Theres always going to be contraband resources and i suspect that the types of resources will not change all that much, there may be some ballencing of whats required to produce example: Product 1 needs X amount of resource A and Y amount of resource B.SIMON POPPLEWELL wrote:We don't even know if you can build these items anymore, they haven't really gone into any detail on types of economic resources that are available.brucewarren wrote: I'd like to build a nice illegal weed/booze/slavegirl/squash mine plex
knowing the bad guys (whoops, I mean the authorities) aren't going to find it.
However i do see Engergy cells becoming more obsolete because you can just build solar pannels on your station as its all modular so aslong as the power is on it will run but there will need to be an internal ballencing act of supply and demand a bit like the C&C base power thing.