47 Post subject: |
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| Dantrithor wrote: |
No space wildlife, please. I found incredible enough the concept of spaceflies, don't add more awkward stuff  |
Never know... there could be some crazy scientist creating creatures that could survive in space. We have had issues with bacteria going to space on stuff we send out.
_________________ Will work for food to develop in-game economy. |
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s9ilent

Joined: 29 Jun 2005 Posts: 1993 on topic Location: Galactic Sector ZZ9-Plural Z alpha +10 GMT

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Posted: Wed, 5. Oct 11, 03:09 Post subject: |
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BBS Report just in: When space flies attack!
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Naroku

Joined: 01 Jul 2010 Posts: 266 on topic Location: San Antonio

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Posted: Wed, 5. Oct 11, 10:11 Post subject: |
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How about a randomly created life form that is about the same as two capital ships in toughness. It lurks on the fringe and is cool untill pissed with.
_________________ Walk softly and carry a big gun. |
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MegaBurn
Joined: 30 Jan 2006 Posts: 204 on topic Location: Lost in the woods!

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Posted: Wed, 5. Oct 11, 11:50 Post subject: |
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Sounds like a "space whale". A StarTrek TNG episode had something similar, most were passive, but a pissed off adult was capable of destroying the Enterprise, though not particularly resistant to phasers. A couple other canons had them too, Babylon 5 maybe, they were heavy into bio-ships...
Spaceflies attacking in certain situations seems plausible, they have enough energy to be useful to the Split, a sudden discharge should have some effect on a ship/station, and large numbers could be dangerous. If their scope was expanded to include a hive then added defensive behavior would be reasonable, probably via kamikaze attacks, like a hybrid of honey bees and drones from Stargate Atlantis.
The "blob" is another example, giant space hearty amoeba, seems as plausible as anything else yet not particularly interesting from a gameplay perspective, unless its food for something bigger...
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Syock
Joined: 29 Jul 2008
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Posted: Wed, 5. Oct 11, 12:18 Post subject: |
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| s9ilent wrote: |
| BBS Report just in: When space flies attack! |

_________________ Will work for food to develop in-game economy. |
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MegaBurn
Joined: 30 Jan 2006 Posts: 204 on topic Location: Lost in the woods!

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Posted: Wed, 5. Oct 11, 13:21 Post subject: |
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Yeah, imagine that on a small ship scale.
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