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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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paulwheeler
Joined: 19 Apr 2005 Posts: 7204 on topic Location: London

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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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Posted: Fri, 27. Jan 12, 01:05 Post subject: |
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Added a version 2 of all three Colored Universe Map which will now consists of unique t files instead of the 0001-L044.xml file. The only way to get those unique t files read by engine was to also create a director file linking it to the textfile. So you will be downloading two folders, a director folder and a t folder. Just follow the instructions in my edited first post. I also added a link to some pictures.
To Paul : i updated the X3 AP - XRM Universe Colored Map as well to version 2 with the changes you mentioned but i couldnt find the ''Hub sector now has the name Xenon Hub - 1020914'' part and its also not specificcally mentioned in yr changelog of 1.16 .. perhaps its in yr future patch ?
qwizzie
_________________ Mod : X3 TC/AP/XRM Visual Revamp Mod 1.7 --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map Version 3.0 --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 AP Race Relations Setup 1.1 --> http://forum.egosoft.com/viewtopic.php?t=313846
somewhere between point A and point B i got lost and became an edit control freak ): |
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paulwheeler
Joined: 19 Apr 2005 Posts: 7204 on topic Location: London

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Posted: Fri, 27. Jan 12, 12:40 Post subject: |
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Its the final entry in page 7 of the latest 7027 text file:
<t id="1020914">{17,16271}</t>
I've just had a good look at this and its great! I'm going to put it on the recommended list on the XRM thread if thats OK.
I'll probably swap some of the colours around for my personal game so they match the engine colours (Argon - light blue: Boron - dark blue: Paranid - Yellow: Teladi - Green: Split - Red etc.)
One thing I noticed -
You've made the Gonar sectors the same colour as Argon, but you missed out Elysium of Light which is still grey.
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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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paulwheeler
Joined: 19 Apr 2005 Posts: 7204 on topic Location: London

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Posted: Tue, 31. Jan 12, 11:19 Post subject: |
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Couple more issues I spotted...
A few sectors have their first letter outside of the colour tags, e.g. for Kingdom End, the "K" is still grey.
Also, it seems to break the new search by sector name in AP. I imagine that is because the start of the name is the colour code rather than the first letter. Not sure what you can do about this...
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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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Posted: Tue, 31. Jan 12, 14:40 Post subject: |
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Hi Paul,
I am aware of these two issues and they are also stated on my first post :
quote :
90% of the maps show the full color, some sectors (mostly with Shipyards in it) have the first letter uncolored. The reason for this is so you can navigate on the first letter of those sectors.
quote :
X3 AP has implemented a search method which allow you to search by typing in letters in a box. This wont work with this script, it doesnt regnonice colored sectornames. You can only search jump with the uncolored letters and then click through to the sector you need as above described for X3 TC.
Edit : or you can use the arrow keys instead of clicking through
btw : i re-downloaded the 1.16 Part 2 XRM version (zipped) and tried to find that Hub sector entry 1020914 you mentioned you added in yr t file but i still couldnt find it. Can you pls verify for me that you added it to the 1.16 update.
last entries to page id 7 of yr 7027-L044.xml textfile :
<t id="1021719">{7,1020000} 18 - 16</t>
<t id="1023008">Spires of Illusion</t>
<t id="1021924"> </t>
I fixed Elysium of Light and it will be in the next update. i am waiting with the uploading untill i have updated the XRM t-file.
qwizzie
_________________ Mod : X3 TC/AP/XRM Visual Revamp Mod 1.7 --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map Version 3.0 --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 AP Race Relations Setup 1.1 --> http://forum.egosoft.com/viewtopic.php?t=313846
somewhere between point A and point B i got lost and became an edit control freak ): |
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garrry34

Joined: 17 Jul 2005 Posts: 908 on topic Location: Belfast

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Posted: Tue, 31. Jan 12, 14:52 Post subject: |
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may I make a suggestion, how about instead colouring the sector name you put something at the like (X) and make the item in the brackets the coloured item, that way the search function will still work...
_________________ PhenomII X4 940 black edition
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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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Posted: Tue, 31. Jan 12, 15:21 Post subject: |
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to garrry34
i have a feeling it will then not look as good in the galaxymap as it does right now and it would change how it appears in yr owned property part.
When i noticed how X3 AP changed the search way inside the galaxymap i tried uncoloring all first letters. It works for seaching through the sectors but in the property owned part and in the galaxy map i found it looking less appealing and i'm affraid yr approach will have the same effect.
What i can recommend is using script as follows
X3 AP :
When yr searching on the uncolored first letter of sectors and then trying to search further .. using the <- arrow will get you out of the text field and then using the arrow keys / or just clicking on sectors can get you to yr sector of choice.
X3 TC : When yr searching on the uncolored first letter of sectors and then trying to search further .. using the arrow keys or just clicking on sectors can get you to yr sector of choice.
qwizzie
EDIT : The colored maps for TC & AP & XRM consists of 21 sectors that can be selected due to uncolored first letter.
_________________ Mod : X3 TC/AP/XRM Visual Revamp Mod 1.7 --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map Version 3.0 --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 AP Race Relations Setup 1.1 --> http://forum.egosoft.com/viewtopic.php?t=313846
somewhere between point A and point B i got lost and became an edit control freak ): |
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paulwheeler
Joined: 19 Apr 2005 Posts: 7204 on topic Location: London

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Posted: Tue, 31. Jan 12, 17:06 Post subject: |
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| qwizzie wrote: |
Hi Paul,
I am aware of these two issues and they are also stated on my first post :
quote :
90% of the maps show the full color, some sectors (mostly with Shipyards in it) have the first letter uncolored. The reason for this is so you can navigate on the first letter of those sectors.
quote :
X3 AP has implemented a search method which allow you to search by typing in letters in a box. This wont work with this script, it doesnt regnonice colored sectornames. You can only search jump with the uncolored letters and then click through to the sector you need as above described for X3 TC.
Edit : or you can use the arrow keys instead of clicking through
btw : i re-downloaded the 1.16 Part 2 XRM version (zipped) and tried to find that Hub sector entry 1020914 you mentioned you added in yr t file but i still couldnt find it. Can you pls verify for me that you added it to the 1.16 update.
last entries to page id 7 of yr 7027-L044.xml textfile :
<t id="1021719">{7,1020000} 18 - 16</t>
<t id="1023008">Spires of Illusion</t>
<t id="1021924"> </t>
I fixed Elysium of Light and it will be in the next update. i am waiting with the uploading untill i have updated the XRM t-file.
qwizzie |
That'll teach me for not RTFM!
(and the number of times it annoys me when people don't read the OP properly in my thread.... sorry! )
As for the hub sector entry - I'm pretty sure its there. But don't worry, its definitely in 1.17 and no one can access it yet anyway.
As for the search thing... I don't suppose the colour codes work with the colour tags instead (e.g. [red]sector name[/red] - it works in scripts)? That might fix the search issue.
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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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Posted: Tue, 31. Jan 12, 20:00 Post subject: |
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@ That'll teach me for not RTFM!
I have done some testing and only the colortags i'm using at the moment
in the textfile seems to get the colors working in the universe map.
I also tried to see if the search text field in X3 AP would accept a \033 search but it doesnt even regnonice the \ key (it keeps coming up with the [ key when i press the \ key on my Logitech G11 keyboard )
Anyways, i will await your 1.17 update and then do some updating / uploading.
Thanks for replying.
qwizzie
_________________ Mod : X3 TC/AP/XRM Visual Revamp Mod 1.7 --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map Version 3.0 --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 AP Race Relations Setup 1.1 --> http://forum.egosoft.com/viewtopic.php?t=313846
somewhere between point A and point B i got lost and became an edit control freak ): |
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Spectre01

Joined: 23 Dec 2008 Posts: 352 on topic Location: Toronto

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Posted: Tue, 7. Feb 12, 04:54 Post subject: |
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I've been thinking. Maybe just leave the first letter of every sector uncolored. So we can still use shortcut to search sector name?
Because I recall there was a sector color name mod about a year ago. And they left the first letter uncolored so you can still search for it.
Gonna check if I still have that mod somewhere in my HDD. And report back with solutions.
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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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Posted: Tue, 7. Feb 12, 13:30 Post subject: |
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| Quote: |
| I've been thinking. Maybe just leave the first letter of every sector uncolored. So we can still use shortcut to search sector name? |
see my earlier remark to garry34:
| Quote: |
| When i noticed how X3 AP changed the search way inside the galaxymap i tried uncoloring all first letters. It works for seaching through the sectors but in the property owned part and in the galaxy map i found it looking less appealing |
EDIT : i will be doing an update soon that will bring all versions to 2.1
it will fix Elysium of Light (making it blue) and it will update XRM Universe Colored Map as well.
_________________ Mod : X3 TC/AP/XRM Visual Revamp Mod 1.7 --> http://forum.egosoft.com/viewtopic.php?t=308635
Mod : X3 AP Ring Gate Mod --> http://forum.egosoft.com/viewtopic.php?t=330306
Script : X3 TC/AP/XRM/XTC : Universe Colored Map Version 3.0 --> http://forum.egosoft.com/viewtopic.php?t=302247
Script : X3 AP Race Relations Setup 1.1 --> http://forum.egosoft.com/viewtopic.php?t=313846
somewhere between point A and point B i got lost and became an edit control freak ): |
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qwizzie
Joined: 01 Jun 2006 Posts: 464 on topic

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