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NighTragE





Joined: 06 Mar 2012
Posts: 151 on topic
Location: Zagreb
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PostPosted: Sun, 12. May 13, 16:48    Post subject: About custom weapons Reply with quote Print

Hey forum!
Anyway i have a question is it possible to "force" custom weapon to be equippable only for certain ships?
For example Xenon, ive made Custom Weapon that i wish that only Xenon ships can use (both AI and player controlled), ive put custom weapon in Kyon group but problem is that Khaak also uses this custom weapon, is there any script i can do this or?


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Roger L.S. Griffiths



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Joined: 12 Mar 2004
Posts: 5749 on topic
Location: United Kingdom
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PostPosted: Sun, 12. May 13, 17:38    Post subject: Reply with quote Print

In simple terms - no, not by just adding weapons.

XTM completely overhauls the weapon-ship mappings and achieves results close to what you are asking as a result.

XRM uses an version of Litcube's CWP script to affect how AI ships spawn with what weapons.

There is also EES which is basically an improved version of CWP worked on by both Litcube and myself. EES may be closer to what you are asking for but will require further changes for it to work with AP.

[EDIT]The best you may be able to achieve is to have the weapons as part of the built-in kit for certain ships but that will make them indestructible and not droppable.[/EDIT]


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