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[SCRIPT] X3 TC / AP / XRM / XTC Universe Colored Map Version 3.0 dd 25-feb-2013
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DevilishMoney





Joined: 29 Dec 2009
Posts: 78 on topic

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PostPosted: Sun, 13. May 12, 02:21    Post subject: Reply with quote Print

Does this work with AP 2.0 and XRM v1.20d

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qwizzie



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Joined: 01 Jun 2006
Posts: 480 on topic

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PostPosted: Sun, 13. May 12, 10:21    Post subject: Reply with quote Print

to AP 2.0 : yes it works
to XRM 1.20d : depends if significant changes were made in XRM's textfile 7027-L044 between version 1.17b and 1.20d .. to be honest i dont think
much has changed in that file but if it has i am willing to update it for this script.


_________________
Mod : X3 TC/AP/XRM Visual Revamp Mod --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 TC/AP/XRM/XTC Sectormap Colored / Revamped -->
http://forum.egosoft.com/viewtopic.php?t=336711

somewhere between point A and point B i got lost and became an edit control freak ):
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El_Coronel



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Joined: 21 Feb 2012
Posts: 37 on topic

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PostPosted: Fri, 18. May 12, 18:42    Post subject: Reply with quote Print

I see this works for AP+XRM, but does this also work for TC+XRM? I wasn't sure.

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qwizzie



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PostPosted: Sat, 19. May 12, 13:51    Post subject: Reply with quote Print

it will now Smile

Added Universe Colored Map 3.0 for TC (3.2) + XRM (1.21)
Updated all other Universe Colored Maps to 3.0

This means :

- compatable with TC 3.2
- compatable with AP 2.0
- compatable with latest XRM (1.21) for both TC & AP

Download at my skydrive site : https://skydrive.live.com/?cid=fae3da27de39f440&id=FAE3DA27DE39F440%21105

To avoid future questions : it will be compatable with XRM future
updates as long as XRM's textfile 7027-L044.xml is not updated.
Last update of XRM textfile 7027-L044.xml for both TC & AP is 20-04-2012


_________________
Mod : X3 TC/AP/XRM Visual Revamp Mod --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 TC/AP/XRM/XTC Sectormap Colored / Revamped -->
http://forum.egosoft.com/viewtopic.php?t=336711

somewhere between point A and point B i got lost and became an edit control freak ):
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Charon_A





Joined: 06 Nov 2002

Location: Argon Prime

PostPosted: Sat, 19. May 12, 19:29    Post subject: Reply with quote Print

qwizzie, awesome mod, I started using it and can't imagine how I lived without it before. Universe Map is shining with colors Smile

You may find following useful:
For my personal uses I modified your great script leaving first 2 letters in all sector names uncolored. This still looks great on the map and as an added bonus allows AP search by name.
In most cases typing first two letters gives reasonably short list of matches Smile

I can send you edited t file if you'd like. Thanks!


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qwizzie



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Joined: 01 Jun 2006
Posts: 480 on topic

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PostPosted: Sat, 19. May 12, 21:32    Post subject: Reply with quote Print

Thanks for your reply Charon_A, always nice to hear someone liking
yr script or mod Smile

Also thanks for your offer of sending me an edited t file with two letters uncolored but i decided some time ago to go a certain direction with this script (which by the way has come pretty much at an end right now).

qwizzie


_________________
Mod : X3 TC/AP/XRM Visual Revamp Mod --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 TC/AP/XRM/XTC Sectormap Colored / Revamped -->
http://forum.egosoft.com/viewtopic.php?t=336711

somewhere between point A and point B i got lost and became an edit control freak ):
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El_Coronel



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Joined: 21 Feb 2012
Posts: 37 on topic

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PostPosted: Sun, 20. May 12, 00:36    Post subject: Reply with quote Print

Thank you! Will download and try it out tomorrow, but I reckon it'll help me out a lot. Cheers!

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Oji





Joined: 11 Sep 2012
Posts: 35 on topic

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PostPosted: Sat, 15. Sep 12, 13:54    Post subject: Reply with quote Print

Dang it breaks MK3 trading log plugin - extra character in sector names prevent xorrect xml parsing Sad

http://forum.egosoft.com/viewtopic.php?t=250661

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grayx





Joined: 02 Oct 2005



PostPosted: Fri, 23. Nov 12, 23:46    Post subject: Reply with quote Print

Very nice, useful and unintrusive mod. Thanks:)

I have a problem though. How to enable search option in AP (using AP+XRM)?
I see Charon_A is mentioning some changes in your script, where can it be downloaded or what to change? I'm not a modder, but I will try:)

I don't understand why something like this nice mod/script isn't in vanilla AP, it's way more intuitive to use (tho, colors could be as shades of some particular one if devs don't want too "colorful" GUI...)

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qwizzie



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Joined: 01 Jun 2006
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PostPosted: Fri, 23. Nov 12, 23:51    Post subject: Reply with quote Print

hi grayx, i'm glad you like this mod. With regards to yr question i can only point to the following :

X3 AP users

X3 AP has implemented a search method which allow you to search by typing in letters in a box. This wont work with this script, it does not regnonice colored sectornames. You can only search jump with the uncolored letters and then click through to the sector you need as above described for X3 TC.

tip : pressing <-- arrow will get you out of the text field of the universemap, pressing one of the arrow keys again let you navigate further in the universemap.

- old navigaton with seaching via keyboard on first letter wont work for most sectors now .. it will only work on those sectors with shipyards in them (and then use mouse or left/right key to go to yr destination).
You will see that those sectors have an uncolored first sector letter.
- missions wont show the sector colored in orange anymore in yr universemap unless it happen to be in one of those sector with shipyards

edit : you can pm the person who made changes to this mod maybe directly
and get the changed files from him. I dont plan on changing anything on this mod anymore.


_________________
Mod : X3 TC/AP/XRM Visual Revamp Mod --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 TC/AP/XRM/XTC Sectormap Colored / Revamped -->
http://forum.egosoft.com/viewtopic.php?t=336711

somewhere between point A and point B i got lost and became an edit control freak ):
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Pokhara





Joined: 17 Feb 2007
Posts: 93 on topic

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PostPosted: Mon, 7. Jan 13, 06:18    Post subject: Reply with quote Print

hi !
amazing work! love it..
any compatibility with xtended 2.0 ?
thks

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qwizzie



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Posts: 480 on topic

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PostPosted: Mon, 7. Jan 13, 21:26    Post subject: Reply with quote Print

thanks Pokhara.

I just recently started playing XTC 2.0 so i added color to the sectors
pre-expansian. It is work in progress because i dont know how the rest of the sectors will look like with regards to ownership when the universe starts expanding.

I uploaded a XTC version, you can grab it here : https://skydrive.live.com/?cid=fae3da27de39f440&id=FAE3DA27DE39F440%21105

Just make a note of the date of the file to download (in this case 07-01-2013) and check in once awhile to see if it is updated by me.

Full credit goes of course to the XTC team for the XTC mod, i just added some colorcodes to a certain t file.

qwizzie


_________________
Mod : X3 TC/AP/XRM Visual Revamp Mod --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 TC/AP/XRM/XTC Sectormap Colored / Revamped -->
http://forum.egosoft.com/viewtopic.php?t=336711

somewhere between point A and point B i got lost and became an edit control freak ):
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qwizzie



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Joined: 01 Jun 2006
Posts: 480 on topic

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PostPosted: Fri, 11. Jan 13, 00:00    Post subject: Reply with quote Print

for those who downloaded my previous version of the XTC 2.0 Universe Colored Map pls re-download and remove following two files from your X3 Terran Conflict installation directory.

folder ''director'' : file UCMSTART XTC
folder ''t'' : file 9962-L044

I noticed that after loading from saves my director file gets overruled somehow by XTC. Decided on another approach.

Just download and extract the t folder, overwriting t file 7211-L044.xml
already present in the t folder.

note : also colored a certain Yaki sector red, overlooked it somehow with first version.

qwizzie


_________________
Mod : X3 TC/AP/XRM Visual Revamp Mod --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 TC/AP/XRM/XTC Sectormap Colored / Revamped -->
http://forum.egosoft.com/viewtopic.php?t=336711

somewhere between point A and point B i got lost and became an edit control freak ):
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Thrandisher





Joined: 01 Jul 2007
Posts: 356 on topic

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PostPosted: Fri, 11. Jan 13, 12:03    Post subject: Reply with quote Print

Thanks for updating this for XTC 2.0

Makes it nice for learning a new unierse. Ive waited all this time and skipped all the old XTC versions for this one, heh.


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PDouma39





Joined: 26 Aug 2010
Posts: 82 on topic
Location: The Netherlands
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PostPosted: Fri, 18. Jan 13, 10:25    Post subject: Reply with quote Print

Thanx for this great mod. I did make some changes, so the first letters can be found for all sectors in AP map, works great. One question, can I use another color for my own sectors, lets say I want the color to be grey or orange? What letters correspond for those colors?

Edit: Just figured it out myself, very obvious, had to read more carefully:)


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