Hi!
Pictures?
A picture!
Another picture!
Download?
hi!

Version history:
1.2: Mapping bug fix
1.1: AP Compatible
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
I used the import/export commands you made which seem to work quite well. As soon as you get data into a spreadsheet you know there's not a lot you can't do with it. (read macros here)Litcube wrote:Uhm. It's the jobs I use. You'd need to change a lot to be able to make use of it.
You can modify it to your liking, though. It's organized and ready for you to make changes for your Universe/mods.
Aegyen wrote:Back again..![]()
Decided I will just hand input the remaining pages, and keep them current, until I figure out why my machine chokes on the import script.
Anyway...
Using your jobs.txt, that came with the archive, as one of the references to build into mine, and I notice that you have some unique !config and !job.invade scripts.![]()
Care to maybe share?.. If they will add even more danger to my universe, I am all for it..![]()
Also, another question about the fields in Jobs. I see, in the TC version, that they have only the Kha'ak set with inverted flags. What exactly does inverting the flags do? (I am thinking of adding additional, random spawns of Kha'ak to my AP game, in addition to LV's ROTK)
And, what is Variant 20? I can't make sense out of what is flagged with it, and what isn't, so no way to figure out it's context, other than it is related to ship selections.